As you may have noticed by now, bears are warriors who have significantly high health and are really useful for tanking. They are the best class at the lower levels and they look quite cool! But... They are horrible at PvP and PvE, unless you decide to change your bear to a Dexterity Bear, a Dual Bear or a Intellect Bear.
What is this suggestion?
What I am suggesting is make warriors, or more specifically, bears more powerful, to have a different use from just Tanking or being dual.
Why should this happen?
Currently, most bears are successful in both PvP and PvE by being either dual, Dex Bear or Int Bear. Why? All successful archers aren't dual or Str or Int Birds, most successful enchantresses aren't dual, Str or Dex elfs. Why isn't this the case for bears?
A "balanced" MMORPG?
What do you think? Is this game at all balanced with the classes?
My answer is simple: No!
Why is that?
Well, everyone knows, within a game, all classes are supposed to be equal overall in power right? Well, in Pocket Legends, archers and enchantresses have a advantage over warriors due to the fact their attacks are ranged. Warriors have a disadvantage as their attacks are melee. So what is there to make up for this disadvantage?
The fact that warriors are weaker than enchantresses and archers? The fact that they are quite useless when doing PvP and only being pure Str? No!
These things make the disadvantage even worse. Currently, warriors are at a "HUGE" disadvantage compared to the other classes. They have lower attack. They have a lower dps (damage per second). They have a much lower Hit %. The only use for them is: Tanking. However what use is tanking when you are playing solo?
What should happen:
Firstly, everyone knows, within a battlefield, warriors damage their enemies the most. Then comes archers and "enchantresses". Within Pocket Legends, warriors damage their enemies the least. Stronger than them comes the archers and "enchantresses". Within a battlefield, warriors are most likely to hit the enemy due to the fact they are close up, so there is a bigger area they can attack compared to the others. In Pocket Legends, warriors have the lowest Hit %. Why? They are close up. Why should they have the lowest possibility of hitting the enemy, let alone actually damage them as much as enchantresses and archers do.
So what should happen is the gap of unevenness in the classes should close up. How will this happen? Making warriors have a much higher Hit %. Making warriors have access to much stronger weapons, increasing their damage, which increases their dps. Making warriors possibly faster? Well, they do need to catch their enemy first before anything else can happen. However, how will they "catch" their enemy if they are at the same speed, and the enemy is ranged? Actually, warriors need to be as strong as or even stronger than archers, after all, there needs to be something to make up for the disadvantage of being melee.
What will be the result of this?
More people will like and use warriors, but not too much. Warriors won't be massively underpowered any more. Warriors will become much more useful. Warriors will be able to solo maps more easily at the correct level (I can't solo any of my level maps at lv23. The best I can do is Dark Forest and I have got possibly the best equipment for my level). Warriors will be once again useful in the battlefield and Alterra will be more easily saved. Alterra won't be overloaded with archers or enchantresses any more! Warriors will come to the rescue, and help out the team! And even face enemies by themselves! Just like what the archers and enchantresses are able to do!
Thanks very much for your time,
Hopefully, we can save the Bear race!