Page 1 of 3 123 LastLast
Results 1 to 20 of 41

  Click here to go to the first Dev post in this thread.   Thread: Stronghold pulling nerfed?

  1. #1
    Senior Member Slush's Avatar
    Join Date
    Aug 2010
    Location
    Nowhere
    Posts
    1,360
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    16
    Thanked in
    10 Posts

    Default Stronghold pulling nerfed?

    I think in todays update they nerfed the Stonghold pulling a little bit. The dev probably did this secretly, like they did with Vyxnaar in the Shadow Caves. Maybe it's just me, but when i go around pulling in th mobs, some of them just dont follow me. I see the red exclamation mark above their head, but for some reson they follow me for 2 steps then just forget about it. Most of the mobs still follow me, but its frustrating when there is still a couple of mobs hanging about. Is anyone else noticing this same problem, or is it just me, because I have never encountered this problem before. And one more thing, when I stand next to the pole at the boss lair to pull the queen, she'll stop chasing me if I move back, I now have to take the hits as I walk back to keep the aggro.

    Sorry for the long post, but I wanted to point this out
    SLUSHIE - PROUD MEMBER OF REVELATION

  2. #2
    Luminary Poster Ellyidol's Avatar
    Join Date
    Sep 2010
    Location
    Tyria
    Posts
    7,264
    Thanks Thanks Given 
    19
    Thanks Thanks Received 
    182
    Thanked in
    89 Posts

    Default

    Just checked the pulling, seems the same.

    For the Queen aggro, I've always at least taken one hit before moving out, just personal preference, but I do remember not needing to take any hit at all just to pull.
    Last edited by Ellyidol; 04-28-2011 at 06:23 AM.

  3. #3
    Senior Member Imperial-legend's Avatar
    Join Date
    Dec 2010
    Location
    above all thrones
    Posts
    497
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts

    Default

    yep same thing happened to me, i used to pull the whole map of mobs plus three bosses together to kill in meathead deli but now it doesnt work anymore.

    despite that, low lvl boss still kitable, just need to be very careful and make sure their aim is always on u especially when u come around to corner, they will reset once they lose their target
    'Everyday is a blessing'
    Imperialelf - lvl66 cutie
    Imperialdream - lvl61 bunny bear :3 Imperialavian - lvl45 Imperialaura - lvl13

  4. #4
    Member Mr.Wallace's Avatar
    Join Date
    Jan 2011
    Location
    I honestly don't know
    Posts
    219
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    5
    Thanked in
    4 Posts

    Default

    Noticed a change too, it seems I lose 5 to 10 mobs per pull, will try it slower...

  5. #5
    Luminary Poster StompArtist's Avatar
    Join Date
    Dec 2010
    Location
    Senior Home
    Posts
    5,053
    Thanks Thanks Given 
    1,553
    Thanks Thanks Received 
    973
    Thanked in
    630 Posts

    Default

    Yes it seems like the pulls have less effect than they use to? I thought it was because I haven't played in a while but now seeing this thread I have to agree. Go try it out in Skeller returns it is quite clear that something changed... lol

  6. #6
    Senior Member Snakespeare's Avatar
    Join Date
    Jun 2010
    Location
    Portlandia
    Posts
    3,216
    Thanks Thanks Given 
    109
    Thanks Thanks Received 
    474
    Thanked in
    260 Posts

    Default

    Yes, and I don't like it. I have been trying to use my bear level 51 in Sewers and I am certain they would not have done this if they tested with a level 51 bear. He is useless, anymore. I guess I will have to grind to 53 in CtK.
    Last edited by Snakespeare; 04-28-2011 at 08:24 AM.

  7. #7
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    Maybe keep constant damage? I keep casting skills while running as a Mage. now it may be a necessity.
    404 - not found ...maybe one day...

  8. #8
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default

    Quick question, what are you hit percentages?

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  9. #9
    Luminary Poster StompArtist's Avatar
    Join Date
    Dec 2010
    Location
    Senior Home
    Posts
    5,053
    Thanks Thanks Given 
    1,553
    Thanks Thanks Received 
    973
    Thanked in
    630 Posts

    Default

    My hit% is 128 un-buffed.

    Note: This applies not just to Stronghold it is for all maps.

  10. #10
    Senior Member Snakespeare's Avatar
    Join Date
    Jun 2010
    Location
    Portlandia
    Posts
    3,216
    Thanks Thanks Given 
    109
    Thanks Thanks Received 
    474
    Thanked in
    260 Posts

    Default

    My level 51's hit% is 90. But his job is to pull and absorb. He absorbs damage just fine, but weakened beckon is just making him a detriment to the party.

  11. #11
    Member
    Join Date
    Dec 2010
    Posts
    152
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    They have definitely changed the pulling for mobs in the SH. I thought at first it was line of sight. Maybe you couldn't round a corner without lossing the mob. Doesn't look like that is the case. I cannot for the life of me get the mob in the back corner to pull. I've inched my way around and it still doesn't work.

    Very...... Annoying......
    - OlliWalli: Level 56 Dual Stat Int/Str Mage [ ] OlliDaWalli: Level 55 Pure Dex Bird
    - OliTwinkNWali: Level 15 PvP Dex Bear

    * Guild Member of AEO

  12. #12
    Senior Member Riccits's Avatar
    Join Date
    Sep 2010
    Location
    South Tirol / Italy
    Posts
    3,419
    Thanks Thanks Given 
    49
    Thanks Thanks Received 
    86
    Thanked in
    64 Posts

    Default

    not very good news.... :/
    - PL - Founder and proud C.O.T. officer
    RicciTS > DEX Bird L77 | Ricci > INT Mage L76 | XCarver> STR/DEX Bear L71
    and many more....

  13. #13
    Senior Member skavenger216's Avatar
    Join Date
    Feb 2011
    Location
    Cleveland, Ohio
    Posts
    534
    Thanks Thanks Given 
    11
    Thanks Thanks Received 
    9
    Thanked in
    7 Posts

    Default

    Taken from my post in the patch notes.....

    Quote Originally Posted by skavenger216 View Post
    I've noticed it also. Best way i can describe it is the enemies still have a pretty long "leash", but as soon as you break line of sight with them ( by going around a corner, etc.) they go and reset. I did some testing on skavengr and it seemed as if when I waited until all the mobs were past a corner before I turned the corner they would still follow. However, if I turned the corner before they all got past it, a lot would still be scattered about. Can someone else try this and verify my suspicions please?
    Skavengr - lvl56 dual spec tank/bow bear, Alameina - lvl56 full mega int mage, MegaDooomer - lvl56 full custom dex bird

    Skavenger - commando, Skavengr - engineer, MegaDooomer - operative
    Quote Originally Posted by Morawk View Post
    Your Int is only 1. You should not even be able to form words in your mouth lol.
    Quote Originally Posted by Slush View Post
    They're noobs, what do you expect.

  14. #14
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    Does the line of sight break mean that corner trick boss killing is at an end?
    404 - not found ...maybe one day...

  15. #15
    Senior Member skavenger216's Avatar
    Join Date
    Feb 2011
    Location
    Cleveland, Ohio
    Posts
    534
    Thanks Thanks Given 
    11
    Thanks Thanks Received 
    9
    Thanked in
    7 Posts

    Default

    Quote Originally Posted by Arterra View Post
    Does the line of sight break mean that corner trick boss killing is at an end?
    Unfortunately, I think so.
    Skavengr - lvl56 dual spec tank/bow bear, Alameina - lvl56 full mega int mage, MegaDooomer - lvl56 full custom dex bird

    Skavenger - commando, Skavengr - engineer, MegaDooomer - operative
    Quote Originally Posted by Morawk View Post
    Your Int is only 1. You should not even be able to form words in your mouth lol.
    Quote Originally Posted by Slush View Post
    They're noobs, what do you expect.

  16. #16
    Forum Adept Doubletime's Avatar
    Join Date
    Feb 2011
    Location
    In the front dealing dps
    Posts
    475
    Thanks Thanks Given 
    12
    Thanks Thanks Received 
    17
    Thanked in
    7 Posts

    Default

    I noticed the nerf too. AOE damage to the mobs as you round up seems to help. The ones I was really losing were the ones that just had aggro from me running by and then I lose then on the corners. The bad part is that my bear generally doesn't have enough aeo skills to constantly put out damage, so I am still losing some.

    I noticed the only real change with the queen pull is similar. If you pull and break line of site with her, she seems to reset. Otherwise the pull part seems to same.

  17. #17
    Senior Member Slush's Avatar
    Join Date
    Aug 2010
    Location
    Nowhere
    Posts
    1,360
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    16
    Thanked in
    10 Posts

    Default

    Quote Originally Posted by Arterra View Post
    Does the line of sight break mean that corner trick boss killing is at an end?
    You can still do it, but now you have to constantly take hits while running back.
    SLUSHIE - PROUD MEMBER OF REVELATION

  18. #18
    Forum Adept
    Join Date
    Jan 2011
    Location
    Great White North!
    Posts
    306
    Thanks Thanks Given 
    29
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts

    Default

    Here's a quote from Samhayne from the patch notes explaining the changes.

    Quote Originally Posted by Samhayne View Post
    Hey guys,

    There was a bug fixed with the AI where a mob could get stuck on a corner and not fight. So yes, things were tweaked a bit to keep the mobs from being do-do heads and doing nothing.
    AL : Blewe | Corrvus | Urrsus
    PL : Anichelith | Corrvus | Urrsus | Rrhino
    Member of Average Joes and C.O.T.

  19. #19
    Member ranonman's Avatar
    Join Date
    Jan 2011
    Posts
    53
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    I also noticed this change - Weakened Beckon, AOE effect (bear combo move), and pulling are not same as before. I could work around with different strategies of pulling mobs BUT I'm still not satisfied with Beckon ability - it seems that the chance of using beckon ability to be succeed has lower the percentage.

    Thanks to Moogerfooger!

  20. #20
    Member Greyhorse's Avatar
    Join Date
    Jan 2011
    Location
    western Washington state
    Posts
    85
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default I think it's everywhere ...

    Yeah, can anyone else confirm what I've been experiencing? The past couple of days, my beckon has definitely changed, and NOT for the better; not only in Stronghold but every where else. It's like, I have to do a double-take at my skills to make sure I actually fired a beckon off (which I have) because, the mobs barely react to what used to be, as someone said, a "Jedi pull".

    At this rate I'll never get to 55, let alone 56.

    (Umm, I'll have a wah-burger and French cries, please.)
    That's really my horse!

    Klaubocera, lvl 53 ursan ///// PyanfarChanur, lvl 22 enchantress ///// Nozama, lvl 26 avian
    "We have done the impossible, and that makes us mighty."

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •