I see your point about damage aggro, but you only addressed the third paragraph in my earlier post. What do you think about the skill idea? That's what I really wanna find out.
Firstly, Warriors and Sorcerers have been better at clashing for a long time, on average. Now a good rogue who knows what's up, will pick apart the enemy damage dealers. Secondly, I like the debuff idea, but do you have any specific ideas for debuffs? Debuffs vary widely.
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