Actually rannos, the avian starts with 250 and the warrior starts with 300 hp. 120 str = about 70 health. It's 2 str for 1 hp. So it's actually double fail.

I don't agree with friedsushi here. The whole point is that everyone doesn't have the same amount of hp. Even if made warriors get more health from leveling, you would still have a str warrior have the same hp as a bow bear. Str should decide a players HP, and 2 str per 1 health point is ridiculously low. It should be 3-7 hp per str point. I'm gonna go ahead and say 10 would be to high despite what I said earlier.

Just think about this for every single class type.

And on another note, I'm tired of rage, focus evasion and ironblood being the only things that really matter in pvp. Something has got to change there. Less powerful or long cooldown.