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  Click here to go to the first Dev post in this thread.   Thread: Bug List

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    Default Bug List

    PvE Oriented Bugs
    - King northal [Normal] is not considered as a boss for the quest [Daily] The Fight Continues (By Stallon).
    - After using the Revive at start in 3rd rengol map (elite or normal), The player is directed to the place where the return to cryogem mines prompt is. That is the golden area where if one interacts or goes close to will prompt "Go to..../Go back to..."
    - Jadis gearloose is not added onto the minimap when he enters his geared form.
    - After killing Heston and Preston from any point in the map, the drops only spawn from the place where you will go into the next map.

    Skill Related Bugs
    - Skills sometime go on cooldown but fail to function. Example: Sometimes a Rogue's Medic packs go on cool down, but the packs are not there. The skill didn't work but was set on cool down. Applies to all classes, and possibly all of their skills.
    - Razor shield's snare immunity does not function when snare'd by the cryostar shaman's floating fireball.


    Pet related issues
    - Samael's passive heal ability does not function in PvP

    PvP Oriented Bugs
    - There is no limit for duels, it appears a Lv46 Rogue can fight a Lv15 Warrior. Requesting Level limit changes.
    - Rogue's Health packs are not cleared when one opponent dies, instead they just stay there.
    Elaboration: Player A killed Player B, Player B's health packs are not cleared (appears to be the issue with procs as well) when one has won/lost, not the entire duel match, just a score. So now, player a has a score of 1, player B=0.)
    - The team chat (/a) doesn't seem necessary, considering you're only dueling against one person and not two, neither do you even have a team.
    - In Duels, Chrome users have an advantage, they can start killing before a person even knows whats happening.
    - When in a guildhal, sending another person a duel invitation regardless of location gives an error message of "You are already in a duel".
    - CTF flags do not drain your health. Although it can debuff the speed if a speed buff is applied to the character.


    Game Bugs
    - Visual effects are glitched. Planar pendant crystals in PvP aren't in their proper green FX, they are somewhat blue-ish green, quite similar whilst compared to a mage's crystal proc. PvE applied as well.
    Possible fix: Clear data/Uninstall game and download the patches again.
    - The chatbox has started to make weird gaps between Each message, sometimes while spam buying from auction, or sometimes friend requests.
    - When receiving a party invite or more party invites, the description of what a party is, keeps displaying and results in multiple layers of text.
    - Push notifications are disabled, Even when changes are applied to the settings they still do not appear.
    - Either using the inventory or the auction's preview on char, The current vanity/item look either does not display or simply merges with the current equipped armor/helm thus looking as two helms when previewed. Exception: Red arlor helm/armor.
    - even having the "timed" option on, normal dungeon Lost Mages mine's timer is missing.


    Halloween event bugs
    - Pets keep attacking a Halloween boss, even if they're dead and their body has been disposed, the pet still thinks as if the boss still exists and is not dead, thus continuing to attack not picking up any loot.
    - An individual cannot enter or interact with a portal if in the Attack Stance. A player has to wait until the player's attack stance has changed to the calm stance - the Portal at Necropolis.
    - Boogie's portal can only be accessed via tapping the portal keeper manually, not using the interact button (the attack button)
    - The new Glintstone gun for mages is bugged, apparently when the pylon explodes in PvP, it damage allies.
    - Class Loot elixirs are auto opened if looted from Mass Spider Crates.
    - Sorcerer's Pocket legend mask's icon has been replaced by a Rogue's vanity helm icon.

    Winter event bugs
    - Tarlok's death animation is not plaed properly sometimes, thus leading to a zombie tarlok that just floats in the air. Furthermore, loots drop correctly despite the animation not being played.
    Last edited by Wazakesy; 04-02-2016 at 08:50 AM.

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    Quote Originally Posted by Wazakesy View Post
    - An individual cannot enter or interact with a portal if in the Attack Stance. A player has to wait until the player's attack stance has changed to the calm stance. This applies to even any portal spawn such as Boogie's portal spawn, or the Portal at Necropolis.
    The boogie portal can only be accessed by tapping on the mage next to it. You can't tap the attack button thumbs up like you can for npcs or other portals.

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    Minor UI bug:
    The Pocket Legends Enchantress vanity helm for Sorcerers' icon looks like the icon for rogue vanity helmets
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    .

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    Please add one more thing. Whenever I solo the Halloween Event,ever since I got to gold I have been getting Paracelsus a lot, but guess what!! No matter what I do, if someone tries to join its says the game is full. I haven't even attacked Para yet,now I am stuck SOLOING Para. I am a lvl 11 twink, and yes it is very hard,his spikes automatically kill you no matter what you are,I have seen lvl 11 warr twinks that have died by 1 spike only. This is not right this better be fixed bcuz because most of my guild is asleep when I get on,and I don't like a party full of noobs. I also don't like soloing Para!!! Last time I spent like 30k gold on potions, and I was lucky to finish with at least +100 left. I wanna get to platinum, but I don't wanna do it ALONE...

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    Quote Originally Posted by Charles Kensler View Post
    Please add one more thing. Whenever I solo the Halloween Event,ever since I got to gold I have been getting Paracelsus a lot, but guess what!! No matter what I do, if someone tries to join its says the game is full. I haven't even attacked Para yet,now I am stuck SOLOING Para. I am a lvl 11 twink, and yes it is very hard,his spikes automatically kill you no matter what you are,I have seen lvl 11 warr twinks that have died by 1 spike only. This is not right this better be fixed bcuz because most of my guild is asleep when I get on,and I don't like a party full of noobs. I also don't like soloing Para!!! Last time I spent like 30k gold on potions, and I was lucky to finish with at least +100 left. I wanna get to platinum, but I don't wanna do it ALONE...
    I dont see how its a Bug, unless you were fighting paracelsus when he became a dragon? You need reset paracelsus to his mage form, If he is a Dragon (skeleton giabt) then nobody can join.

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    Dont use /partyinv if want solo run...just pt other ppl...so they can in

  9. #7
    mesalin
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    Even if i run solo and invite other players yes it say game is full.
    Hit boss and run till you get screen : buy nekro-nomicon blah blah u know what i mean then just send them invitation. Should work

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    if you have fantasma summoned in Boogie's mansion, after Boogie defeated fantasma stays in attacking mode and if you stand next to it, it attacks you.
    I know this mentioned somewhere but I thought it was fixed, seems not.

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    tnx for this bug list

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    Quote Originally Posted by Areef View Post
    if you have fantasma summoned in Boogie's mansion, after Boogie defeated fantasma stays in attacking mode and if you stand next to it, it attacks you.
    I know this mentioned somewhere but I thought it was fixed, seems not.
    Its up in the bug list already. It applies to all pets, boogie may seem to be dead (applies to other event bosses too) but the pet thinks its not dead and keeps attacking, thus not picking up any loot.

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    The invisibility bug? I often seem to become "invisible" to my team mates, and all they can see is my pet running beside them.

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    Thanks for the effort. Hopefully it some days grows to be as useful and as thorough as Madnex' list, which is gone. I also very much hope that this does not share the fate of the previous list: being ignored by the devs, although having promised to work out all bugs from it, until eventually the number of new bugs becomes larger than the number of the old ones and the author removes it.

    Sadly the inability/lack of desire from sts to fix simple things such as pets attacking statues and not doing what they are supposed to do tells us tons about what is to be expected.
    Last edited by Jazzi; 10-26-2015 at 08:07 AM.

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    thanks for fix the bugs im happy

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    Lagg man -.-

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    I would also like to point out that Haxonite AA is bugged and does not proc the damage increase as intended, it does however increase crit and decrease armor, damage seems to be the only one not increasing when the arcane ability is used. I wouldnt list this as a bug without testing it with other players also and it does not increase dmg for them as well. Am I the only one who thinks pet AA should be listed in the stable? I kinda hate having to google a pets arcane ability when I am considering buying a new pet. Thanks all : )

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    Btw, just opened spidey crates this morning, still getting class loot elixirs that automatically consume as the crate is opened, this was supposedly fixed, maybe not fixed for all players?

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    Senior Member Serancha's Avatar
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    You might want to mention what device(s) the display bugs are happening on (those under miscellaneous bugs). The game displays differently on all devices depending on screen size and os.

    The shadow storm shot upgrades have been tested, and the results are detailed here. They do work in some configurations, but not in all.
    You never know what you can do until you try
    There are two ways of doing something: right, and again.

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    Quote Originally Posted by Serancha View Post
    You might want to mention what device(s) the display bugs are happening on (those under miscellaneous bugs). The game displays differently on all devices depending on screen size and os.

    The shadow storm shot upgrades have been tested, and the results are detailed here. They do work in some configurations, but not in all.
    If you're referring to visual bugs, Might want to erase the game data on Android and re-install packages. For iOS, Un-install and install.

  26. #19
    mesalin
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    Sometimes players are Invisible in PvP. Its bug too ? Little annoying if its enemy...

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    Yes are you guys doing anything to fix this new update from 11/10/2015 I'm not the only one that is having the issue of not being able to play uninstalled the game tried to reinstall says its not compatible now just was on yesterday and have been playing for 3 years this is ridiculous fix ASAP

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