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  Click here to go to the first Dev post in this thread.   Thread: Hotfix | 12/11/15

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    Spacetime Studios Dev Remiem's Avatar
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    Default Hotfix | 12/11/15

    We were able to determine that one of the new Juggernaut changes, responsible for the scaling on the base ability and "Bring it On" upgrade was the cause of the frequent game crashes that players have been experiencing. To resolve this, we'll need to roll back these changes temporarily until we are able to implement a fix. Here's what will change:

    Things that are rolling back:
    • The base juggernaut ability will return to 300 uncharged, 500 charged instead of supporting the scaling
    • The 'Bring it on' upgrade will not apply additional armor based on Strength when using charged juggernaut

    Things that are staying:
    • Ignore Pain will keep the 40% damage reduction, 65% for first 6 seconds on charge
    • Second Wind will keep the heal threshold increase of < 40% instead of < 25%

    Thank you to the community as a whole for providing helpful info and feedback that allowed us to track down and resolve this issue quickly!

    Since the bug was found in the new tech that we used to implement the scaling, we estimate these changes will return in the next client update around the first quarter of next year.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    warriors broke the game hehe.

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    That was fast! Guess giving warriors a decent buff does kill the game

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    Exclamation

    Gauntlet is broken now. It either spawns me in the begging of town or in a match that's half way done! And I even tried using the solo method (/partyinvite "user name that doesn't exist") to try soloing yet it still loads me in a party.
    Last edited by Devaux; 12-11-2015 at 05:13 PM.
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    Whos gonna repay my respecc scroll? Sts u could at least refund the warriors with one free respec scroll

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    I agree with oez at least give us at least free respec scroll to those respec second I want say a big told uuuuuuu it was jugg to those questioned me for the freezing

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    Maybe you should change your it dpt lol..to be honest as for the observatopn by the gamers as well your lacking of new ideas/design/failing most of the time..recoloring of vanities/pets banners lile thos gauntlet color of banner almost same like season 2 gauntlet..imo you should hire a new employee ..haha

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    Senior Member Froxanthar's Avatar
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    Remiem, I still get the app crash after the updates!

    2 times to be exact.

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    Quote Originally Posted by additions View Post
    hire a new employee ..haha
    Hire me as a coder! I'd move to Texas in a heart beat.
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    Quote Originally Posted by Devaux View Post
    Hire me as a coder! I'd move to Texas in a heart beat.
    Same AF. I would go and become a programmer or whatever it is so that I can give cool ideas and have them ACTUALLY TAKEN INTO ACCOUNT.

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    Finally Warriors shake whole AL... Hahaha...jk

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    Click image for larger version. 

Name:	image.png 
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ID:	144409
    You need to fix this thing too,

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    Quote Originally Posted by Remiem View Post
    We were able to determine that one of the new Juggernaut changes, responsible for the scaling on the base ability and "Bring it On" upgrade was the cause of the frequent game crashes that players have been experiencing. To resolve this, we'll need to roll back these changes temporarily until we are able to implement a fix. Here's what will change:

    Things that are rolling back:
    • The base juggernaut ability will return to 300 uncharged, 500 charged instead of supporting the scaling
    • The 'Bring it on' upgrade will not apply additional armor based on Strength when using charged juggernaut

    Things that are staying:
    • Ignore Pain will keep the 40% damage reduction, 65% for first 6 seconds on charge
    • Second Wind will keep the heal threshold increase of < 40% instead of < 25%

    Thank you to the community as a whole for providing helpful info and feedback that allowed us to track down and resolve this issue quickly!

    Since the bug was found in the new tech that we used to implement the scaling, we estimate these changes will return in the next client update around the first quarter of next year.
    I did not run any maps before this fix, but i ran a planar2 now and the lag was constant if mobs moved, 180ping before start and floting ping from 800 to 7000... one spike at 43k. When at boss ping stabled on 600-800 until dead, which ping went to 180 again.. whole party had terrible lag... hope it helps

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    Hue

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    Give me back my respec scroll!!!! This is not fair!!!!

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    Quote Originally Posted by Froxanthar View Post
    Remiem, I still get the app crash after the updates!

    2 times to be exact.
    Yeah i keep get app crashes too

    Please fix

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    Quote Originally Posted by MeganNicole View Post
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    You need to fix this thing too,
    I have seen this a total of 4 times in the game. Today i saw it twice, both times in aracnum grounds.

    What is surprising is how are these things pilfering into the game when the respective event was closed months ago.

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    Quote Originally Posted by illwilly View Post
    I did not run any maps before this fix, but i ran a planar2 now and the lag was constant if mobs moved, 180ping before start and floting ping from 800 to 7000... one spike at 43k. When at boss ping stabled on 600-800 until dead, which ping went to 180 again.. whole party had terrible lag... hope it helps
    Ever since the gauntlet update, I have been in a constant state of lag during play. Whether I am solo or in pt makes no difference, the lag is always there.
    The green & yellow colors or the low number actually makes no difference lately. Even during these colors, many times the game behavior is as if its in arcane ping.

    Just sharing my experience

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    Senior Member ilhanna's Avatar
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    I keep getting gameplay stopping ping spikes even in trio Arena runs. It wasn't my connection either because my party (one in India, the other US) had the same problem at the same time. Even with yellow ping there were instances when game seemed to try to seize, catch up and fast forward. Please make sure none of this continues onto winter event.

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    still laggy...

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    Yeah I'm still crashing.
    http://www.spacetimestudios.com/attachment.php?attachmentid=45216&d=1383296273

    Ign: frynoodles

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