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  Click here to go to the first Dev post in this thread.   Thread: SGS2 - Samsung Galaxy S 2 - Freeze

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    Quote Originally Posted by Ofir Agranat:379143
    the new rom wasn't it.. its the new sound but in SL lmao!!! seems like since there is a problem with the sound, all SGS2 users can now play haha! without music though
    Nice. If SL runs fine with sounds turned off, it should be doable in PL as well?!
    (or did I totally misunderstand your post?)

    Can someone with stock firmware verify that SL works with sounds disabled?

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    So for us SG S2 owners do we just have to hope that Samsung do something about their android coding. I'm not a buff on rooting and stuff but I know 2.3.4 has been released, just not how to get it or if it would even fix the problem.

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    Quote Originally Posted by Drzak:380336
    So for us SG S2 owners do we just have to hope that Samsung do something about their android coding. I'm not a buff on rooting and stuff but I know 2.3.4 has been released, just not how to get it or if it would even fix the problem.
    Yup. I'm hoping on a future release of cyanogenmod, but Samsung could also fix it. Question is: will they?

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    Quote Originally Posted by kaliyuga View Post
    Nice. If SL runs fine with sounds turned off, it should be doable in PL as well?!
    (or did I totally misunderstand your post?)

    Can someone with stock firmware verify that SL works with sounds disabled?
    actualy.. when the bug was on, the game was running fine! no heating, but they seem to fix the bug and now the game still runs fine to me!
    but there is no weapon sound

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    Junior Member MrNBD's Avatar
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    Guys, could some of you confirm that problem was resolved on latest XXKH3 firmware? Friend of mine claims that now he can play Star Legends for hours without a single problem.

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    @MrNBD
    You're the best! You've switched phone, but still give us tips!
    Downloading it atm. Will report back with results! (might take a while to be sure)
    Edit: Trying Lite'ning 6.1 first. Says it's based on XXKH3.
    Last edited by kaliyuga; 08-21-2011 at 07:32 AM.

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    Junior Member MrNBD's Avatar
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    More info
    1. It turned out that he uses "Gr5 XXKH3: MoDaCo Custom ROM for the Galaxy S II (stock-style/vanilla)", not stock XXKH3. Sorry, i didn't know that before.
    2. Last night Star Legends crashed (not froze), after 2+ hours of constant gameplay. Much better if compared to previous ROMs, but still, problem is here.

    @kaliyuga, no problem I just really like this game and also... I'm thinking to go back to SGS2. Sometimes you need to loose something to understand how good it was Yes, silly me.

    EDIT. Today i had a chance to play PL on his SGS2 + above mentioned ROM. After ~80mins of playing (only Crush The Keeper runs) game crashed. Looks like some improvement if compare to my previously tried ROMs (except Lite'ning 1,5), but still. Maybe we will swap our phones for this weekend so i can play a bit more with music player running in the background.

    How is your experience with Lite'ning 6,1?
    Last edited by MrNBD; 08-24-2011 at 11:10 AM.

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    Junior Member iamnobody's Avatar
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    Using xxkh3. SL works before but not after latest update.
    I just deleted the wav folder inside android\data\sts.pl\cache (for PL) and create a file name wav
    U won't have sound anymore, but u also won't FC. Same to SL.
    Last edited by iamnobody; 08-24-2011 at 01:16 PM.

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    Default don't feel like being ignored

    I love playing pocket legends. I would love it a lot more if my game didn't freeze every so often, sometimes twenty times in 10 minutes, sometimes not for a couple of hours. I know the problem is something to do with the new android sound system, but I don't really want to run a new version of the firmware that is not supported just to run this game. There has to be something that can be done.

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    @MrNBD
    Sorry, haven't had time to test it 4 real. Remodeling my apartment.
    I have done some half-hour runs on my way to & from work though, haven't had it freeze up/crash on me so far.

    @iamnobody
    That's some creative problem solving! Thanks

    @I3IG_N0sE
    Yup! There probably is something that can be done. On samsungs end. But might take forever until they fix it...
    Tried emailing their support about the issue when I had just bought the SGS2, but they just replied that they do not offer support for third party apps. Though this was a while ago, you might want to try e-mailing them. Just ask if they're aware of the issue, and if there's a plan for a fix :/
    Last edited by kaliyuga; 08-28-2011 at 03:37 AM.

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    Junior Member MrNBD's Avatar
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    New SGSII in my hands Tonight going to test: stock KH3, Lite'ning 6.1 and custom Modaco KH3 ROM (stock/vanilla style).

    EDIT:


    Stock KH3 - fail
    Congnition 1.5 - fail
    CyanogenMod7 #38 - fail
    Lite'ning 6.1 - so far playing with no problems (with Music app in the background)
    Last edited by MrNBD; 08-30-2011 at 05:21 PM.

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    Quote Originally Posted by iamnobody View Post
    Using xxkh3. SL works before but not after latest update.
    I just deleted the wav folder inside android\data\sts.pl\cache (for PL) and create a file name wav
    U won't have sound anymore, but u also won't FC. Same to SL.
    Hi i a new here i cant find any files from pl on my galaxy s2 i download astro file menager search and cant find this folder
    my friend on his htc desire got same directory as you . Your files are on galaxy or on sdcard? Thanks

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    ????

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    Junior Member iamnobody's Avatar
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    Quote Originally Posted by siersciuch View Post
    Hi i a new here i cant find any files from pl on my galaxy s2 i download astro file menager search and cant find this folder
    my friend on his htc desire got same directory as you . Your files are on galaxy or on sdcard? Thanks
    Folder in SDCARD (not the ext. SDCARD). Astro default root folder is at the SDCARD already.
    Last edited by iamnobody; 08-31-2011 at 12:07 PM.

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    He doesn't have sts.pl folder in Android/data...

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    Junior Member MrNBD's Avatar
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    I do, but playing with no sounds is just unacceptable for me.

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    Quote Originally Posted by MrNBD View Post
    I do, but playing with no sounds is just unacceptable for me.
    I mean that siersciuch doesn't have a sts.pl folder in Android/data.

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    Junior Member iamnobody's Avatar
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    Quote Originally Posted by MrNBD View Post
    New SGSII in my hands Tonight going to test: stock KH3, Lite'ning 6.1 and custom Modaco KH3 ROM (stock/vanilla style).

    EDIT:


    Stock KH3 - fail
    Congnition 1.5 - fail
    CyanogenMod7 #38 - fail
    Lite'ning 6.1 - so far playing with no problems (with Music app in the background)
    Some update
    Pervious using Sensation 1.5 (KH3) + speedmod = not work
    Litening 6.1 + buildin ninphetamine 2.0.5 = work
    Litening 6.1 + ninphetamine 2.1.3 = work
    Litening 6.1 + speedmod = not work
    Sensation 1.5 + ninphetamine 2.0.5/2.1.3 = work

    I think it is something related to kernel. Hope can help somebody who know how to flash kernel.
    Last edited by iamnobody; 09-06-2011 at 01:11 AM.

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    The problem is NOT fixed in stock Samsung KH3. It's a known AOSP source bug. So the bug is present in AOSP based community roms like CyanogenMod 7 and Oxygen as well.

    AOSP bug thread:
    http://code.google.com/p/android/iss...23#makechanges
    Xda-dev thread about the same PL issue:
    http://forum.xda-developers.com/show...5#post17371455

    BUT...

    For some reason I only get VERY few crashes with Litening Rom 6.1/Ninph kernel 2.0.5 (stock Litening Rom kernel). In 3 weeks, with hours of gaming, I've only had 3-4 crashes. This is a drastic improvement.

    The game crashes A LOT with any other KH3 based roms I've tried (clean install/full wipe). Even with the same Nimph kernel. I can reproduce the bug within a few minutes.

    I have no clue why the game doesn't crash on Litening Rom 6.x. What's the magic difference?
    Last edited by volapyk; 09-08-2011 at 09:02 AM. Reason: added link

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    Member xBearSpiritx's Avatar
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    Quote Originally Posted by volapyk View Post
    The problem is NOT fixed in stock Samsung KH3. It's a known AOSP source bug. So the bug is present in AOSP based community roms like CyanogenMod 7 and Oxygen as well.

    AOSP bug thread:
    http://code.google.com/p/android/iss...23#makechanges
    Xda-dev thread about the same PL issue:
    http://forum.xda-developers.com/show...5#post17371455

    BUT...

    For some reason I only get VERY few crashes with Litening Rom 6.1/Ninph kernel 2.0.5 (stock Litening Rom kernel). In 3 weeks, with hours of gaming, I've only had 3-4 crashes. This is a drastic improvement.

    The game crashes A LOT with any other KH3 based roms I've tried (clean install/full wipe). Even with the same Nimph kernel. I can reproduce the bug within a few minutes.

    I have no clue why the game doesn't crash on Litening Rom 6.x. What's the magic difference?
    Maybe a Kernel issue?


    PL : xBearSpiritx (Lvl 66 Tank Bear) | xPallax (Lvl 60 Pure Int Elf) | xDarkWraithx (Lvl 61 Pure Dex Bird)
    SL: Crusader (Lvl 26 Commando) | Contra (Lvl 26 Operative) | xPallax (Lvl 26 Engineer)


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