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  Click here to go to the first Dev post in this thread.   Thread: Remiem's Weekly Community Update | January 27, 2016

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    Also please could you clarify here or ideally in the announcement thread tonight how exactly those kills are counted? Is it individual kills done by each character/player? Is there a distance which one has to be within so that the kills count? Is it all the mobs/bosses any party member does during the run?

    Thanks in advance!

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    While the ring deary need to be at the legendary because it remains ridiculous and unnecessary
    The legendary ring are always better and also Arlor egg ring with luck, xp
    Deary ring is a sts joke that push people to spend platinum for deary egg and locked open and again this week with jewel chest soon we will pay a abonement a week
    We have fun miaou miaou

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    It would be nice to have more of a variety of items and or consumables bought with tags. Im always maxed at 1k tags.
    Avy
    12-2012

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    Quote Originally Posted by Remiem View Post
    Jewels, jewels, JEWELS!


    Greetings Legends, and welcome to your weekly community update!

    Announcements

    Jewel Chests Arrive in the Store


    We all know that the grind for better jewels is a lengthy one. Coming this week to the plat store, jewel chests may give you that little extra bump you need to fill out your gear or craft up your jewels to the next tier. Purchasing a jewel chest will automatically grant you 2 jewels of "Weak" quality or higher, with a rare chance to drop up to a Noble quality jewel!

    The Jewel Chests will only be available through this weekend and will leave the store on Monday 2/1, so get them while they last.

    New Elite Achievements


    As we mentioned in the last community update, over the next few game updates we'll be adding in new Elite achievements and titles! Woohoo! This week starts with Brackenridge and Ydra Forest.

    Brackenridge

    Saving Brackenridge – Kill 100 Elite Bosses in Brackenridge
    Rewards 50 AP

    Cleansing Brackenridge – Kill 500 Elite Bosses in Brackenridge
    Rewards 100 AP
    Rewards Title “Savior of Brackenridge”


    Ew, Goblins – Kill 5000 Elite Creatures in Brackenridge (includes mobs and bosses)
    Rewards 100 AP
    Rewards Title “Scourge of Goblins”


    Ydra Forest

    Saving Traveler’s Outpost – Kill 100 Elite Bosses in Ydra Forest
    Rewards 50 AP

    Cleansing Traveler’s Outpost – Kill 500 Elite Bosses in Ydra Forest
    Rewards 100 AP
    Rewards Title “Savior of Ydra Forest”


    Anti Rogue – Kill 5000 Elite Creatures in Ydra Forest (includes mobs and bosses)
    Rewards 100 AP
    Rewards Title “Rogue Hunter”



    Game Updates

    Glintstone Aegis

    First, I want to thank everyone for your patience and feedback on the Aegis and its functionality over the last few weeks. Sometimes things that seem like simple fixes actually take some noodling behind the scenes to find the right solution. Your bug reports and overall feedback were critical in us landing on this week's changes. The Glintstone Aegis will now begin to stack toward the proc on damage dealt as opposed to on-attack.

    We'll keep keeping an eye on your continued feedback. Many thanks!

    Bug Fixes

    + Arcane Deary will now grant the "Red Letter Day" achievement if you have not already earned it.
    Note: If you already have Arcane Deary and haven't gotten the achievement, it will be granted the next time you summon the pet.

    + Corrected an issue where the recipe for the Soul Etched Axe was not appearing correctly for some players.
    + Edited the Arcane Deary Dimensional Ring description for better clarification of stats.
    + Updated description of Ursoth's Assault recipes to specify that they are only craftable during the event.

    Other Info

    Arcane Deary

    We've gotten a ton of feedback on Arcane Deary since her release last week. Thank you! We'll be keeping a close eye on how she settles into the game, and as always will be taking your feedback into consideration. Keep it coming!

    -------------------------------------------------------------------------------------------------------------------

    What's Next?

    What do you want to see next, folks? Let us know in the comments what you would like to see us put our attention on next and share your most brilliant ideas. I'll see you in next week's update!
    What about the loot table for the elite maps, are they gonna be revised?

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    Quote Originally Posted by Jazzi View Post
    Also please could you clarify here or ideally in the announcement thread tonight how exactly those kills are counted? Is it individual kills done by each character/player? Is there a distance which one has to be within so that the kills count? Is it all the mobs/bosses any party member does during the run?

    Thanks in advance!
    ^^this^^+10

    #& 11 char#
    Avy
    12-2012

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    Reminds me of (free) flagging ap :/

    Kill Jarl 100 times only to realize he might not even count.

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    Quote Originally Posted by Jazzi View Post

    On the new Elite aps: I was really hoping for something more fun ( like kill a boss with a certain skill, while a certain dot is applied). What we have now is mindless spam without any rewards. 500 bosses in bracken and Ydra would take 16-20 hours of play time. A very long time for practically no rewards. Maybe some other people would enjoy that. Idk
    Could'nt agree more, 500 elite rounds of brack and ydra seriously? how does that add to our gaming experience? wouldnt it have been better to use later campaigns,eg nordr & shuyal, which still offer a minor challange. this is not much different from raking up kills in wt4. It would be great if some of past suggestions, for scaling up map and loot, by ppl like sera, ilhanna, markus, safi, Madnex, Ravager and countless others have made, they truly represent what we want in game, more challange and appropriate reward, not zombie runs just to get that 100 ap points.

    P.s ty for aegis fix, hope damage dealt approach works
    Last edited by barristen; 01-28-2016 at 12:30 PM.

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    Quote Originally Posted by barristen View Post
    Could'nt agree more, 500 elite rounds of brack and ydra seriously? how does that add to our gaming experience? wouldnt it have been better to use later campaigns,eg nordr & shuyal, which still offer a minor challange. this is not much different from raking up kills in wt4. It would be great if some of past suggestions, for scaling up map and loot, by ppl like sera, ilhanna, markus, safi, Madnex, Ravager and countless others have made, they truly represent what we want in game, more challange and appropriate reward, not zombie runs just to get that 100 ap points.

    P.s ty for aegis fix, hope damage dealt approach works
    The difference with wt4 is that you don't even get kills in bracken and Ydra

  14.   This is the last Dev post in this thread.   #29
    Spacetime Studios Dev Remiem's Avatar
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    Quote Originally Posted by Jazzi View Post
    Also please could you clarify here or ideally in the announcement thread tonight how exactly those kills are counted? Is it individual kills done by each character/player? Is there a distance which one has to be within so that the kills count? Is it all the mobs/bosses any party member does during the run?

    Thanks in advance!
    You get the credit for a kill as long as you are within a certain range of the mob that is killed, regardless of who lands the killing blow. Even in places where you don't get PvE kill credit, it will still count toward the achievement.
    Last edited by Remiem; 01-28-2016 at 12:50 PM.
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Default Nice

    Nice... the chest jewels have chance to noble :d

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    This looks awesome

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    Respecing for aegis adjustments is getting old js -.- ty for the info
    Aka~AK

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    Default Remiem's Weekly Community Update | January 27, 2016

    Quote Originally Posted by Remiem View Post
    You get the credit for a kill as long as you are within a certain range of the mob that is killed, regardless of who lands the killing blow. Even in places where you don't get PvE kill credit, it will still count toward the achievement.
    Can you possibly make it so it counts towards our total pve kills too? It's already enough we have to run and kill mobs/bosses with little reward. All most are asking for is that when we get a kill in the small elites is that it's counted towards our kills. Or maybe even have an "elite map" pve kill tally that counts all the kills you get in elite maps. This game is supposed to be about the pve side of things with the pvp being a fun thing to do on the side, but yet there are 3 kill tallies to do with pvp and only 1 to do with pve :/ you've listened to the "pvp community" putting in the duel arena now listen to the "pve community" and put an elite kill tally.

    P.S jewel chests seem cool hopefully we don't get to many water/diamond/nature etc. and get a good amount of the normal stat jewels many people want


    Sent from my iPhone using Tapatalk
    Last edited by CptAwsome; 01-28-2016 at 01:36 PM.

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    Like i said before with the Deary release.. WOW STS... Just wow... Is this really all the creative heads at sts, could come up with, considering the money you make from this game.. You belittle us and make us look daft with such impudent updates.. 100 eliite bosses/500? LOL, Please pass over the sts pipe that you lot are smoking, seems like some top stuff iin there..
    and Why is it, when warriors ask for a fix, and give you all the feedback we can, You guys go and do the total opposite and make up something even more daft in terms of the weapon proc?? And wasting time on a useless pet is no excuse to be taking so long to correct things in this game, stop noodeling around and be more active in terms of the game... We SPEND ALOT OF MONEY ON YOU GUYS and your fancy your new office. The least you can do is make something fancy or worthwhile for us as players... AND NO ARCANE DEARY DOES NOT COUNT. And yet again, jewel chests lol... for PLAT YAY... GO on people spend more people, maybe you will get arcane colton next.. :/ lol.. OH OH did i just give sts a new IDEA!!! :3

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    Nice , hope we will see some change to the ring of ultimate trolling XD ( deary ring ) , not that it slows your team down , it also spawns mobs at your face , highly annoying ( specialy in elites )

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    When will this update happen?

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    Nice thank you

    Sent from my GT-I9500 using Tapatalk

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    good job sts

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    So....you guys won't scale up the old elites because "we have all sorts of new content coming". Yet, now you make ap's requiring a ton of use of the old content - still not scaled up, meaning we get no kills for all this work.

    Why would you not scale these maps and put a chance of some ingredient or stat jewel drops in them before releasing these ap's? Then at least we could farm while we work on the ap's and we could finally be productive somewhere other than the 3 dungeons we've been stuck in since July ("we" being the people who still bother logging in - which is not very many because everyone hates repeating the same thing endlessly for months on end). This making old maps useful again is something we've been asking for for well over a year.

    I like the concept here, just not the fact that suggestions to solve all the issues raised in this thread have already been made and approved by the community long since, yet were ignored on the pretense of not using the old maps any longer. We want to use them, we just don't want to run for nothing but a title.
    Last edited by Serancha; 01-28-2016 at 02:35 PM.
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    It's a nice update for the PvE'ers no doubt!

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