Quote Originally Posted by Ravager View Post
Proc on skill use would just seem awkward for this weapon. Long range stun on a rogue would probably be a little overboard.

I think they need to fix the damage and fix the autoattack so it is easier to hit the mobs/opponents.
Quote Originally Posted by Kingofninjas View Post
The way rogue daggers proc definitely needs to be changed, but proc on skill use is not the solution. Rogue skill CD is too short for that.

IMO a blanket 250 skill dmg (and whatever that equivalent stat dmg is) would do the trick. The staff too needs a 150 skill dmg boost. No complaints on the proc except that this staff seems to be slower to charge than other staffs, much like Serancha pointed out the dags were. 3 seconds to charge just isn't viable in a clash.

I agree with you both, and it was only a suggestion to try and get some ideas generating. No point just stating what's wrong without offering up alternative ideas for discussion.

I think the autoattack range may be shorter than it should be on these also, but have not had time to test that yet.