I am very disappointed about the recent announcement. I know a lot of people who hoped for a real rework and the addition of new skills.
The current plans do not solve any problem on the long term.
1.The new decisions that we have now are not significant at all gameplaywise nor do they add noticeable depth to the skillsystem. The skills are still too simple and offer no real variety in gameplay.
2. The problem that more skillpoints add new lower the choices due to the stagnant amount of options is not fundamentally changed. We just got more points to spend for small amounts of bonuses. On the long term the old problem will come back.
What we need are new skills on every level cap and something like a skilltree with a lot of different options and relevant choices.
Another option would also be an advanced class system to maintain the simple nature of the low levels and add an increasing depth to skills on the end game.
Have a good day.
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