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Thread: Finally starting AL

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    Junior Member Sir Vampire's Avatar
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    Default Finally starting AL

    Hello there AL people!

    I'm Sir Vampire, i have played pocket legends since 2010 but i never even took a look at AL.
    I now finally started to do AL, i started a mage and got some friends to help me get started (some gold and vanitys etc.)
    This is what my mage looks like rn


    If anyone has some tips for me please let me know ^-^
    Thank you all very much!

    - Sir Vampire

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    Blogger wangkj's Avatar
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    Nice vanities commando and crimson wings your stats could be better add me in game ign seasiskefe and I can help u get better gear and run maps and give tips Im a level 44 mage
    <Epitome of Silentkill >

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    Luminary Poster Zylx's Avatar
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    Welcome to the AL community!

    IGN: Łʊƈɨƒɛʀ
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    Junior Member Sir Vampire's Avatar
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    Quote Originally Posted by wangkj View Post
    Nice vanities commando and crimson wings your stats could be better add me in game ign seasiskefe and I can help u get better gear and run maps and give tips Im a level 44 mage
    I did add you ^-^
    I'm currently using full int as stats, skills i have the FireBall, Lightning, Tornado, Clock

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    Blogger wangkj's Avatar
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    Quote Originally Posted by Sir Vampire View Post
    I did add you ^-^
    I'm currently using full int as stats, skills i have the FireBall, Lightning, Tornado, Clock
    Full isn't is the right way to go also my skill set is the same as yours is except I use shield instead of gale for endgame elites
    <Epitome of Silentkill >

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    Junior Member Sir Vampire's Avatar
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    Hm alright and why did u choose shield over gale?

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    Blogger wangkj's Avatar
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    Quote Originally Posted by Sir Vampire View Post
    Hm alright and why did u choose shield over gale?
    Because I value survivability in elites before for lower levels I use life giver because I'm squishy but don't use it during hard maps because it attracts aggro
    <Epitome of Silentkill >

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    Luminary Poster Zylx's Avatar
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    Fireball and Ice are the two most important mage skills, followed by Clock. That leaves 1 slot for another skill.

    Shield should be used in harder maps, especially if your hp/armor is low.

    Curse should never be used.

    Lifegiver should never be used in PvE unless you are really new and cant afford potions.

    Gale is a great AoE attack and also good for going across maps quickly

    Lightning is great for bosses, as it's a single-target moderately high damage skill with great crit.

    I mostly run with fire, ice, clock, and either lightning, gale, or shield depending on the situation.

    IGN: Łʊƈɨƒɛʀ
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    Junior Member Sir Vampire's Avatar
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    This was very helpfull thanks alot! ^-^

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    I honestly prefer lightning over frost but Zulu is probably Bette than me so listen to zylx
    <Epitome of Silentkill >

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    Luminary Poster Schnitzel's Avatar
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    Quote Originally Posted by wangkj View Post
    Full isn't is the right way to go also my skill set is the same as yours is except I use shield instead of gale for endgame elites
    Agreed,

    in Elites, mobs can hit harder and have higher HP

    Shield will keep you alive longer.
    Gale (if you don't direct it right) may send you flying into a mob. Also there's that slight delay where you can't move

    Also, in Elites, don't use heal. You got potions anyways, so no point taking a skill slot when you can only have 4

    Lightning is good for those mobs will low hp, you focus a lot of dmg on them and get a chance to make that OP-styled multi-lightning effect,
    but in elites, mobs don't die that quickly.

    Frost will "stun" the enemies (minus bosses), gives you a bit of breathing room while fighting large numbers

    Clock (Time Shift) is very good for AoE, as it can slow down/root an enemy in place while damaging them
    (I use this in WT4 a lot since it's initial drop can flatten a lot of enemies, and the DoT kills them later)
    Last edited by Schnitzel; 02-27-2016 at 06:23 PM.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
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    Blogger wangkj's Avatar
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    Quote Originally Posted by Ruizhe View Post
    Agreed,

    in Elites, mobs can hit harder and have higher HP

    Shield will keep you alive longer.
    Gale (if you don't direct it right) may send you flying into a mob. Also there's that slight delay where you can't move

    Also, in Elites, don't use heal. You got potions anyways, so no point taking a skill slot when you can only have 4

    Lightning is good for those mobs will low hp, you focus a lot of dmg on them and get a chance to make that OP-styled multi-lightning effect,
    but in elites, mobs don't die that quickly.

    Frost will "stun" the enemies (minus bosses), gives you a bit of breathing room while fighting large numbers

    Clock (Time Shift) is very good for AoE, as it can slow down/root an enemy in place while damaging them
    (I use this in WT4 a lot since it's initial drop can flatten a lot of enemies, and the DoT kills them later)
    Thats me gotta think like a pro but play like a nab
    <Epitome of Silentkill >

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    Default welcome man

    Welcome mate

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    Default

    Welcome to AL mate

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    Default

    Hello welcome to AL

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    Senior Member Deathlyreaper's Avatar
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    Go full int that's the best way to go. If u r squishy then I suggest putting some in str like 10

    Skills should be Fireball everything but the 20% hit reduction I find that worthless
    Ice everything except the last one
    Light only 1st and 3rd upgrade
    Clock everything
    Option: Gale with the 3rd upgrade only and if u want the upgrade that gives 50% armour
    Shield 4/5 without knockback

    Passives 5/5 Int Str Dex Crit

    Put 10/10 mastery on clock it does wonders in elite. It literally freezes almost every mob forever even when you die

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    Default

    This was helpfull tanks a lot<3

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