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  Click here to go to the first Dev post in this thread.   Thread: Remiem's Weekly Community Update | March 2, 2016

  1.   Click here to go to the next Dev post in this thread.   #41
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by Khicho View Post
    Thank you for the update. I have to ask though, what is the hold up with fixing Juggernaut? It has been many weeks since you identified the issues surrounding the improvements and you still have not fully completed its upgrade. Did you forget?
    Juggernaut is fixed in the next client, and unfortunately we can not fix it before then as the problem we discovered was in the client code. It will be returning shortly!

    SSS is a similar story, and will be fixed in the next client update as well.

    Thanks for your patience!
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  3.   Click here to go to the next Dev post in this thread.   #42
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
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    Quote Originally Posted by xZauiflele View Post
    New guildhall without sitting arrangement? No pub? No big barrel. Anyways open sky will be new experience but it don't let me feel like home. It is more likely a play ground.

    PS: Make this alt gh /guildhallxzy (/guildhalljewel ) and /guildhall for old guild hall. I love old chambered gh, hope it isn't overrightable.
    Totally agree on the homeliness of the new guildhall. We did some fishing with the cannons and caught a bunch of tables, barrels, chairs, and somehow a LOT of empty mugs. We'll pull them out to the ship with the next update.
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    Does the new GH still have the 30 toon max on it, or more people are able to enter at the same time?

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    Quote Originally Posted by VROOMIGoRealFast View Post
    Totally agree on the homeliness of the new guildhall. We did some fishing with the cannons and caught a bunch of tables, barrels, chairs, and somehow a LOT of empty mugs. We'll pull them out to the ship with the next update.
    And what of the persistent rumours of dangerous new pets being tested in arlor ....medical costs are mounting among my investigation team!

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    Quote Originally Posted by Candylicks View Post
    Does the new GH still have the 30 toon max on it, or more people are able to enter at the same time?
    Well...I mean, it is a boat...
    no doubt at 31 people, the boat is going to sink....
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    .

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    Default Remiem's Weekly Community Update | March 2, 2016

    Quote Originally Posted by Ruizhe View Post
    Well...I mean, it is a boat...
    no doubt at 31 people, the boat is going to sink....
    I'll never let go, Jack...


    Sent from my iPhone using Tapatalk

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    wooow nice info!

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    GH should provide guild members some incentives to stay often than linger at town area i.e free pet food if toon stay in GH i.e pet feeding if stay > 5-10mins in GH.

    NPC to give free luck /debuff damage lix etc at random time
    Last edited by will0; 03-03-2016 at 10:08 PM.

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    Noticing a lot of didplay issues since the update.

    Seeing many warriors having their weapons appear washed out as a flat green and/or blue. Windmill is having a display issue when used by such warriors.

    I've seen my mage and others casting wind and it displaying as a green blob.

    The fireball from witches (such as those in Kraken Mines) is also a green mess.

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    Senior Member Earlingstad's Avatar
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    I almost believe that the motto of AL is - RECYCLE

    Thank you for the new guildhall update because "new" updates are fun. Just stating a personal opinion and not criticising but I am not digging the new guildhall. I could just stand in Dragon's Jewel for a similar experience.

    My idea of a new guildhall would have been something brand-new ... like for example a Garden guildhall. Little benches, Flower beds, one or two fruit trees here and there, a tiny fountain. I wish...

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    Quote Originally Posted by Earlingstad View Post
    I almost believe that the motto of AL is - RECYCLE

    Thank you for the new guildhall update because "new" updates are fun. Just stating a personal opinion and not criticising but I am not digging the new guildhall. I could just stand in Dragon's Jewel for a similar experience.

    My idea of a new guildhall would have been something brand-new ... like for example a Garden guildhall. Little benches, Flower beds, one or two fruit trees here and there, a tiny fountain. I wish...


    and no beautiful waterfall in all AL maps until now or at guildhall with flower beds and fruit trees and swans
    Last edited by Asron9; 03-04-2016 at 12:24 AM.
    Xurux ~ Ommron ~ Cryom

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    Quote Originally Posted by Morholt View Post
    Noticing a lot of didplay issues since the update.

    Seeing many warriors having their weapons appear washed out as a flat green and/or blue. Windmill is having a display issue when used by such warriors.

    I've seen my mage and others casting wind and it displaying as a green blob.

    The fireball from witches (such as those in Kraken Mines) is also a green mess.
    Just restart the app - It's only a visual bug after the update.

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    Quote Originally Posted by Morholt View Post
    This has always been a major annoyance.
    I recently respeced a rogue since I'm using daggers, figured I'd toss a couple points into SSS to have a 3rd ranged attack for fighting those deadly bosses that keep me on my toes and out of melee range. Completely forgot about it until I shot the first SSS..."oh that's right...*sigh*"

    About 15 months ago I did it, too. Forgetting that it didn't auto aim like the other arrows. >.>

    I second the motion to have this additional aspect of the skill fixed.
    The current work around for this is to use an auto aiming skill before SSS, like AS. This way, you can insure that your SSS will always hit.
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    New bugs found while opening portal to deary land with unlimited loot please fix this bug

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    Default Why Crate Keys?

    i hate the lock changes.... seems like things will get cheaper
    Chambee


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    thats odd, something wrong with arcane sword after update, cant stun properly even against mobs , did you guys notice it????? sts pls check it dont ruin da game !!!!
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    Last edited by galileogalilei; 03-05-2016 at 04:47 AM.

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    I am super excited for update <3

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    Last night on the fixing bugs update, STS accidentaly demoted double XP, please fix this.

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    I have a question and really need gooooooooood answer. Today i killed elite antee 110 times and still no ap. That boss is in elite dead city and surely he dropped star every 110 times. As you Remiem said that only Jarl doesnt count cause he is mini boss, then what is this? I killed it and i want my ap. If you again changed your mind and if you will write that Antee is mini boss also, then this would be really unproffesional from your side, and not my fault i killed it legit 110 times and i want my ap. Thank you.

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    Senior Member Dragoonclaws's Avatar
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    Elite Antee is not a boss, it's a mini boss. It has been asked before and Remiem replied.

    Quote Originally Posted by Remiem View Post
    Antee is just a mini boss. <3
    http://www.spacetimestudios.com/show...ntee+boss+mini

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