Quote Originally Posted by Echelong View Post
a cooldown on pots its a great idea but STS would need to make enemies attack weaker because there isn't a dedicated healer class (at least from what I know if its like PL) some enemies and bosses can 1 or 2 hit kill you and that doesn't leave time to use heal as well as you can shug a pot or 2. And if there is no healer class in the group then its gonna be almost impossible. I am up for a better challenge like I did back on my WoW days but things just need balance.

Looking forward to this game looks really sweet.
I don't think enemy damage is a problem. I'm soloing dungeons with ease on the class with the weakest armor. If anything, the damage should be bumped up a bit on the mobs.