Hail well the question is... whats the point of buying the new arcane pet if it didn't cancel crit? well i didn't know it does that. since the release of nekro mages have been playing with a huge disadvantage. But whats the point of buying Nekro instead of singe if it does not give stun imunity? well that makes the price of the pet worth it... keeping in mind.. at the cost of sorcerers disadvantage. wariors axethrow and chest spilter unable rogues to score crit too... its just a matter of timing skills at the right time. if you depend on your gears to win a combat this game will always remain imbalanced.
"steel wins battle, gold wins war"
Sts, pls make us rogues 0mana 0hp -100% crit so that it's fair to mage and warrior. its just so unfair.
Better remove rogue armor debuff (Aimed shot skill) and make the others normal. Rogue hit very hard because of this actually.
D
All this new stuff being changed is just a massive facepalm.
-Rogues nerfed
-Warriors buffed
-Sns 1k tokens
-Fat Dova
- (un) Retired -
Horrible un-wise move by sts. So now what? - War has the highest HP, Highest Armor, and these days too easy to see Warriors' having very high damage/dps. Not forgetting skills increasing their armor/hp/damage.
Did you say Balance?
i do agree that warriors have too much damage output. but we need to understand the fact that warriors need to have lots of hp and armor, that's the point of being a tank. warriors don't need that much damage to kill a rogue or mage as i have been playing as a tank since i played this game.
But i believe sts buffed them well cuz dps class have been kicking out tanks from maps. we all know we need just one tank to run an elite map while dps class can fit in everywhere so its really hard for the tanks to find a party to run with. or people mostly prefer to run full dps. this is what i would call imbalance.
well its a wrong move to buff warriors with damage as it is not their role to deal damage. but nerfing rogues armor so its impossible to run elites without tank is a freakin good move. i believe this will finally back the good old days where tanks are invited to party to tank.
Tanks be like: "u used to call me for the hard runs, lately when the maps are hard" lol but now its dps generation f the tanks !!!
"steel wins battle, gold wins war"
It's time to move to tank now. Reasons why:
1. Jugg is now op.
2. Arcane sword is op.
3. Axe still mastery is op.
4. Max tanks are nearly unkillable.
why does twinks rogue have to be punished cuz of the unbalanced pvp in endgame...we had some sort of balanced pvp in low lvl since mage and warr web were OP in gw
we rogue still use the old bows...warrior got new weapon that actually is useful compare to rogues new bow twink witch is terrible, we didn't complain about that....but nerf our armor?
we will basically get lose 50-70% from ppl 2 lv above us...
yes i agree with you on this one may the devs heard your plea soon. twinks have relatively lower crit compared to endgame rogues. and a rogue without crit is a dead rogue haha. good luck
"steel wins battle, gold wins war"
-400 armor and +25dmg at the end of the season?
Good job sts!!
Many will quit after this "wise" update....
Lol in twink lvls rogue>mage all the time in vs. Mage shield pops u die.
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I've always said these folks out there in STS don't test stuff and generally don't play the game at all. I'm 100% sure now. I mean, just look at their comical responses regarding rogue survivability and the armor nerf.
We want our armor back! This is an outrage! I have been playing rogue for 3 years (Clearview / iBlameTrue), and this is getting absolutely ridiculous.
Yes I understand that at one point rogues were the best in pvp, but is the point here to make rogues suffer? Because trust me, we are suffering.
Nerf after nerf on rogue. How much lower must our stats go before they feel it is fair for us to pvp. We are one shot, regardless the armor, and this crit nerf .. Im at a loss of wordd.
Give us back our armor!!
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