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  1. #1
    Senior Member Hail's Avatar
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    Quote Originally Posted by Ulfric View Post
    People complaining about how rogues don't have any shield, well they have insane crits. If you're dying easy on pvp then blame your team play not your character. The way we should determine if a character is overpowered is when we play duel. each class have their own weak point and their advantage. and the key to wining should be how well you understand your opponent and how well you time your skill, and needless to mention the gears comparatively. rogues have been playing for long with the upper hand so i know you feel scared to face this fair challenge but don't be, just learn to tackle your opponent with skill not with advantage. but now that there will be skill mastery no one can cry to sts about being the op class anymore since its about building your character yourself to gain the upper hand gg sts. For example in dota 2, it totally depends on the items we build. If we go for pure dps we lack in damage, mana, magic resistance, armor, escape and so on. or if we go for pure damage build as powerful as we might be from range we will be a squishy one when we encounter close combat
    so no more crying let your skill decide if you win or not.
    What use is any crit when the new arcane's AA cancels it out?
    - (un) Retired -

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    Junior Member Ulfric's Avatar
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    Hail well the question is... whats the point of buying the new arcane pet if it didn't cancel crit? well i didn't know it does that. since the release of nekro mages have been playing with a huge disadvantage. But whats the point of buying Nekro instead of singe if it does not give stun imunity? well that makes the price of the pet worth it... keeping in mind.. at the cost of sorcerers disadvantage. wariors axethrow and chest spilter unable rogues to score crit too... its just a matter of timing skills at the right time. if you depend on your gears to win a combat this game will always remain imbalanced.
    "steel wins battle, gold wins war"

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    Quote Originally Posted by Ulfric View Post
    Hail well the question is... whats the point of buying the new arcane pet if it didn't cancel crit? well i didn't know it does that. since the release of nekro mages have been playing with a huge disadvantage. But whats the point of buying Nekro instead of singe if it does not give stun imunity? well that makes the price of the pet worth it... keeping in mind.. at the cost of sorcerers disadvantage. wariors axethrow and chest spilter unable rogues to score crit too... its just a matter of timing skills at the right time. if you depend on your gears to win a combat this game will always remain imbalanced.
    a paragon of logical thinking!

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    Quote Originally Posted by Ulfric View Post
    People complaining about how rogues don't have any shield, well they have insane crits. If you're dying easy on pvp then blame your team play not your character. The way we should determine if a character is overpowered is when we play duel. each class have their own weak point and their advantage. and the key to wining should be how well you understand your opponent and how well you time your skill, and needless to mention the gears comparatively. rogues have been playing for long with the upper hand so i know you feel scared to face this fair challenge but don't be, just learn to tackle your opponent with skill not with advantage. but now that there will be skill mastery no one can cry to sts about being the op class anymore since its about building your character yourself to gain the upper hand gg sts. For example in dota 2, it totally depends on the items we build. If we go for pure dps we lack in damage, mana, magic resistance, armor, escape and so on. or if we go for pure damage build as powerful as we might be from range we will be a squishy one when we encounter close combat
    so no more crying let your skill decide if you win or not.
    WTF... *rolled eyes*

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    Sts, pls make us rogues 0mana 0hp -100% crit so that it's fair to mage and warrior. its just so unfair.

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    Forum Adept Donquixoth's Avatar
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    Better remove rogue armor debuff (Aimed shot skill) and make the others normal. Rogue hit very hard because of this actually.
    D

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    All this new stuff being changed is just a massive facepalm.

    -Rogues nerfed
    -Warriors buffed
    -Sns 1k tokens
    -Fat Dova
    - (un) Retired -

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    Senior Member Earlingstad's Avatar
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    Quote Originally Posted by Hail View Post
    All this new stuff being changed is just a massive facepalm.

    -Rogues nerfed
    -Warriors buffed
    -Sns 1k tokens
    -Fat Dova
    The rogue armor nerf was so insane, I almost double-checked the calender to see if it is 1st of April already.

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    Horrible un-wise move by sts. So now what? - War has the highest HP, Highest Armor, and these days too easy to see Warriors' having very high damage/dps. Not forgetting skills increasing their armor/hp/damage.

    Did you say Balance?

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    i do agree that warriors have too much damage output. but we need to understand the fact that warriors need to have lots of hp and armor, that's the point of being a tank. warriors don't need that much damage to kill a rogue or mage as i have been playing as a tank since i played this game.
    But i believe sts buffed them well cuz dps class have been kicking out tanks from maps. we all know we need just one tank to run an elite map while dps class can fit in everywhere so its really hard for the tanks to find a party to run with. or people mostly prefer to run full dps. this is what i would call imbalance.
    well its a wrong move to buff warriors with damage as it is not their role to deal damage. but nerfing rogues armor so its impossible to run elites without tank is a freakin good move. i believe this will finally back the good old days where tanks are invited to party to tank.

    Tanks be like: "u used to call me for the hard runs, lately when the maps are hard" lol but now its dps generation f the tanks !!!
    "steel wins battle, gold wins war"

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    It's time to move to tank now. Reasons why:
    1. Jugg is now op.
    2. Arcane sword is op.
    3. Axe still mastery is op.
    4. Max tanks are nearly unkillable.

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    Junior Member Ulfric's Avatar
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    Quote Originally Posted by Ydqm View Post
    It's time to move to tank now. Reasons why:
    1. Jugg is now op.
    2. Arcane sword is op.
    3. Axe still mastery is op.
    4. Max tanks are nearly unkillable.
    Feel free to move to tanks please. tanks welcome u with those boring runs where u need 1 hour to kill a boss. no party invite for planar tombs since we dps prefer no tank run
    "steel wins battle, gold wins war"

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    why does twinks rogue have to be punished cuz of the unbalanced pvp in endgame...we had some sort of balanced pvp in low lvl since mage and warr web were OP in gw
    we rogue still use the old bows...warrior got new weapon that actually is useful compare to rogues new bow twink witch is terrible, we didn't complain about that....but nerf our armor?
    we will basically get lose 50-70% from ppl 2 lv above us...

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    Junior Member Ulfric's Avatar
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    yes i agree with you on this one may the devs heard your plea soon. twinks have relatively lower crit compared to endgame rogues. and a rogue without crit is a dead rogue haha. good luck
    "steel wins battle, gold wins war"

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    -400 armor and +25dmg at the end of the season?

    Good job sts!!

    Many will quit after this "wise" update....

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    Lol in twink lvls rogue>mage all the time in vs. Mage shield pops u die.

    Sent from my LG-H540 using Tapatalk

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    Senior Member Hail's Avatar
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    Quote Originally Posted by plaviskz View Post
    Lol in twink lvls rogue>mage all the time in vs. Mage shield pops u die.

    Sent from my LG-H540 using Tapatalk
    I beg to differ. I know a mage at 10 killing tanks and rogues in 1v1 constantly lol.
    - (un) Retired -

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    couldn't agree more

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    I've always said these folks out there in STS don't test stuff and generally don't play the game at all. I'm 100% sure now. I mean, just look at their comical responses regarding rogue survivability and the armor nerf.

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    We want our armor back! This is an outrage! I have been playing rogue for 3 years (Clearview / iBlameTrue), and this is getting absolutely ridiculous.
    Yes I understand that at one point rogues were the best in pvp, but is the point here to make rogues suffer? Because trust me, we are suffering.

    Nerf after nerf on rogue. How much lower must our stats go before they feel it is fair for us to pvp. We are one shot, regardless the armor, and this crit nerf .. Im at a loss of wordd.

    Give us back our armor!!


    Sent from my iPhone using Tapatalk

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