Here is information i picked up letting you know what some skills do:


ARCHERS



- "Shot" skills - including "Blast Shot" (which does massive target-area damage), "Repulse Shot" (which knocks targets back), and "Blinding Shot" (which radically reduces your target's ability to hit you). Archers are the premier damage class and these abilities are fundamental to fulfilling that role.

- "Avian Scream" and "Shattering Scream" - when the Avian Archer is surrounded he can belt out an ear-piercing "Avian Scream" that pushes back targets and stuns them. Later, Avians unlock "Shattering Scream" that strips target armor for a short period.

- "Thorn Root" and "Thorn Wall" - the Archer can root his opponents at a distance with "Thorn Root" (which works with a single target). Archers can also root enemies surrounding them with the more powerful "Thorn Wall" spell. Rooting enemies in this fashion can set up some cool follow-up abilities by other party members

- "Focus" and "Evade" - being the big DPS guy means a couple of crucial self-buffs. Avian Archers can use "Focus" to dramatically increase their ability to hit targets and to do critical damage. Alternately the "Evade" self-buff increases the Avian's ability to dodge incoming attacks - making him much more survivable in a big battle.

- "Break Armor" - damage is the Archers key to success, but Archers can also de-buff their enemy with "Break Armor". "Break Armor can break Mana Shields in giving Archers a strong point to attack in battle.

- "Meditation" and "Restore" - being a Archer means a whole lot of Dexterity and not a ton of Strength; this is where "Restore comes in handy to give your Archer a little bit of health back. Also with all this Dexterity means not alot of Mana Regen due to low Intelligence; this is where "Meditation" uses a small amount of Mana to give you back more Mana.

-Wound