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Thread: 7 xp days elixir + adventurer 15% permanent kits...stack?

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    Default 7 xp days elixir + adventurer 15% permanent kits...stack?

    just a quick question

    does it stack and give you 65% xp boost?

    i planning to open my 7 days elixir...

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    Luminary Poster Zylx's Avatar
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    7 Day: Stacks with everything

    50%: Stacks with everything except combo elixir

    Combo 60%: Stacks with everything except 50% elixir

    Adventurer premium with permanent 15%: Stacks with everything

    Abaddon's 10%: Stacks with everything

    Arlorian Eggshell Ring's 10% xp proc: Stacks with everything.

    Occasional double xp event: Stacks with everything.


    So if you have the combo elixir AND the 50% xp elixir active simultaneously, the 60% bonus from the combo elixir will override the 50% bonus from the 50% elixir (the 50% xp elixir will be useless).

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    Quote Originally Posted by Zylx View Post
    7 Day: Stacks with everything

    50%: Stacks with everything except combo elixir

    Combo 60%: Stacks with everything except 50% elixir

    Adventurer premium with permanent 15%: Stacks with everything

    Abaddon's 10%: Stacks with everything

    Arlorian Eggshell Ring's 10% xp proc: Stacks with everything.

    Occasional double xp event: Stacks with everything.


    So if you have the combo elixir AND the 50% xp elixir active simultaneously, the 60% bonus from the combo elixir will override the 50% bonus from the 50% elixir (the 50% xp elixir will be useless).
    So whats the best combination to open to get the maximum XP% ?

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    Quote Originally Posted by Astrea View Post
    So whats the best combination to open to get the maximum XP% ?
    For elixir run xp n luck etc your time taken for each run matters more, best is actually required ( don't pay more gold for 10-20% bonus) you can stack bonus.

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    Quote Originally Posted by Astrea View Post
    So whats the best combination to open to get the maximum XP% ?
    7 Day: +50% (50% bonus)
    Combo: +60% (110% bonus)
    Adventure pack: +15% (125% bonus)
    Abaddon: +10% (135% bonus)
    Arlorian Eggshell proc: +10% (145% bonus)

    So if you gain 1,000 xp normally, you could gain 2,450 xp with all of these elixirs



    During a double xp event: +100% (245% bonus)

    During an occasional double xp event and stacking all the above elixirs, if you normally gain 1,000 xp doing something, you would instead gain 3,450 xp

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    Quote Originally Posted by Zylx View Post
    7 Day: +50% (50% bonus)
    Combo: +60% (110% bonus)
    Adventure pack: +15% (125% bonus)
    Abaddon: +10% (135% bonus)
    Arlorian Eggshell proc: +10% (145% bonus)

    So if you gain 1,000 xp normally, you could gain 2,450 xp with all of these elixirs



    During a double xp event: +100% (245% bonus)

    During an occasional double xp event and stacking all the above elixirs, if you normally gain 1,000 xp doing something, you would instead gain 3,450 xp
    I'm not 100% sure on STS's algorithm for stacking bonus xp....

    But, mathematically speaking, you cannot add % bonus, they compound onto each other instead of adding.
    Take the combo you listed. If I get 1000 xp normally, then with 7 day I'll get 1500 xp (50%) now add onto the combo (60%) then I'd have 1500*1.6=2400 (additional 140%,instead of 110%). Then add on the 15% from the adventure pack, 2400*1.15=2760 (total of 176% bonus xp) and then there's Abba, ring etc.... You get the point....


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    Senior Member Morholt's Avatar
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    Quote Originally Posted by Zylx View Post
    7 Day: +50% (50% bonus)
    Combo: +60% (110% bonus)
    Adventure pack: +15% (125% bonus)
    Abaddon: +10% (135% bonus)
    Arlorian Eggshell proc: +10% (145% bonus)

    So if you gain 1,000 xp normally, you could gain 2,450 xp with all of these elixirs



    During a double xp event: +100% (245% bonus)

    During an occasional double xp event and stacking all the above elixirs, if you normally gain 1,000 xp doing something, you would instead gain 3,450 xp
    If I'm not mistaken, I believe double xp event HAPPENS before anything else. Mobs simply grant twice as much.
    THEN bonus xp percentages come in. I do believe you get 3 xp per normal 1 xp kill during the double event and using a 50% bonus elixir. Anyone remember checking recently and able to confirm this?

    So the theorethical max would be double xp event plus the +145% bonus xp. Which would be a massive 4.9 times normal xp.

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