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  Click here to go to the first Dev post in this thread.   Thread: Time Shift Mastery

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    Forum Adept Lastmind's Avatar
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    Default Time Shift Mastery

    Hi guys,
    I did not use the Time Shift Mastery yet because it was bugged and would like to ask u if it is worth putting points into the Mastery for elites?
    I will most certainly put 10 points into Fireball mastery after the upcoming buffs, but could manage to spare another 5 points for Time Shift.

    So is it worth at all? And would 5 points be a noticable investment?
    IGN: Obakemono

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    Senior Member will0's Avatar
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    time shift mastery freeze beetles and worms eternity your choice

    i read TS also getting a buff i hope is dot but not initial damage drop

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    I put 10 poins on time shift and work pretty good, not try in elite underhul yet but really helpful to solo normal underhul

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    Quote Originally Posted by will0 View Post
    time shift mastery freeze beetles and worms eternity your choice

    i read TS also getting a buff i hope is dot but not initial damage drop
    Where did you hear this? Would be nice if true

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    Senior Member Otahaanak's Avatar
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    Quote Originally Posted by Binlaggin View Post
    Where did you hear this? Would be nice if true
    See Vroom's thread in the Sticky section of General Discussion.
    IGN:

    Rogue: Drizzitty
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    I havent done it yet, I kinda lime time shift but getting the time right to actually drop it on the enemys is a bit of a challenge.

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    Forum Adept Zeazimeh's Avatar
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    Put 10 points in time shift mastery (for pve)
    If u still have points left.. U may use for passives

  8.   This is the last Dev post in this thread.   #8
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by will0 View Post
    time shift mastery freeze beetles and worms eternity your choice

    i read TS also getting a buff i hope is dot but not initial damage drop
    Can confirm, this does indeed work
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Senior Member eugene9707's Avatar
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    Quote Originally Posted by Binlaggin View Post
    Where did you hear this? Would be nice if true
    Orcs, summoner, gnomes too

    I can show in screen shots of needed (i solo them in normal from time to time with 10/10 mastery)


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    Also KM3 bosses which is unfortunate for fast runs






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    Senior Member will0's Avatar
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    unfortunately the TS buff is initial drop not DOT damage increase

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    Sorry for a little diversion from topic.
    Apart from TS mastery, which other mastery is good? Lightning, gale & shield also seem to have good options.
    I just want opinions from ppl who have tried any of those.

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    Quote Originally Posted by bonjovi3223 View Post
    Sorry for a little diversion from topic.
    Apart from TS mastery, which other mastery is good? Lightning, gale & shield also seem to have good options.
    I just want opinions from ppl who have tried any of those.
    Fireball is a must after tomorrow's buff in my opinion.

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    Senior Member will0's Avatar
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    i may respec to FB / Ice and Light .. TS can wait since is only useful for PVE .. it doesnt freeze in PVP

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    Quote Originally Posted by will0 View Post
    unfortunately the TS buff is initial drop not DOT damage increase

    You know dot = aggro magnet!

    I'd rather have an increase on overall damage n crit as we got also the,lowest armor. For a support class we should have more armor then pure dd of this game...

    Ps: Pve Perspective
    Last edited by Bmwmsix; 05-05-2016 at 02:49 AM. Reason: missinh details

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    Quote Originally Posted by avikk View Post
    Ice is a must for bosses, lightning is a better investment than damage passive but nott very noticeable.

    Gale and shield I don't require due to me being a hardass when it comes to nekro sync in my pt.
    Lol....my mage is kinda stuck here.
    I use all skills apart from curse. Clock/light is a switch I use for mobs/bosses accordingly.
    Gale/ice is a switch from normal/elite maps.
    Heal/shield is a switch from normal to elite again.
    I therefore do not have sufficient points for which mastery to unlock.
    I do not use dmg passive.
    I nees to sit down & do the math because some of these masteries seem like a must have.

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    Quote Originally Posted by bonjovi3223 View Post
    Lol....my mage is kinda stuck here.
    I use all skills apart from curse. Clock/light is a switch I use for mobs/bosses accordingly.
    Gale/ice is a switch from normal/elite maps.
    Heal/shield is a switch from normal to elite again.
    I therefore do not have sufficient points for which mastery to unlock.
    I do not use dmg passive.
    I nees to sit down & do the math because some of these masteries seem like a must have.
    Use any 2 among fb, frost bolt, lightning..
    Dont opt for more skills.. Opt for max 5 total skills and invest in mastery and passives
    If u want hybrid build then there is no point in time shift mastery..

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    Quote Originally Posted by avikk View Post
    I have everything except curse and heal.

    4/5 crit n str passive 5/5 int and dex passive.

    8 in ice and 6 in TS mastery.
    What about armor passive?

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    Quote Originally Posted by avikk View Post
    I don't think armour passive is worth the points spent, all that armour is lost as soon as you put one point in gale and start charging gale while running normal maps. I wouldn't recommend charging gale in Elites, this tends to slingshot one into a set of mobs that just makes the pull too humongous to deal with.
    Hmm. Charge gale into a wall? XD Needs precision though.

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    Quote Originally Posted by Ticklish View Post
    Hmm. Charge gale into a wall? XD Needs precision though.
    Exactly what I was thinking. How to keep armor continuously up using gale. Charging into walls is not an option as it gets u stuck for a second or so & also losing attk time.

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