Is there any good legit ways to farm these now that dead man run does not produce them?
Note, im not looking for any bugs, i just want a good drop rate.
Thanks.
Is there any good legit ways to farm these now that dead man run does not produce them?
Note, im not looking for any bugs, i just want a good drop rate.
Thanks.
PL - BreadKeeperzz - 55 Bear -=- BreadKeeper - 53 Mage -=- SirKeeper 10 Bear
SL - Keeper - Commando -=- SirKeeper - Engie
Guild - Atomic Legends
I just soloed Big Bug Blast and got a grand total of 5 combined... LOL. The reason everyone was farming stims in DMC was because the drop rate is horrible everywhere else. You could probably farm them in the easy maps but that is no fun.
Raulurfixit (engineer) <Serenity> guild member
Too true. Its where I can get them without using my credits.
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I calculated the cheapest stimpacks would cost is about 14 cents per 100 buying 2000 plat to buy 35000 credits to buy from discount stimpack terminal. And 36 cent buying from store menu using 8 plat. A bit pricy. So for about 4k = roughly $7 cheap route.
Honestly id rather pay the 7 bucks and be done with it vs farming that for weeks.
Last edited by Torrentula81; 08-04-2011 at 10:10 AM.
If SL follows suit with PL, you'll get better stimpack drop rates at the higher levels.
With the levels so low currently, you might have the best luck "farming" stimpacks by making a new character, leveling it enough to get stash access, sell off everything, stash gold / stimpacks, delete, repeat.
it only allows 1 free char hope it lets you have 2 or 3 or 4 want to remake my bear farmerstar too
Sole reason why I chose engineer for healing. Game is way to stingy with potions. No one will want to use theirs if no one else is. Also the resurrect for 1 plat seems like a slow poison. A person thinks oh just 1 plat. 50 later they wonder where it all went. The game needs to loosen u a bit. It feels like entropia where literaly every little action you do is costing you money. But here its not. You just have to grind your butt of to gain something that will gone before you know it if your not careful. Kinda brings the game down some. Overal I still think its enjoyable as long its not like pocket legends where you could go through 50 potions in one run. Thats my concern. How stiff will the game be farther in.
I eat up stim packs so quick, I wish they were cheaper :/
Proud member of COT
I seem to be going through stim packs like crazy as well since I started playing yesterday with the larger android beta release. But the one thing that gives me hope is that stim packs don't seem to be any more expensive in SL than PL health pots. The reality is that I would burn through 200+ health pots on my bird in a night of farming with my bird, thanks to the fact I like to stand in front and kill stuff.
I guess I play operative the same way. But once the game is expanded to apple and a real cs/economy gets going, gold will be easier to come by and it won't be as big of a deal. Plat is just a short cut around all the hard work and farming we all did in PL to get to the point of having all that gold in the stash and more pots than we could ever use. So don't get down about the cost. Once pinks and the larger player population comes, it just won't seem like that much money anymore. Give it time.
Ya but in the guild penthouse 100 stimpacks are only 650 credit I think
The difference is that in PL liquidating items gave you much more gold than SL gives you credits. Level 20 items give you 3 credits, wheras on PL you would get something like 50 gold for level 20 items. So relatively speaking SL stimpacks are much more expensive than PL potions.
I for one would cheer if the stimpack price were lowered to reflect the difference in the two economies.
PL -- Azifaiarah - Lvl 66 Mage; Ilikealot - Lvl 70 Bird; Wachuneed - Lvl 61 Bear
AL -- BrokenCry - Lvl 25 Warrior; Zeezom - Lvl 20 Sorcerer
I remember hearing that money income would be increased to PL amounts once the game officially releases and was so people don't get rich in beta, so isn't it about time? Either that or lower the pot prices to compensate.
Last edited by bronislav84; 08-11-2011 at 04:49 PM.
AL Kar | PL/SL Karaai | DL/AL Karai | SL Karaii | AL Karwar | PL Squishybirdie | PL Gotnorange
Please keep this stimpack prices as it is as well as the liquidiation prices.
Prevents gold inflation + makes the game that much harder.
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SL: Quest Guide | Crafting Guide | SL Attributes
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You can't be serious Mister Physio. People are spending a ton of real money on either credits to afford pots or on pots directly. When did this game become pay to win?
They need to either adjust the income up or adjust the prices down. Seriously dude.
AL Kar | PL/SL Karaai | DL/AL Karai | SL Karaii | AL Karwar | PL Squishybirdie | PL Gotnorange
People wouldnt be getting rich if there was something to actually spend money on. All the lvl 21 craftable weapons before this numa patch were pretty useless. That makes most of the crafting ingrediants useless as well. At the moment only the 50 armor, 5% hit, maybe 3% crit crafting items are worth anything. I make 5k credits a day trading but have nothing to spend it on so it keeps growing. I was hoping crafting would give people something to invest in but really its trash items. So I think the economy sucks because the items do. Not because people dont have enough credits to spend.
Last edited by Torrentula81; 08-11-2011 at 05:44 PM.
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