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  Click here to go to the first Dev post in this thread.   Thread: Community Update | 5/18/16

  1. #41
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    Quote Originally Posted by Ravager View Post
    Could you guys allow mapping from one PvP zone to another? Rather than going to PvP, warp to town, then go to the other PvP zone.

    My issue with the builds right now is that whenever I'm in pve, I stày pve build for a few weeks. Mostly due to the fact that with skill mastery, the PvP and pve builds are very different now. Last season if pve was empty, I would go to PvP or vice versa. Now, if pve is empty, rather than PvP, I simply log off although I would prefer to continue playing. Not going to get slaughtered in my pve build. One of the reasons I was hoping skill loadouts would not cost.
    Yes, I brought this up as well. The variety offered by skill mastery effectively forces mages and tanks, maybe even rogues too to choose between the two major aspects of the game. I was hoping we could have 2 skill load outs and changing between the two be free of costs. Changing one of them could cost 10 plat or 2 respec scrolls to compensate for the loss of plat consumption caused by this.

  2. #42
    Robhawk
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    Quote Originally Posted by extrapayah View Post
    ouch... interesting... but will people pay for 5 plat just to reset juggernaut cooldown for once? @_@
    Ppl who can afford 20 para stones and 50 eye gems will for sure invest 20 plat per fight or more to just win... So the answer to to your question is a clear YES.

  3. #43
    Senior Member Dex Scene's Avatar
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    awesome

    Sent from my GT-I9500 using Tapatalk

  4. #44
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    nice

    ...

  5. #45
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    Wait, What happened to the pet slot system?

  6.   Click here to go to the next Dev post in this thread.   #46
    Design Department Cinco's Avatar
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    Quote Originally Posted by Reniennn View Post
    Wait, What happened to the pet slot system?
    It'll be out when it's ready. Here are details for when that time comes: http://www.spacetimestudios.com/show...-Animancy-quot
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  7. #47
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    Quote Originally Posted by Robhawk View Post
    Ppl who can afford 20 para stones and 50 eye gems will for sure invest 20 plat per fight or more to just win... So the answer to to your question is a clear YES.
    I highly doubt that. Remember when you could use elixirs in PvP? The catch was you had to open a new elixir every time you died. It got way to expensive for even the richest of players to use the bug to gain an advantage. 5 plat for a cool down is a lot more than 99.99+% of players will ever pay. In fact, rogues have no reason to do this so that automatically eliminates 33.3% of the playing population (based on idealistic numbers).

  8. #48
    Senior Member KingMartin's Avatar
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    Quote Originally Posted by Justg View Post
    It is just supposed to be fun. Direct purchase of gold is 500 plat for 500K.
    I think the conversion rate is so low that it will be hardly bought by anyone.

    It would be much better idea to let it recharge, say, once in 14 days. Also, as a GM, I would accept lower payout to the owner and higher reward to the nearby players. It would be very nice thing to fire nearby best players during guild contest for example. Please think about it

    KingMartin AKA Queenotshade
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    Sig: Courtesy of Bloodpack

  9.   This is the last Dev post in this thread.   #49
    Spacetime Studios Dev Justg's Avatar
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    Hey! Let's continue the conversation over here: http://www.spacetimestudios.com/show...Skill-Loadouts
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