Page 1 of 2 12 LastLast
Results 1 to 20 of 29

Thread: Suggestion: Removing K/D Leaderboard

  1. #1
    Guardian of Alterra KingFu's Avatar
    Join Date
    May 2010
    Posts
    17,902
    Thanks Thanks Given 
    825
    Thanks Thanks Received 
    1,860
    Thanked in
    1,020 Posts

    Default Suggestion: Removing K/D Leaderboard

    Hello,

    May be old news, but it's been brought to my attention that in the future, PL will be getting the feature that's being brought to SL: When XP is locked, no kills are gained. I personally hate this idea, the reason behind it is to prevent people from getting on boards by farming kills in fathom as a level 27 or in LE as a 32, correct? I don't see the use in it personally. People can do the same exact thing (only easier) with the PvP boards, and they do. There isn't anything being done to try and prevent that.

    I think the easiest thing to do would be just to remove the KD boards, if they make it so locked XP equals no kills, then won't the boards be almost frozen? Won't it take ages, if ever for those people to be knocked off by those who aren't twinks/don't have XP locked?

    I personally don't have Alts specifically for ratio, I have twinks that I farm with that have little or no deaths, yes, but I don't just clear mobs and leave. I see it as, a kill is a kill. It's fun to see your kills go up, and achieve, 6, 7, 8 K kills. Like my freind said, it's more of a self achievement. Twinking is extremely popular, and I see this Implement as favoring end game.

    Another idea is to have leaderboards go by level range. If you're on a level 1-5 alt, it shows the level 1-5 leader boarders, 6-10 shows levels 6-10 etc.

    If they lock PvE kills for twinks, why not lock PvP as well? I don't see it as being much different. A twink is made for PvP or PvE purposes. Also, why won't deaths be locked?

    I don't see any use for leader boards personally, may just be me, but I only find it boosting egos and an achievement for you to try and get when you're bored and don't want to farm. I don't see it as being any different from if they decided to make it so level 56 players can't get kills.

    Sorry if this is rantish/rude/contradicting/badly worded, wrote it in a rush. I'm just really irked by the thought of this being implemented...

    Thanks!

    -Mystical

  2. #2
    Senior Member Kraze's Avatar
    Join Date
    May 2010
    Location
    Tattoine
    Posts
    1,094
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    124
    Thanked in
    78 Posts

    Default

    I've never cared for the idea of leader boards myself. I remember talking with you about it Myst a year ago before the were added to pl. However IMO the new system being added for sl is a huge improvement. It's no secret I'm not a big fan of twinks but I get why they became popular. Low level gear can be quite profitable. Also I can see how taking a break from harder maps and playing with a secondary char may be fun for some. However a leader board should be like a high score on an old arcade game. You may be really good at clearing the first board but you will never hit the 1,000,000 point mark without playing the harder levels.
    Just my 2 plat

  3. #3
    Forum Adept zuesmirza's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    I agree with you

  4. #4
    Guardian of Alterra CrimsonTider's Avatar
    Join Date
    Apr 2011
    Location
    TN
    Posts
    5,115
    Thanks Thanks Given 
    1,038
    Thanks Thanks Received 
    1,654
    Thanked in
    904 Posts

    Default

    I have thought about this since Phys brought this up a few weeks ago. My conclusion: if it aint broke then dont try to fix it. What I mean by that is simple: the current system has existed for over a year now and only now are changes being implemented. No matter what changes are made, people will find a way around it. Those DYING to be on pve boards can easily start a new character, use 3x damage pots, and solo their way to 61. In pvp, unless the use of multiple devices is discouraged, pvp leaderboards will never be truly honest.

    I see the arguments on both sides and in my own opinion, I dont care. I have toons with horrible kdr and toons made for leaderboards. After 65k kills (thru leveling a 52), I grew tired of the grinding and soending so much time by myself. I need peeps!! Others like doing this, that is what makes us unique.

    In the end, this "issue" will never be "fixed." You will either have twinks running up the leaderboards or endgame players spending hours soloing. IMO, the TEAM/COMMUNITY aspect of PL is what sets it apart from other games. If endgamers begin soloing to gain leaderbord immortality, you kill the "community" feel.

    Anyway, my two cents. I would rather see devs spending time on game content than controlling a number that actually proves nothing.

    SIDE NOTE: Do you ever sleep Kraze??????
    CrimsonTider::Astuteness::Crim::CrimzonTider::IBec kon::Houndstooth
    WreckzNEffect::Intuitive::Kinesiology::Crimagical: :Killtastrophe::SsgtSlaughter::Transfixion
    Arrownaut::Crimtacular::Funkdified::CrimJr

  5. #5
    Senior Member superglut2's Avatar
    Join Date
    Oct 2010
    Posts
    1,062
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    leaderboards lvl range pls

  6. #6
    Banned Lesrider's Avatar
    Join Date
    Oct 2010
    Location
    New York!
    Posts
    5,997
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    6
    Thanked in
    6 Posts

    Default

    Quote Originally Posted by superglut2 View Post
    leaderboards lvl range pls
    How would that work? People could still spend eight months farming FH before moving on to the harder areas and lvling properly. Unless freezing xp would lock you at a level permanently, I don't see how it would be possible to have leaderboards by level.

  7. #7
    Guardian of Alterra KingFu's Avatar
    Join Date
    May 2010
    Posts
    17,902
    Thanks Thanks Given 
    825
    Thanks Thanks Received 
    1,860
    Thanked in
    1,020 Posts

    Default

    Quote Originally Posted by Lesrider View Post
    How would that work? People could still spend eight months farming FH before moving on to the harder areas and lvling properly. Unless freezing xp would lock you at a level permanently, I don't see how it would be possible to have leaderboards by level.
    That actually isn't a bad idea, but I can see a lot of whining coming from it:/

  8. #8
    Guardian of Alterra Physiologic's Avatar
    Join Date
    Dec 2010
    Location
    NJ
    Posts
    2,287
    Thanks Thanks Given 
    26
    Thanks Thanks Received 
    164
    Thanked in
    48 Posts

    Default

    Eliminating the leaderboards is a bit too extreme...placing way too many levels on a leaderboard will make it very cluttered even with tabs for each level range. I don't see how twinks should have any position on the leaderboards at all - I'm sure if the devs figure it out, they can calculate a percentage of how many dedicated low leveled twinks exist compared to "regular" levelers, i.e. people who play for cap without locking XP. I'd say twinks make up <5% of the total population in PL.

  9. #9
    Member Pman3255's Avatar
    Join Date
    Jul 2011
    Posts
    228
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Wow read the whole thing that's a great idea. I also agree with the deaths are sort of dumb on leaderboards.

  10. #10
    ELITE
    Join Date
    Feb 2011
    Posts
    1,337
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    848
    Thanked in
    143 Posts

    Default

    This isn't quote "old" news, but the issue has been discussed at length on Phys' thread. Though it pains me to say it (his suggestion is a better solution than this one, Imo). I have nothing new to say about the current fix so here is what I said then:

    Quote Originally Posted by Gluttony View Post
    If the LB is filled with boosters then why not just get rid of the LB completely? It serves no real purpose except for self gratification. Most agree that the kdr doesn't make the player and since there is no real way to determine if the kills were farmed in FH or repeat CtK runs we can all agree that it's not impressing anyone once they find out how it's done. I know that when I had no deaths, I was accused of being a coward and just exiting the map before I could be killed; so I was booted from multiple games because of my kdr. There is never really going to be a way to prove just how the LB status was achieved, so why bother even having one?
    As for this solution it may help the kdr booster epidemic, but it won't stop anyone from hitting the kill LB with their level 12 FH farming. Also, there are only 3 LB categories, removing one would leave only kills and deaths. Finally, if the LB is gone then the only way for people who get any type of recognition for their kills vs deaths is for them to either brag or someone to actually take the time to look at their stat screen. We can all pretty much agree that the number of kills or even the number of deaths doesn't make the player, so I say again, remove the LB completely.
    Last edited by Gluttony; 08-06-2011 at 09:12 AM.

  11. #11
    Guardian of Alterra Physiologic's Avatar
    Join Date
    Dec 2010
    Location
    NJ
    Posts
    2,287
    Thanks Thanks Given 
    26
    Thanks Thanks Received 
    164
    Thanked in
    48 Posts

    Default

    There really isn't a great single solution at all. But think of it in a developer's point of view - removing any aspect in the game has got to be the very last option, when all else fails. Time and effort was placed to create the Leaderboards (algorithm, design, specific functionality) in the first place, and its very easy for us to say "oh just get rid of it" since we didn't do the work. Continuing to tweak an aspect should be done over and over until its just right - just like tuning a car, or working on a patient's dosing regimen. We can't exactly call it quits and discard it completely just because it hasn't been working right. At least, that's how I think of the whole principle of the matter.

  12. #12
    ELITE
    Join Date
    Feb 2011
    Posts
    1,337
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    848
    Thanked in
    143 Posts

    Default

    Quote Originally Posted by Physiologic View Post
    There really isn't a great single solution at all. But think of it in a developer's point of view - removing any aspect in the game has got to be the very last option, when all else fails. Time and effort was placed to create the Leaderboards (algorithm, design, specific functionality) in the first place, and its very easy for us to say "oh just get rid of it" since we didn't do the work. Continuing to tweak an aspect should be done over and over until its just right - just like tuning a car, or working on a patient's dosing regimen. We can't exactly call it quits and discard it completely just because it hasn't been working right. At least, that's how I think of the whole principle of the matter.
    This begs the question, what is the point of the LB? If it simply "hasn't been working right," what is the aim of the LB?

    Follow-up question: What's the point of being able to lock xp if not to be able to get more kills at a certain level? I understand there is the pvp aspect, but is locking xp simply just to keep a toon at a certain level strictly for pvp and nothing else? It would seem that if we make kills obsolete after locking xp, we would also nullify the point of being able to do so in the first place.

  13. #13
    Guardian of Alterra Physiologic's Avatar
    Join Date
    Dec 2010
    Location
    NJ
    Posts
    2,287
    Thanks Thanks Given 
    26
    Thanks Thanks Received 
    164
    Thanked in
    48 Posts

    Default

    You could say the same thing about high scores in retro arcade games...they started it

    And honestly, I'm not sure when or why Disable XP was implemented; when I started playing PL back in Dec 2010, that option has always existed and to my knowledge, its been added in the past because some players wanted to keep their twinks at certain levels. We could just get rid of Disable XP altogether but that would probably piss a lot of people off, which is why I mentioned disabling kills as well. Had I been there when Disable XP was about to be implemented, I would've been against it, as that is the main reason why Leaderboards has been so skewed. Foresight is never 20/20.

  14. #14
    ELITE
    Join Date
    Feb 2011
    Posts
    1,337
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    848
    Thanked in
    143 Posts

    Default

    So you're basically saying that you believe the LB is more important than twinking; that one's kill to death ratio is more important than being able to host a tourney for any toons other than level 55-56? The LB is around for simple competition (just as high scores in retro arcade games) and nothing more. No grand prize for the winner, just bragging rights. I fail to see how that is more important than people being a bit bored with a game that they have to resort to creating a level one organization or having a level 15 twink FFA.

  15. #15
    Guardian of Alterra Physiologic's Avatar
    Join Date
    Dec 2010
    Location
    NJ
    Posts
    2,287
    Thanks Thanks Given 
    26
    Thanks Thanks Received 
    164
    Thanked in
    48 Posts

    Default

    Quote Originally Posted by Gluttony View Post
    So you're basically saying that you believe the LB is more important than twinking; that one's kill to death ratio is more important than being able to host a tourney for any toons other than level 55-56? The LB is around for simple competition (just as high scores in retro arcade games) and nothing more. No grand prize for the winner, just bragging rights. I fail to see how that is more important than people being a bit bored with a game that they have to resort to creating a level one organization or having a level 15 twink FFA.
    In short, yes.

  16. #16
    Blogger SUPAPRODIGY's Avatar
    Join Date
    Apr 2011
    Location
    RADIATION ZONES
    Posts
    1,745
    Thanks Thanks Given 
    9
    Thanks Thanks Received 
    17
    Thanked in
    14 Posts

    Default

    How many Threads is there about this not sure well i think they should leave as it is you can stop your EXP and keep getting kills i personally do it myself all because when my friends are offline i got something to do

    SupaProdigy level 32 operative SpaceReaper level 12 .Beastrocity lvl 63
    Supaprodigy level 56 bird Toquickforu level 60 Paladin! Top Shot Mafia. Empty-Space

  17. #17
    Guardian of Alterra Conradin's Avatar
    Join Date
    Aug 2010
    Location
    Balefort
    Posts
    4,655
    Thanks Thanks Given 
    230
    Thanks Thanks Received 
    134
    Thanked in
    88 Posts

    Default

    Leaderboards are Bad imo. Pvp rewards are what we need, not LB.
    RIP Twinktastic

    AEO is the way to go~now recruiting

  18. #18
    Senior Member WhoIsThis's Avatar
    Join Date
    Nov 2010
    Location
    Ontario, Canada
    Posts
    2,036
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    557
    Thanked in
    140 Posts

    Default

    Quote Originally Posted by Conradin View Post
    Leaderboards are Bad imo. Pvp rewards are what we need, not LB.
    People do need something to aspire to.

    But the K/D leaderboard is just well, unrealistic.

  19. #19
    Senior Member MightyMicah's Avatar
    Join Date
    Jul 2011
    Location
    In a van down by the river!
    Posts
    4,400
    Thanks Thanks Given 
    958
    Thanks Thanks Received 
    977
    Thanked in
    530 Posts

    Default my view

    If you want my full opinion refer to my thread "all this boosting" Abbreviated, here is what i think, Remove the k/d ratio LB, and make anyone who locks xp receive 1/2 kill instead of 1 kill. It's not that difficult.

  20. #20
    Guardian of Alterra KingFu's Avatar
    Join Date
    May 2010
    Posts
    17,902
    Thanks Thanks Given 
    825
    Thanks Thanks Received 
    1,860
    Thanked in
    1,020 Posts

    Default

    Quote Originally Posted by MightyMicah View Post
    If you want my full opinion refer to my thread "all this boosting" Abbreviated, here is what i think, Remove the k/d ratio LB, and make anyone who locks xp receive 1/2 kill instead of 1 kill. It's not that difficult.
    What would be the point of 1/2 rather than 1/1 if K/D boards were removed? I'd settle for that though, easily...

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •