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    Forum Adept kamikazees's Avatar
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    Default Kill All Baddies Operative Build (K.A.B.O.B.)!

    Want to skewer your enemies? Then try my KABOB build! This is an Operative build meant to get you to lvl 30 (or 31) as painfully (for your enemies) as possible. It focuses on the simplistic violence of Amplify Pain and Mind Wrack. These make a deadly combo.

    You can do this build using no respecs if you disable auto-leveling. Otherwise, respec at level 8 or after. I'll set forth the build first, then how to level it, how to use it and a suggested skill map. Your comments appreciated:

    A. THE BUILD

    6 - Mind Wrack
    0 - Flames of Insanity
    1 - Lurch
    0 - Inner Focus
    6 - Amplify Pain
    0 - Psychic Lash
    0 - Blur
    4 - Neural Shock
    6 - Sympathetic Anguish
    0 - Psychic Binding
    6 - Precision

    Note: Optional to drop Neural Shock to 3 and put 1 point into Flames of Insanity for the potential stun on some mobs, notably Guardian. Not necessary. Also can put 1 point into Psychic Lash for more more mob control (root). Again, not necessary.

    B. HOW TO LEVEL IT

    2. Mind Wrack (1)
    3. Mind Wrack (2)
    4. Lurch (1)
    5. Mind Wrack (3)
    6. Mind Wrack (4)
    7. Mind Wrack (5)
    8. Amplify Pain (1)
    9. Amplify Pain (2)
    10. Amplify Pain (3)
    11. Amplify Pain (4)
    12. Amplify Pain (5)
    13. Amplify Pain (6)
    14. Mind Wrack (6)
    15. Save Point (1)
    16. Neural Shock (1), (2)
    17. Neural Shock (3)
    18. Neural Shock (4)
    19. Save Point (1)
    20. Sympathetic Anguish (1), (2)
    21. Sympathetic Anguish (3)
    22. Sympathetic Anguish (4)
    23. Sympathetic Anguish (5)
    24. Sympathetic Anguish (6)
    25. Save Point (1)
    26. Save Point (2)
    27. Save Point (3)
    28. Precision (1) (2) (3) (4)
    29. Precision (5)
    30. Precision (6)
    (31). Neural Shock (5)

    C. HOW TO USE IT

    This build is simple and very effective. Its power comes Amplify Pain and Mind Wrack, two fast-recharging skills that work very well with each other. Why these two skills? Amplify Pain costs 10 energy and debuffs enemy armor, increases critical % and also increases damage (hidden buff) for 5 seconds. It recharges in 8 seconds, meaning you can keep it up 62.5% of the time. Mind Wrack costs 10 energy, does high single-target damage, does bonus damage on a critical hit and recharges in 6 seconds. Cheap + Effective + Complimentary = Win.

    Combining these effects is easy. Just activate Amplify Pain, then Mind Wrack. At later levels, use Neural Shock and/or Sympathetic Anguish. Level 28 brings Precision, which can be used on tough fights right before Amplify Pain. Lurch is used for the push/knockdown and additional damage to keep enemies off the Operative. Rinse and Repeat. Stuff dies fast. Works on regular mobs, mini bosses and bosses.

    But why no love for Flames of Insanity, Psychic Lash or Blur, you ask? Well, I think these skills have a poor cost/benefit ratio. Flames might stun your enemy for 3 seconds, but it is a DOT. Psychic Lash at least roots, but it is also a DOT. Operatives are supposed to kill, not wait out DOTs. Finally, Blur. 15 energy, 6 seconds of dodge, 30 second recharge. At level 3 (20%), you'll dodge 1 attack in 5 for 6 seconds, then have nothing for 24 seconds. I'd rather put those points in a damage skill, and use that skill multiple times in that 24 seconds.

    D. SUGGESTED SKILL MAP

    1. Amplify Pain
    2. Mind Wrack
    3. Sympathetic Anguish
    4. Neuro Shock

    5. Amplify Pain
    6. Mind Wrack
    7. Precision
    8. Lurch

    1, then 2, 3 and/or 4 are the main attacks (depending on what you need). 5 and 6 make sure you are always able to cycle Amplify Pain and Mind Wrack (you can put Flames of Insanity in slot 6 if you want to use it. I don't). 7 is your added crit buff. 8 keeps enemies off of you.

    So what do you think? Stroke of genius or just mad scientist?
    Last edited by kamikazees; 09-25-2011 at 04:27 PM. Reason: Updated for level 30

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