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Thread: Need a level 56 PvE build

  1. #21
    Senior Member Azerothraven's Avatar
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    Quote Originally Posted by Elshaddoll View Post
    I've searched a lot, but I can't seem to find a proper level 56 build. I usually run km3 and tindirin with ease,but sometimes I try - emphasis on try - to run ren'gol and underhul. I don't think I'll ever be up for elites lol. So, what would be a good build for me? Thanks in advance.
    (Side note: how do you people live without vengeful blood????)

    Sent from my MediaPad 7 Youth 2 using Tapatalk
    i had same issue as you but i eventually got some tips from pro wars. Try this and u will survive elite gnomish ruin easy. Use the skills in order and as you play more with it you will get used to the combos.


    All points to strength obviously.

    1.Heal 4/5 (no taunt/ 3rd upgrade
    2.hammer 4/5 ( no mana return)
    3.Vengeful blood 5/5
    4.Wind 5/5


    All passives except for movement and critical
    full horn of renew mastery
    and allocate rest point to as you wish but i often go with vengeful blood mastery.


    good luck. Hope this helps.

    contact me ign: Azerothraven for further support or if u wanna play together or have other qestions

  2. #22
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    If you don't use jugg in underhul you get stunned constantly. Taunt is good for warriors, I did a build without it and had to chase bad guys around to stop them from killing the dps classes.

  3. #23
    Forum Adept OrcTag's Avatar
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    Quote Originally Posted by Aimanxasuna View Post
    I think my build is pretty good for a pve tank using Mythic Aegis.

    Skills: 25 points
    Chest Splitter - 4 (taunt!)
    Skyward Smash - 1, 2, 3
    Windmill - 1, 2, 3 (more taunt!!)
    Juggernaut - 1, 2, 3, 4 (also taunt!!!)
    Vengeful Blood - 1, 2, 3, 4
    Horn of Renew - 1, 2, 3, 4 (crazy taunt!!!!)

    Passives: 20 points
    Strength 5/5
    Armor 5/5
    Damage 5/5
    Intel 5/5

    Masteries: 10 points (very flexible imo)

    Juggernaut 10/10 - if you are focusing on hard elites, 5 secs less on cooldown makes a big difference in the long run.

    Horn of Renew 10/10 - 224 armor for whole party is quite good. But with 3 secs invulnerability, i'm not sure if the remaining 4.5 secs extra armor is worth 10 points.

    Windmill 3/10 - plus 2 additional targets, thus your total will be 5 targets. The idea is Skyward Smash (5 targets) + Windmill (5 targets every sec, thus 15 targets for 3 sec) = 20 targets in 3 secs! The Aegis will proc twice without even using a normal attack with this combo (with approriate mobs concentration).
    7 points leftovers can go to Dexterity 5/5 (gives a bit more hp, dmg, crit, and dodge), Chest Splitter 1st upgrade (+1 target), and Windmill last upgrade (snare).

    Notes:
    In hard elite maps and bosses - CS, WM, Jugg, Horn are a must to keep aggro almost every second! Thats what a tank should aim to do. And support your party with timely Horn.

    In easy maps and tombs - Sky, WM, VB, Horn are good enough. Sky to move faster, VB to hit hard and a bit of mana supply.

    This is just one of many builds out there. Be creative and find your own! And most importantly, have fun! Cheers



    Its awesome build.. i have tried this build + magma + glint aegis. Thank you for sharing

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    Well I m not any pro... But I say if u want to be a balanced warrior u need ss,vb,hor and Wm as skill.. Magma Aa as best support.....hunter sword for its awsome moob stun proc.
    For elite glint and underhul use jugg in place of vb that's all belive me u can do even elite undehul solo....except last boss.....warriors damage is not enough to fight him for half an hour....rest all u can do solo......

  5. #25
    Member man of steel's Avatar
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    Quote Originally Posted by Aimanxasuna View Post
    I think my build is pretty good for a pve tank using Mythic Aegis.

    Skills: 25 points
    Chest Splitter - 4 (taunt!)
    Skyward Smash - 1, 2, 3
    Windmill - 1, 2, 3 (more taunt!!)
    Juggernaut - 1, 2, 3, 4 (also taunt!!!)
    Vengeful Blood - 1, 2, 3, 4
    Horn of Renew - 1, 2, 3, 4 (crazy taunt!!!!)

    Passives: 20 points
    Strength 5/5
    Armor 5/5
    Damage 5/5
    Intel 5/5

    Masteries: 10 points (very flexible imo)

    Juggernaut 10/10 - if you are focusing on hard elites, 5 secs less on cooldown makes a big difference in the long run.

    Horn of Renew 10/10 - 224 armor for whole party is quite good. But with 3 secs invulnerability, i'm not sure if the remaining 4.5 secs extra armor is worth 10 points.

    Windmill 3/10 - plus 2 additional targets, thus your total will be 5 targets. The idea is Skyward Smash (5 targets) + Windmill (5 targets every sec, thus 15 targets for 3 sec) = 20 targets in 3 secs! The Aegis will proc twice without even using a normal attack with this combo (with approriate mobs concentration).
    7 points leftovers can go to Dexterity 5/5 (gives a bit more hp, dmg, crit, and dodge), Chest Splitter 1st upgrade (+1 target), and Windmill last upgrade (snare).

    Notes:
    In hard elite maps and bosses - CS, WM, Jugg, Horn are a must to keep aggro almost every second! Thats what a tank should aim to do. And support your party with timely Horn.

    In easy maps and tombs - Sky, WM, VB, Horn are good enough. Sky to move faster, VB to hit hard and a bit of mana supply.

    This is just one of many builds out there. Be creative and find your own! And most importantly, have fun! Cheers
    i love this build is work for me, thank u

  6. #26
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    Any great level 61 build?

  7. #27
    Senior Member Ydra's Avatar
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    Quote Originally Posted by Saoegibe View Post
    Any great level 61 build?
    http://www.spacetimestudios.com/show...-Build-Warrior

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