Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 59

  Click here to go to the first Dev post in this thread.   Thread: Numa Prime Feedback Thread

  1. #21
    Banned Flowman's Avatar
    Join Date
    Jun 2011
    Posts
    1,665
    Thanks Thanks Given 
    43
    Thanks Thanks Received 
    181
    Thanked in
    99 Posts

    Default

    Quote Originally Posted by AOmonsta View Post
    I played with Scott at level 25. Still took no damage.
    Meant more along the lines of hit % and such, but I'm sure it's just a glitch

  2. #22
    Guardian of Alterra CrimsonTider's Avatar
    Join Date
    Apr 2011
    Location
    TN
    Posts
    5,115
    Thanks Thanks Given 
    1,038
    Thanks Thanks Received 
    1,654
    Thanked in
    904 Posts

    Default

    I know I will be in the minority here but its time to get this released in full. I have played the beta since the first hour of release and feel it's time. I understand the mess with Apple BUT if this was the only major hangup, then the new levels should have been saved for the main release. With the only reasons to play are searching for bugs and leveling (which doean't take long at all), the game has become monotonous.

    Please do not misunderstand me: I appreciate the passion and hardwork STas puts in day in and out. I am grateful for the opportunity to have played. But I feel, unless here are more issues with Apple, it is time.

    Sorry to be a party pooper!! :/
    CrimsonTider::Astuteness::Crim::CrimzonTider::IBec kon::Houndstooth
    WreckzNEffect::Intuitive::Kinesiology::Crimagical: :Killtastrophe::SsgtSlaughter::Transfixion
    Arrownaut::Crimtacular::Funkdified::CrimJr

  3. #23
    Member KhaosAngel's Avatar
    Join Date
    Jun 2011
    Location
    Maine USA
    Posts
    246
    Thanks Thanks Given 
    6
    Thanks Thanks Received 
    9
    Thanked in
    6 Posts

    Default

    My only death was rebel yell-apparently cant be beat-i'm sad cause i was on leaderboard- now with one death- anyway to take that 1 death away And I am having same issue with sound-Motorola Defy

  4. #24
    Member sabermage's Avatar
    Join Date
    Nov 2010
    Posts
    88
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    The walls are starting to really frustrate me. Everytime you go near a wall and turn around, all you see is the wall on the screen and it is really in the way. I dont recall the other levels doing this, but with so many nooks and crannies to go into in the new level, the wall being the only thing i see is not what i was hoping for.

    Thanks,
    Saber

  5. #25
    Senior Member Lowlyspy's Avatar
    Join Date
    Apr 2011
    Location
    Somewhere sticky.....A tree.
    Posts
    4,744
    Thanks Thanks Given 
    91
    Thanks Thanks Received 
    663
    Thanked in
    427 Posts

    Default

    Quote Originally Posted by Samhayne:378233
    Quote Originally Posted by Bastok View Post
    Haven't got to play it too much yet. But both times I ventured in, I've lost all sound effects. I'm using HTC Incredible to play Star Legends.
    Anyone else having problems hearing sound effects in Numa Prime?
    Right here, no sound at all.....other than the campaign's techno (nice choice of music btw)

    "Annie are you okay? Are you okay? Are you okay Annie?" - The King of Pop, Michael Jackson
    Down With the Rep

  6.   This is the last Dev post in this thread.   #26
    Developer - Inactive Samhayne's Avatar
    Join Date
    Feb 2010
    Location
    Spacetime
    Posts
    8,419
    Thanks Thanks Given 
    268
    Thanks Thanks Received 
    8,831
    Thanked in
    2,092 Posts

    Default

    Quote Originally Posted by Lowlyspy View Post
    Right here, no sound at all.....other than the campaign's techno (nice choice of music btw)
    For anyone having sound issues, can you please write our support team with the details to support(at)spacetimestudios.com (replace the (at) with the @ symbol).

    You might also try the steps outlined in this support article. The issue being that Android memory allocation get's wonky after an app update. Especially clearing your cache.

    http://spacetimestudios.zendesk.com/...-on-my-android

  7. #27
    Banned Flowman's Avatar
    Join Date
    Jun 2011
    Posts
    1,665
    Thanks Thanks Given 
    43
    Thanks Thanks Received 
    181
    Thanked in
    99 Posts

    Default

    Rebel Yell dies normally now….but has no drop.

  8. #28
    Member xXDamonDXx's Avatar
    Join Date
    Dec 2010
    Location
    UK (England)
    Posts
    129
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    5
    Thanked in
    5 Posts

    Default

    Quote Originally Posted by Samhayne View Post
    Anyone else having problems hearing sound effects in Numa Prime?
    Yeah, i have reinstalled and everything, but it keeps cutting off shortly after joining a game.
    Using no skills helps a little lol xD

    Sent from my Tardis Type-40 using Tapatalk

  9. #29
    Member
    Join Date
    Apr 2011
    Posts
    53
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    There is a notable lack of item drops in this section. Most bosses drop nothing and, based on what I saw, the rarity of items that drop/are picked up in boxes have only been gray, white or orange.

    Is this an oversight?

    Also, there has been a problem with the transporter in a few levels. Enemie attacks will throw you back and, if, you land in the transporter, you are sent back to base.

    And credit drops still show "g" when scrolling above your head.

  10. #30
    Member
    Join Date
    May 2011
    Location
    Melbourne
    Posts
    185
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Great Visuals, but very laggy, is this the high visuals? high number of people online? or something else? And yes, it seems alot of the bosses do not drop anything at all.
    PL - BreadKeeperzz - 55 Bear -=- BreadKeeper - 53 Mage -=- SirKeeper 10 Bear
    SL - Keeper - Commando -=- SirKeeper - Engie
    Guild - Atomic Legends

  11. #31
    Member Anabariez's Avatar
    Join Date
    Feb 2011
    Location
    Keatchie, LA
    Posts
    51
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Great campaign! I have only one problem. On some of the new maps when you join sometimes it puts you on top or very close to the portal and sends you back to the base. This rarely happens to me but while getting 25 it happened 10 times.

  12. #32
    Member xXDamonDXx's Avatar
    Join Date
    Dec 2010
    Location
    UK (England)
    Posts
    129
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    5
    Thanked in
    5 Posts

    Default

    Quote Originally Posted by Anabariez View Post
    Great campaign! I have only one problem. On some of the new maps when you join sometimes it puts you on top or very close to the portal and sends you back to the base. This rarely happens to me but while getting 25 it happened 10 times.
    Yeah, I have also ran into this problem.

    Sent from my Tardis Type-40 using Tapatalk

  13. #33
    Member
    Join Date
    Jun 2011
    Posts
    63
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    I can't hear sound

  14. #34
    Forum Adept apoceq's Avatar
    Join Date
    Dec 2010
    Posts
    247
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    All zones cleared within an hour or so of release. Guardian taking the longest with the most HP..but where's the strategy these days?
    Last edited by apoceq; 08-12-2011 at 08:20 AM.
    http://img98.imageshack.us/img98/3386/apocr.jpg

    Gears of War Officer - Apoc/Apocx/Budlight

  15. #35
    New Member
    Join Date
    Aug 2011
    Posts
    4
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by sabermage View Post
    The walls are starting to really frustrate me. Everytime you go near a wall and turn around, all you see is the wall on the screen and it is really in the way. I dont recall the other levels doing this, but with so many nooks and crannies to go into in the new level, the wall being the only thing i see is not what i was hoping for.

    Thanks,
    Saber
    I have been having the same problem. The rock columns seem to go much higher than the walls in most of the other areas, and causes visual issues when in tight spaces. I've had to fight through a swarm, without ever seeing the battle.

  16. #36
    Star Guard octavos's Avatar
    Join Date
    Jun 2011
    Location
    Playing AL
    Posts
    4,189
    Thanks Thanks Given 
    920
    Thanks Thanks Received 
    1,080
    Thanked in
    561 Posts

    Default

    Quote Originally Posted by xXDamonDXx View Post
    Yeah, i have reinstalled and everything, but it keeps cutting off shortly after joining a game.
    Using no skills helps a little lol xD

    Sent from my Tardis Type-40 using Tapatalk
    I agree, happens to me too. Xperia Play
    Only when im in missions in Prime all other levels ok.
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=54483&dateline=131136  6901
    PL-Ghosts | SL-DL-AL- Ghost | SL-DL-AL-Octavos

  17. #37
    Forum Adept mycroftxxx's Avatar
    Join Date
    Dec 2010
    Posts
    320
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Quote Originally Posted by Samhayne View Post
    Anyone else having problems hearing sound effects in Numa Prime?
    YES. (Nexus One)

  18. #38
    Forum Adept mycroftxxx's Avatar
    Join Date
    Dec 2010
    Posts
    320
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Quote Originally Posted by sabermage View Post
    The walls are starting to really frustrate me. Everytime you go near a wall and turn around, all you see is the wall on the screen and it is really in the way. I dont recall the other levels doing this, but with so many nooks and crannies to go into in the new level, the wall being the only thing i see is not what i was hoping for.
    This is similar to what happens in the Ancient Swamps in PL. I assume, like having guys hiding behind bushes, that it's an intentional trick to make it harder to find enemies.

  19. #39
    Member
    Join Date
    Apr 2011
    Posts
    53
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I'm not sure if this is a bug or just a lag issue...i was on wifi earlier & ping was around 180... Seemed like it took a long time for enemies to appear in the uncharted ruins.

    Everyone on the team said they were having the same troubles, which made me wonder, is this just lag or an issue similar to that dead man cave one, where the enemies wouldn't "wake up"?

  20. #40
    Member
    Join Date
    Jul 2011
    Location
    SC
    Posts
    169
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    There are a lot of blocked view areas. Especially on Uncharted Ruins. Other than that, thanks for new maps.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •