Quote Originally Posted by Rakuuun View Post
so what is better health or armor ?
Quote Originally Posted by Traosabara View Post
This is interesting information, but it's still not clear to me whether +100 health or +100 armor is better.
It's actually not that simple. The answer is contingent on what the starting values are and how much of a difference they are from each other and how much of an impact they have on incoming damage.

I dont feel like drawing the math out for a hypothetical scenario right now, but to find your answer:

1) Determine your character's current hp, armor, and damage reduction. Determine some kind of base incoming damage value from an enemy and reduce it according to your armor.

2) Calculate the reduced damage recieved and determine how many ticks of damage it would take to kill your character.

3) Add 100 armor and calculate your new damage reduction. Then repeat step 2.

4) Add 100 hp (and use the armor value you used in step 1) and repeat step 2.



With that, you should be able to determine which is better. But i can safely say that for the most part there is not a huge amount of difference between the effectiveness of both defenses. But generally the higher you have of one value, the more effective it would be to increase the other.

There is not a simple answer to which is better, its all circumstantial.