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Thread: LAZY afk in event bosses (huaaaaaaaa!!)

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    Senior Member Ravintov's Avatar
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    Angry LAZY afk in event bosses (huaaaaaaaa!!)

    Every time i am in event run & "meet ursoth" boss. always if one player died & do not want to revive. He is not DISCONNECT. He just waiting in dead & want other 3 players leave map then call guild friend.. i hate see this situasion.

    i just want afk timer in event bosses.. only in event..
    That is 3rd years in AL & always every years like this.... That is very annoying, I cannot stand it with this..
    Grrrrrrr.........

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    Member Arcael's Avatar
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    Go solo. I quit doing random since Goblin event 2015.

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    Luminary Poster Fyrce's Avatar
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    Im still pugging, but definitely if there seem to be too many non-contributors, I go solo as well. Also in that situation, I will finish and out the person on my ignore list.

    Star light, star bright...

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    Luminary Poster Schnitzel's Avatar
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    I just ran an event run earlier, some lvl51 rogue decided to camp on the ground dead.
    We ended up wasting some ankhs and/or plats for revives.

    I think STS should implement a system where if a player does not contribute until a certain percentage (meaning they don't help the team work towards X %), they get no rewards.
    And those who contribute until X amount is reached, but suddenly dies from a boss red zone, they still get the rewards/quest stuff.

    For example:
    For this boss, the player must work towards draining the enemy hp to 5% in order to get rewards. If they die before that percentage is reached and refuse to revive and help, then they receive no reward for killing that enemy.

    Your thoughts?
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    .

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    Senior Member codered's Avatar
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    Lol, remind much when i fight paracelsus last event, somebody going afk, or lets just call leecher, the other 2 players out bcs they think we cant do it for the other 2 hv limited ankh, so i refused to to get out xD, i plugged my charger in, then going to sleep xD, fight the leecher in his own tactic,,,
    Result : i was afk for 3-4 hours and hv my own map, time to call guildies lol

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    Banned Ssneakykills's Avatar
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    Should have a leader system like pocket legends which the first person to join a empty map was classed as the 'leader' and they had the power to boot players from runs for whatever reason that maybe. If people abused this by kicking at the boss or something like that you could join a different run. The good thing was that you could choose what runs to join to avoid certain players runs. You could also see how far through the runs people had got too and how many players were already in the run.

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    You could also makes locked games with a password too which is a great idea in pve but pvp not so much as people could dummy farm to their hearts content. Suppose it's the same thing as join up in a party

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    Member Majin Vineet's Avatar
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    Respect ur thread... Their Maybe a parallel thing happening...

    Its massively lagging for many...

    Maybe that guy died cos of lag and can't revive cos of lag...

    I'm one of lagging players...my whole event is just alag thing...

    During my all runs I was in lag... So as I'm a tank I try to reach boss n stand in mid to take DMG from boss so that even I'm on lag my pt can be safe...n spam heal, agro pots n pet stun skills...so that whenever lag removes for a sec they all applies...

    In 80% of my runs, my friends killed bosses n I was like a guy locked in a box...
    Last edited by Majin Vineet; 07-04-2016 at 01:33 AM.
    Way to get...Let it let..

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    Senior Member Hail's Avatar
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    Quote Originally Posted by Ssneakykills View Post
    Should have a leader system like pocket legends which the first person to join a empty map was classed as the 'leader' and they had the power to boot players from runs for whatever reason that maybe. If people abused this by kicking at the boss or something like that you could join a different run. The good thing was that you could choose what runs to join to avoid certain players runs. You could also see how far through the runs people had got too and how many players were already in the run.

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    You could also makes locked games with a password too which is a great idea in pve but pvp not so much as people could dummy farm to their hearts content. Suppose it's the same thing as join up in a party
    Good idea but in maps where energy is required, it would be annoying af to get booted for no reason. Maybe if energy is refunded?
    - (un) Retired -

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    Senior Member Fredystern's Avatar
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    Rogue die, dont wanted to revive, boss around 50% still dont wanted to revive, boss 10% still dont wanted, boss die 3 other player looted dovabear egg, the rogue who dont wanted to revive regret :v

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    Quote Originally Posted by Hail View Post
    Good idea but in maps where energy is required, it would be annoying af to get booted for no reason. Maybe if energy is refunded?
    If you don't complete the map maybe energy should be refunded and anything you looted during the run ( if any ) should be revoked ). The person kicking for no reason could get reported and people won't join their runs

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    do consider the people who are TRULY lagging or dc re-connect

    ur ideas are good but it revolves around ppl fake playing dead
    try to make an idea in which fake dead ppl are vanished
    and dc people are still intact, also sometime most of us stay fake dead in arena do remember that

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