Main Mage I'm using here is all damage no heal or shield, just pot.
I went for all area effect to hit max enemies so - fire clock lightning gust.
I used any mastery that increased how many enemy can be hit, so fire upgrade to hit more, there's a skill upgrade for lightning to hit more, and last I take any that add to knockdown time or stun times.
Passives were for damage like int and crit.
Timeshift mastery helps a lot other than timed runs.
I'm happy with the build so far at 56
XD
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