Enemies shouldn't refresh when you die. Makes it completely impossible to beat levels solo.
Enemies shouldn't refresh when you die. Makes it completely impossible to beat levels solo.
Great idea
I solo when I lvl up, and I rarely die (unless I accidently rush large groups of mobs), but yes this would be a good idea.
Aznhmoobyang 66, endgame pvper Aznbboynebula 65, suicidal toon on leaderboard experimentkai 12 pvper and more toons not gonn list
This game isn't for you to solo on. This game is for you to work with other players and use teamwork to get through mobs and bosses. I say no to your suggestion.Originally Posted by digilaz:432206
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SoiledPants 41 eng, NoPants 41 op, PoofyPants 41 com, Hullukko (retired) 56 mage, NoPanties 21 vampire
one way to look at it: if you die, your current method of playing is not good enough, and forces you to get better. with this you are able to just keep doing badly and eventually win, without improving at all.
one definition of insanity: doing the same thing over and over, expecting different results xD
404 - not found ...maybe one day...
I don't see a problem with having it both ways. Let the soloists play solo. Put a switch at the beginning of a level that locks out other players and shuts off respawning.
What's the downside?
STS is aiming at making money. Lofty design goals are all well and good, but selling platinum is the thing.
AmenOriginally Posted by geo111:433530
Aznhmoobyang 66, endgame pvper Aznbboynebula 65, suicidal toon on leaderboard experimentkai 12 pvper and more toons not gonn list
Either way, I still manage. Just a bit of a blower when you get stuck trying to deal with a certain fat person on Delta. A toggle switch would be nice. They are aiming towards attracting a better crowd, correct? Some of the missions are hard for the new people to hump out, even with some help.
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