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Thread: Do dagger attacks happen even when spamming skills?

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    Luminary Poster Ellyidol's Avatar
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    Default Do dagger attacks happen even when spamming skills?

    I've been drawn to the dagger bear lately, thank Myst for that, and I'm curious on how to fully maximize a dagger bear.

    A dagger bear is all about DPS, so my goal is to get the highest DPS possible (bosses mainly, no need for DPS on mobs).

    My question is, if you use a dagger with a speed of 0.4 and spam skills, will your dagger still be attacking? Or will the skill animations replace your dagger attacks?

    My impression is 1 bear slash = 2 dagger attacks, so with that in mind, 2 dagger attacks damage > 1 slash damage. Does this mean a dagger bear should just focus on normal attacks? Or do dagger attacks go through despite spamming of skills?

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    Senior Member Riccits's Avatar
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    if been wondering same for long time too. not only for dagger but any weapons. especially how the slow ones are affected by skill spams

    does actual daggers have enough base damage to do some real dmg?
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    Luminary Poster Ellyidol's Avatar
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    Quote Originally Posted by Riccits View Post
    if been wondering same for long time too. not only for dagger but any weapons. especially how the slow ones are affected by skill spams

    does actual daggers have enough base damage to do some real dmg?
    True. I'm not sure on the slower ones, since I mainly rely on skill damage for them. Would be nice to know too though.

    After a bit of testing, yes daggers actually have really good DPS when you use the right gear. High crit and damage gear with a dagger is deadly! Tried it in pvp to make sure, it could out-DPS my glyph mace at times even.

    But in PvE it works better, especially if you elixir + good group

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    Star Guard Zaltiar's Avatar
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    I've used the dagger for bosses lately, and there's always a pause before my skills hit, I'm not sure bout this but I think ur dagger attacks also stops till you've finished doing the skill,

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    Luminary Poster Ellyidol's Avatar
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    Quote Originally Posted by Zaltiar View Post
    I've used the dagger for bosses lately, and there's always a pause before my skills hit, I'm not sure bout this but I think ur dagger attacks also stops till you've finished doing the skill,

    Sent from my Nexus S using Tapatalk
    Yeah, my impression too. Especially if I do skills like Hell Scream/Beckon, the animation is pretty obvious that it's not attacking.

    BUT, it's the auto-attack button on the lower right that confuses me. Even when skill spamming, the attack-bar, indicating how fast your weapon is attacking, still fills up.

    So yes, very confused.

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    Senior Member Register's Avatar
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    Im prety sure they dont stop attacking. I think I tried it a while back. I used focus and I think i still shot my bow..i will test it now! Ill go buy a dagger.....lol...Also...I want a weapon with a speed of .2....Pshew! u dotn even see mah dagger!
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    Quote Originally Posted by Register View Post
    Im prety sure they dont stop attacking. I think I tried it a while back. I used focus and I think i still shot my bow..i will test it now! Ill go buy a dagger.....lol...Also...I want a weapon with a speed of .2....Pshew! u dotn even see mah dagger!
    Lol

    I tried testing it earlier, couldn't successfully prove anything though. Dagger damages were too quick and just trying to observe the damage numbers were inconclusive of anything.

    I'm more concerned about non-damage skills. Like for bears, Hell Scream and Taunt is spammed quite often, so I'm wondering if I should forgo those two skills to maximize DPS.

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    Guardian of Alterra CrimsonTider's Avatar
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    My question is have the new daggers changed to where their base damage is high enough to be worth equipping? This has always been the topic of discussion in the past. Because of the low base damage of daggers, skill damage is reduced and the amount of "attacks" needed to equal the actual damage of one attack from a bow/mace/sword/etc has never been worth the time.

    Just interested to know since my bear has been in hibernation the past few days.
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    I think so Crim. I never agreed to daggers as well before, other 1H weapons just did way more damage.

    Different story, I think, in Nuri's though. The dagger I'm using has 103-106 damage, very consistent and very much higher than the BS daggers (RR dagger was about 60 average damage).

    Also, with the alternative 1H weapon being a Mace, huge base damage but low skill damage, with a speed of 1.4, the .4 speed of the dagger can easily hit 3 times more. With constant high crit rate + rage damage, I think the dagger can very well out-DPS 1Hs now.

    This is all just towards bosses though, I still plan on using a Mace for PvP. Mob clearing, debatable.

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    Add Content
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    Quote Originally Posted by Driazsomethingiforgot View Post
    Add Content
    ?????

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    Gotcha. What about the difference in skill damage? Is there only a slight drop of?

    It will also be interesting to compare once all the sets/set bonuses, as well as the Mt. Fang sets, are known.
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    Quote Originally Posted by CrimsonTider View Post
    Gotcha. What about the difference in skill damage? Is there only a slight drop of?

    It will also be interesting to compare once all the sets/set bonuses, as well as the Mt. Fang sets, are known.
    While on the same armors and just switching between Glyph Obedience Dagger and Glyph BT Mace, the Mace has 19 top end damage more than the dagger. Not huge, IMO.

    I think that's just figures though, counting in armor reduction, etc, I think the difference becomes quite negligible.

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    Soon as i get dagger and wing glyph ill test on dex mage.

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    Quote Originally Posted by stank View Post
    Soon as i get dagger and wing glyph ill test on dex mage.
    Cheers bud. Would you mind using non-damage skills like your debuffs? I think the mage one would be good since the animation to cast them is also more obvious.

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    Looks like the devs have made an effort to make daggers more useful. Kinda stinks cause I liquidated a purple dagger the other day due to the old school way of thinking. LOL
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    On my bird with stiletto (booyeah!) it seems like both skills and mele damage happen, and not skill overriding mele damage. Based on how fast foes fall. I notice because I'll be concentrating on how to do whatever skills in order for max death, not realizing my auto wasn't on (derp). I realize this was bout bears but I've been thinking on it too.

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    Luminary Poster Ellyidol's Avatar
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    Quote Originally Posted by Suentous PO View Post
    On my bird with stiletto (booyeah!) it seems like both skills and mele damage happen, and not skill overriding mele damage. Based on how fast foes fall. I notice because I'll be concentrating on how to do whatever skills in order for max death, not realizing my auto wasn't on (derp). I realize this was bout bears but I've been thinking on it too.
    All classes are welcome, of course

    I see. But would you consider that you could have killed faster if you stuck to normal attack only?

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    Yes ,while auto attacking ,skills do take over the animation ,but the auto attack is still there. Old dagger user

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    highest dps with a henchman dagger i got was like 400 or a little less

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