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  Click here to go to the first Dev post in this thread.   Thread: PVP Updates: Proposed Balance Changes PART 2 (7/22/2016)

  1. #481
    Forum Adept Breakingbadxx's Avatar
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    The rogue community believes more damage is the way right? Well, enjoy yourselves in tdm or CTF after your "buff"!

    I will always be a wall to negate your damage.

    Mages will always out heal your damage, be invulnerable to your damage and use 'curse' to use your damage against you.

    I couldn't really care less if the rogue class continues to remain undesirable in team PvP due to their choice on what will make them better.

    A mage has much more to offer in a team than a rogue, so why not stack them?

    I'm done defending you guys.

    - I am a warrior

    - gg
    Last edited by Breakingbadxx; 07-24-2016 at 09:19 AM.

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  3.   This is the last Dev post in this thread.   #482
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by Niixed View Post
    Devs

    In the meeting earlier this week in which this course of action was decided, was there a spot at the table for the players? Someone should be acting as the in-house player advocate (devil's advocate?
    Vroom and Carapace are doing a good job of offering options and gathering feedback, but 25 pages of drama from Friday's post is not tremendously helpful.

    Ultimately the developers have the most neutral and unbiased opinions on PvP, as well as access to a large amount of data that the community does not have.

    We'll discuss on Monday and let you know what our thoughts are.
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    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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