Page 4 of 5 FirstFirst ... 2345 LastLast
Results 61 to 80 of 97

Thread: Can your Tegra 2 handle SL?

  1. #61
    Forum Adept apoceq's Avatar
    Join Date
    Dec 2010
    Posts
    247
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Small groups are usually ok yeah...I spoke to sam in chat and they are aware of the issues...they just dont know whats causing them yet.
    http://img98.imageshack.us/img98/3386/apocr.jpg

    Gears of War Officer - Apoc/Apocx/Budlight

  2. #62
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    That is promising at least. In PL I run the swamp, or skeller returns which has many more mobs on the screen at once than SL and I have no problems at all unless I get a lag spike due to bad reception, or incoming call.
    Last edited by Growwle; 09-20-2011 at 03:43 PM.
    Growwle - My guess is 1050

  3. #63
    Senior Member WhoIsThis's Avatar
    Join Date
    Nov 2010
    Location
    Ontario, Canada
    Posts
    2,036
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    557
    Thanked in
    140 Posts

    Default

    I said this before, but I will say it again. It may very well be beyond the ability of STS to fix this, especially if this is a Motorola issue. Still, I would like to see some investigation.

  4. #64
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    Found an old thread from the Vcast beta, where Justg suggests turning up battery saver to keep the Tegra cool. As much as I will hate giving up graphics quality (the whole reason I chose this phone), it will be nice to have the game playable.
    Growwle - My guess is 1050

  5. #65
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    Tried it, frame rates seem more even, but the game just feels laggy overall with the battery saver slider a about 1/4 from left. Guess it is better than the unplayable random frame rate drops when playing at full blast.
    Growwle - My guess is 1050

  6. #66
    Forum Adept apoceq's Avatar
    Join Date
    Dec 2010
    Posts
    247
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Same performance with mine at 1/4 Growwle..
    http://img98.imageshack.us/img98/3386/apocr.jpg

    Gears of War Officer - Apoc/Apocx/Budlight

  7. #67
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    I am going to see how low-quality works when I get a chance.
    Growwle - My guess is 1050

  8. #68
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    Low quality seems to make the game run better since the spell effects are not as detailed.
    Growwle - My guess is 1050

  9. #69
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    Switched back to full blast today and game ran like a dream no idea what if anything was changed. Did Wasted map with 3 ops and an engineer. Now I just need better luck, so I might get greens or better from director DROID.
    Growwle - My guess is 1050

  10. #70
    Junior Member
    Join Date
    Sep 2011
    Posts
    17
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    XOOM here - no lag no crashes I love love love it. Would be cool to have a 10.1" display options (some buttons look way too big... I'd want them much smaller and have most of my screen ddevoted to the nice graphics )

  11. #71
    Forum Adept apoceq's Avatar
    Join Date
    Dec 2010
    Posts
    247
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Low quality just slows the whole game down for me. So frustrating..
    http://img98.imageshack.us/img98/3386/apocr.jpg

    Gears of War Officer - Apoc/Apocx/Budlight

  12. #72
    New Member
    Join Date
    Sep 2011
    Posts
    5
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    So I've been reading all this feedback for this thread so here's my input.

    I currency have a Moto Photon and has the same issues with SL lagging quite a bit when in large fights do do all the abilities and weapons. Since I'm a Moto Dev, I've realized a few things actually. the Tegra 2 processors in the atrix and photon are identical. One core is specifically used for your battery life, basic/some OS functions/services. The second core is used for all your multimedia, gaming etc. Do to the coding from Motorola, I believe STS is having a difficult time trying to get the game so flawlessly work more then 90% of the time because of how these phones are optimized One way of fixing the issue is obviously waiting for Motorola to come out with an update (yet again) to make better use of the cores. Only con to this though would be battery life might be suffering a loss. If you look at many other manufacturers, the battery life isn't the greatest compared to some Motorola phones (besides Apple). So in the end, its just whether if Motorola will do that or if STS will figure out a way to optimize the game. Also a huge asset would also take the GPU into consideration which if Motorola were to update the coding, they should give off some of the load off of the processor to the GPU. I did do a benchmark test on where I recorded the CPU usage and GPU usage while playing this game. and the GPU is maybe running at 50%, while the CPU is running about 80%-90%

  13. #73
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    Interesting, this supports my theory that SL is only using the assets from one core, which is essentially less "powerful" than a single core phone such as a DROID 2 or HTC Thunderbolt. Lol, I got conned by slick marketing when I bought my x2, I thought dual cores would mean that apps could support multithreading, but if one core is constantly relegated to background tasks, that is kind of a waste.
    Growwle - My guess is 1050

  14. #74
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    Well, I am done complaining, for three days in a row now, the game has run acceptably well, so I am satisfied. Hope issues get worked out for other phones.
    Growwle - My guess is 1050

  15. #75
    Forum Adept kamikazees's Avatar
    Join Date
    Mar 2011
    Posts
    353
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    19
    Thanked in
    10 Posts

    Default

    Thanks so much for your input, nickel! It doesn't make me optimistic but I'm glad to at least know what is probably going on.

  16. #76
    New Member
    Join Date
    Sep 2011
    Posts
    5
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    no problem. if anyone has any other questions I could possibly try helping out.

  17. #77
    Junior Member
    Join Date
    Jun 2011
    Posts
    19
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I have a Galaxy S2. Have had it since release in UK. PL ran great for a few weeks but then started to crash at random times when in combat. Same now for SL. Lucky if I can get 5-10 mins before crashed out. Shame, hope it can be fixed somehow but no high hopes.

  18. #78
    Junior Member Gunfu's Avatar
    Join Date
    Sep 2011
    Location
    Louisiana, USA
    Posts
    18
    Thanks Thanks Given 
    11
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Quote Originally Posted by kamikazees View Post
    I asked this question kinda off-topic in another thread and no one responded, so I thought I'd give it a proper standalone thread. If you have a device with a Dual Core (or Tegra 2) chip, I'd like to know... can you play Star Legends?

    I have a Motorola Atrix with a 1.0 Gz dual core Tegra 2 chip and 1 GB of ram, and the game plays really choppy when there are large enemies or lots of enemies on the screen. It's really strange and does not happen in town. My iPhone 4 and iPad 2 play it just fine in town or battle, but I'd rather play on the Atrix. Hoping to figure out a solution.

    EDIT: Highlight link for those interested.
    I have an atrix as well. Mine does everything you've described to a 't'. Best thing we can do is get rid of the craporola and
    get a tablet, or a htc inspire.

  19. #79
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    Was searching the web and found that setting Flash to "on demand" or "disabled" greatly increases performance on x2s and atrix. Makes sense, since my phone seems to work well at times and poorly at other times. I never noticed, but now that I think about it, the game seemed to run better when I played just after rebooting and before I opened my browser. Might be worth trying.

    http://androidforums.com/motorola-dr...sh-update.html
    Last edited by Growwle; 09-27-2011 at 09:00 AM.
    Growwle - My guess is 1050

  20. #80
    Senior Member Growwle's Avatar
    Join Date
    Aug 2011
    Posts
    1,140
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    61
    Thanked in
    48 Posts

    Default

    Helps, but not totally, SL still lags in a full group
    Growwle - My guess is 1050

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •