Force shield and Protection would not have anything to do with each other by my thinking. Kamakazees' idea is my favorite for Force Shield, and I propose just flat changing Protection to buff the dodge stat instead of the armor stat. The dodge mechanic already exists, so this should be a simple change.
Protection: 15 energy, 10 sec. cool-down, 12m range, 60 sec. duration, +15 dodge to all group members in range.
If we are just going to modify the way each skill buffs armor, then we are better off just leaving protection alone and asking that engineer skills stack again. I would take stacking paired with an empathy nerf any day.
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