Originally Posted by
bronislav84:413254
I support everything in this thread. That is all. Don't feel like getting into the math discussion.
And Force Shield being 75 damage absorb at max rank makes me lol when a standard non-boss crit would almost take it off. The absorption needs a buff, too.
I greatly appreciate your support. That is all. I will not force you to do math if you don't want to.
And regarding your lol about Force Shield's durability, I could not agree more. What did you think of the suggested fix I made in the OP? The shield would not pop unless a single hit exceeded 75; i.e., lesser hits would "bounce" and would NEVER make the shield pop. In other words, the shield would not accumulate damage, and could only be taken down by a single hit larger than 75 (or whatever the value, based on level).
@ ProSophist
Thanks for your suggestions regarding the variety of other possible changes to Force Shield. I like them, particularly the reflected damage idea, but feel we need to keep it simple. Otherwise, I fear STS will not take my suggestions seriously.
Thanks, again people! Keep the feedback coming!
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