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  Click here to go to the first Dev post in this thread.   Thread: Requesting the return of PvP Updates: Proposed Balance Changes (7/21/16)

  1. #101
    Forum Adept Breakingbadxx's Avatar
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    Quote Originally Posted by Dizzywizzie View Post
    Keep in mind it is an ARCANE shield. Not just mythic or legendary no arcane

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    Definition of juggernaut:

    A huge, powerful and overwhelming force.

    However the skill doesn't increase damage or make warriors semi-rogues for 15 seconds.

  2. #102
    Forum Adept Breakingbadxx's Avatar
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    Quote Originally Posted by avikk View Post
    Juggernaut is a "metaphorical force regarded as mercilessly destructive and unstoppable".

    So basically just because warriors have a skill named juggernaut they should be unstoppable?

    [As an Indian myself I would like to point out it's one of the many names of one of the main deities in Hindu religion and it doesn't really mean what the figurative term it has come to be known as]

    If skills worked as they were named, Shadow pierce skill would be left redundant, let's nott take things literally? Or rogues will be left with a skill that only attacks the shadows of characters and mages will become slaves to The Arlor Electrical Company with their lightning skills.
    The intention was to prove to 'Dizzywizzie' that definitions can't always be attributed directly to names.

  3. #103
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    Quote Originally Posted by Breakingbadxx View Post
    The intention was to prove to 'Dizzywizzie' that definitions can't always be attributed directly to names.
    It was a joke.... or at least it was intended like that.

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  4.   This is the last Dev post in this thread.   #104
    Moderator - Inactive Seoratrek's Avatar
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    We understand that some of the recent changes may not bode well with some of you. However, insulting each other and creating page after page of drama isn't going to lead anywhere productive. Thank you for taking the time to post your feedback and suggestions. I'll make a note of this thread in my report today.
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