Still
Bump
For
Fix
Pls
Still
Bump
For
Fix
Pls
We've looked into this, and the way it currently works is intended, not a glitch.
When you have the upgrade to axe throw to pull in enemies, your Warrior is locked in place during the "pulling in" animation, to ensure the enemy is pulled to you versus pulled behind you as you're running. This currently doesn't apply to the additional axe throws from the Glintstone set.
How can you say it's bug, it's how it works. Probably you won't pull something and get away from it?
https://youtu.be/bBWnD1lGh7Y
Here is link for video
Same happens on android 6.0
https://youtu.be/7hUcYhFPqr8
Here is link for video about axe throw stops
@VroomIGoRealFast
Last edited by resurrected; 09-07-2016 at 01:44 PM.
Also, should axe form the glint set should be burning mana? Since that the glint set 3 axes doesn't seems to be connected with the axe bait, it also shouldn't be connected to the mana burn form axe skill, it'd be a lot more helpful for glint user's not to be effected by this due to very low mana since that the 3x form glint is able to eat through the mana and lead through a huge mana burner
Bump for fix.
I play on my warrior chrome and do not stop for the skill. this has been fixed?
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