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  Click here to go to the first Dev post in this thread.   Thread: Axe Throw Bug/Glitch

  1. #21
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    Still
    Bump
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    Fix
    Pls

  2.   Click here to go to the next Dev post in this thread.   #22
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
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    We've looked into this, and the way it currently works is intended, not a glitch.

    When you have the upgrade to axe throw to pull in enemies, your Warrior is locked in place during the "pulling in" animation, to ensure the enemy is pulled to you versus pulled behind you as you're running. This currently doesn't apply to the additional axe throws from the Glintstone set.
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  3. #23
    Forum Adept HulkieBeast's Avatar
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    How can you say it's bug, it's how it works. Probably you won't pull something and get away from it?

  4. #24
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    Quote Originally Posted by VROOMIGoRealFast View Post
    We've looked into this, and the way it currently works is intended, not a glitch.

    When you have the upgrade to axe throw to pull in enemies, your Warrior is locked in place during the "pulling in" animation, to ensure the enemy is pulled to you versus pulled behind you as you're running. This currently doesn't apply to the additional axe throws from the Glintstone set.
    Yes correctly warrior is locked in place but not in android 6.0
    I guess i need make video for prove it
    Edit : i do not own glinstone set.

  5. #25
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    Quote Originally Posted by HulkieBeast View Post
    How can you say it's bug, it's how it works. Probably you won't pull something and get away from it?
    Read full posts and you'll know
    Thanks

  6.   This is the last Dev post in this thread.   #26
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
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    Quote Originally Posted by resurrected View Post
    Yes correctly warrior is locked in place but not in android 6.0
    I guess i need make video for prove it
    Edit : i do not own glinstone set.
    You won't need the Glintstone set to evaluate this. Just having the upgrade to pull in your targets is what causes the warrior to stop moving after an axe throw. I'll try to reproduce this on an Android 6.0 device.
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  7. #27
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    Quote Originally Posted by VROOMIGoRealFast View Post
    You won't need the Glintstone set to evaluate this. Just having the upgrade to pull in your targets is what causes the warrior to stop moving after an axe throw. I'll try to reproduce this on an Android 6.0 device.
    I know i dont need glin set. I tested axe with all upgrades with friend on both versions of android and one IOS. Only android 6.0 don't stop warrior after using axe

  8. #28
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    Quote Originally Posted by VROOMIGoRealFast View Post
    You won't need the Glintstone set to evaluate this. Just having the upgrade to pull in your targets is what causes the warrior to stop moving after an axe throw. I'll try to reproduce this on an Android 6.0 device.
    https://youtu.be/bBWnD1lGh7Y

    Here is link for video
    Same happens on android 6.0

    https://youtu.be/7hUcYhFPqr8

    Here is link for video about axe throw stops

    @VroomIGoRealFast
    Last edited by resurrected; 09-07-2016 at 01:44 PM.

  9. #29
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    Quote Originally Posted by VROOMIGoRealFast View Post
    We've looked into this, and the way it currently works is intended, not a glitch.

    When you have the upgrade to axe throw to pull in enemies, your Warrior is locked in place during the "pulling in" animation, to ensure the enemy is pulled to you versus pulled behind you as you're running. This currently doesn't apply to the additional axe throws from the Glintstone set.
    Also, should axe form the glint set should be burning mana? Since that the glint set 3 axes doesn't seems to be connected with the axe bait, it also shouldn't be connected to the mana burn form axe skill, it'd be a lot more helpful for glint user's not to be effected by this due to very low mana since that the 3x form glint is able to eat through the mana and lead through a huge mana burner

  10. #30
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    Bump for fix.

  11. #31
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    I play on my warrior chrome and do not stop for the skill. this has been fixed?

  12. #32
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    Quote Originally Posted by soon View Post
    I play on my warrior chrome and do not stop for the skill. this has been fixed?
    I didn't noticed STG took any action atm to fix this. I hope and believe they work on it. Can i ask what chrome version and windows are you using? Thanks!

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