Page 3 of 6 FirstFirst 12345 ... LastLast
Results 41 to 60 of 119

  Click here to go to the first Dev post in this thread.   Thread: Special System Preview: Item Awakening

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senior Member
    Join Date
    Sep 2015
    Posts
    946
    Thanks Thanks Given 
    93
    Thanks Thanks Received 
    141
    Thanked in
    79 Posts

    Default

    Quote Originally Posted by will0 View Post
    more animation = lag ... bad for ph users
    Haha will! U seem to hate animations much, like the kershal effect also must attack! + much love fr ph players XD
    POTATO ISH ME

  2. #2
    Member
    Join Date
    Jun 2016
    Posts
    202
    Thanks Thanks Given 
    15
    Thanks Thanks Received 
    20
    Thanked in
    18 Posts

    Default

    Its a very good idea and the gameplay can only be more rich.
    Je suis en plus, très impressionné de toutes ces mises a jour.. !

    But a futur thing to take care when you buy a weapon now, so i hope its clear like how it look like on the screenshots.
    Congrats!

  3. #3
    Member
    Join Date
    Nov 2014
    Posts
    101
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    8
    Thanked in
    8 Posts

    Default

    jewels not rip wtf..u need them more than ever , full exquisite + 4x 3% primary stat...dam lol
    lets say 800 str
    u get 9x3 + 4x 24 = 123 str on a single (arcane) item

  4. #4
    Senior Member thekragle's Avatar
    Join Date
    Mar 2015
    Location
    Southern Cali
    Posts
    502
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    160
    Thanked in
    104 Posts

    Default

    This is friggin awesome, I can literally not see any downside to this system. The sheer mechanics of randomness make it so much more interesting. This just enhances our characters in another unique way and I love it. Sure only rerolling one slot at a time would be easier but when have things ever really been easy when you want to be Op.....Nice work STS!

  5. #5
    Luminary Poster Energizeric's Avatar
    Join Date
    Jun 2012
    Posts
    8,243
    Thanks Thanks Given 
    960
    Thanks Thanks Received 
    2,931
    Thanked in
    1,208 Posts

    Default

    A couple of observations:

    1) This will be a "grand gem" odds game all over again. I bet this also takes 8 hours to re-roll each time which can be speed up with plat? (Hehe, I know how STS thinks....)

    2) Every time one of these systems is put in place that does NOT scale to level, it just helps elite twinks become even more powerful and dominate events. I'm not complaining as my level 10 twink happens to have the most damage of any level 10 player. I can just imagine adding a couple of those +4 damage enhancements and being up around 165+ damage when all is done. I'll be able to kill event bosses with 2 hits now, instead of the 3 it currently takes me LOL

    These should really scale to level if you don't want to break the twink game any more than it already is. Add another 300 armor to a level 10 warrior, and GG.

  6. The Following User Says Thank You to Energizeric For This Useful Post:


  7.   Click here to go to the next Dev post in this thread.   #6
    Spacetime Studios Dev VROOMIGoRealFast's Avatar
    Join Date
    Dec 2013
    Posts
    565
    Thanks Thanks Given 
    16
    Thanks Thanks Received 
    1,152
    Thanked in
    337 Posts

    Default

    Quote Originally Posted by Energizeric View Post
    I bet this also takes 8 hours to re-roll each time which can be speed up with plat? (Hehe, I know how STS thinks....)

    These should really scale to level if you don't want to break the twink game any more than it already is. Add another 300 armor to a level 10 warrior, and GG.
    Re-rolling takes 0 seconds, though if you really want to I won't stop you from trying to speed that up with plat

    We have other ideas in mind for events and power scaling, we're not worried about a level 10 warrior with another 300 armor, and the PvP implications are equal opportunity for all players.

    Quote Originally Posted by Quew View Post
    Question: will luck/lepre affect the rolls?
    Luck and Lepre will not affect your reroll chances.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  8. The Following User Says Thank You to VROOMIGoRealFast For This Useful Post:


  9. #7
    Senior Member
    Join Date
    Dec 2014
    Posts
    738
    Thanks Thanks Given 
    1,030
    Thanks Thanks Received 
    199
    Thanked in
    126 Posts

    Default

    Even though the system sounds op in its making, I am thinking of the cons first.
    1. Its going to be worse then the grand gems system. Getting the right combos in the slots is going to be near impossible. This is especially since all slots reroll together.
    2. Time factor. If this system again requires reroll times which take like 8hrs or so its going to be really frustrating. F2p players have no choice but to put items when they are at work or asleep.
    3. Awakening gem is again a story of collecting ingredients, thereby filling up crafting inventory which is already hampering play even at 500 slots & crafting times for the awakening gem in an already limited crafting slots situation.

    Not trying to sound negative here but the whole jewels, crafting inventory, crafting costs, crafting slots, other ingredients that take up space & time also, is getting more & more cumbersome by the day.

  10. #8
    Member markseven's Avatar
    Join Date
    Jul 2016
    Posts
    102
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    4
    Thanked in
    1 Post

    Default

    What does that empower button means?

  11. #9
    Member Chenmed's Avatar
    Join Date
    Feb 2016
    Location
    Indonesian
    Posts
    59
    Thanks Thanks Given 
    22
    Thanks Thanks Received 
    7
    Thanked in
    4 Posts

    Default

    Is the incense awaking gem hard to drop? What kind of type of those material? Is that a common rare epic legendary or how? Sorry just confused hahaha

  12. #10
    Junior Member
    Join Date
    Sep 2010
    Location
    Northern california
    Posts
    30
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Well, of course I don't care for the rng for all the slots. Each slot individually, ok, but all of them for each reroll is a bit much.

    Question: will luck/lepre affect the rolls?

  13. #11
    Member
    Join Date
    Feb 2013
    Posts
    238
    Thanks Thanks Given 
    208
    Thanks Thanks Received 
    477
    Thanked in
    98 Posts

    Default

    Can there be an option to re-roll only the slot that uou do not want?
    From what i understand i have 4 slots buffed and i like 2 of the slots but im unhappy with the other two and i use an awakening or elite awakening gem all 4 slots will re-roll.
    The chances if getting satisfactory buffs on all slots are slim due to the number of permutations.
    Please provide a reroll per slot option.

    Thanks

  14. #12
    Banned Suentous PO's Avatar
    Join Date
    Jul 2011
    Location
    Punk in drublic
    Posts
    5,765
    Thanks Thanks Given 
    666
    Thanks Thanks Received 
    2,658
    Thanked in
    1,462 Posts

    Default

    Sounds interesting!
    I'd also like some way of protecting a property that I awakened, if not simply rerolling a single slot.
    It almost seems rougher to have more slots open end possibly loose a couple good ones and end up with nada, idk.

    Are the awakening gems tradable ?

  15.   Click here to go to the next Dev post in this thread.   #13
    Spacetime Studios Dev Justg's Avatar
    Join Date
    Feb 2010
    Posts
    5,018
    Thanks Thanks Given 
    238
    Thanks Thanks Received 
    11,003
    Thanked in
    2,037 Posts

    Default

    Quote Originally Posted by Suentous PO View Post
    Sounds interesting!
    I'd also like some way of protecting a property that I awakened, if not simply rerolling a single slot.
    It almost seems rougher to have more slots open end possibly loose a couple good ones and end up with nada, idk.

    Are the awakening gems tradable ?
    We understand why you would like to re-roll a single slot, but the design is for all of them to re-roll.

    The Awakening Gems will be available in tradable packs.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  16. #14
    Banned Suentous PO's Avatar
    Join Date
    Jul 2011
    Location
    Punk in drublic
    Posts
    5,765
    Thanks Thanks Given 
    666
    Thanks Thanks Received 
    2,658
    Thanked in
    1,462 Posts

    Default

    Ok thx G!

    It's been a fun few past days - cheers

  17. #15
    Senior Member Avaree's Avatar
    Join Date
    Feb 2013
    Posts
    4,466
    Thanks Thanks Given 
    5,162
    Thanks Thanks Received 
    2,963
    Thanked in
    1,353 Posts

    Default

    As described in op, we will need an elix to awaken our weapon, how long does this weapon elix last? Are the enhancements permanent? Or do they need to be replaced after the elix has worn off?

    Thanks in advance
    Last edited by Avaree; 08-30-2016 at 11:00 AM.
    Avy
    12-2012

  18.   Click here to go to the next Dev post in this thread.   #16
    Spacetime Studios Dev Justg's Avatar
    Join Date
    Feb 2010
    Posts
    5,018
    Thanks Thanks Given 
    238
    Thanks Thanks Received 
    11,003
    Thanked in
    2,037 Posts

    Default

    Quote Originally Posted by Avaree View Post
    As described in op, we will need an elix to awaken our weapon, how long does this weapon elix last? Are the enhancements permanent? Or do they need to be replaced after the elix has worn off?

    Thanks in advance
    One elixir awakens one weapon. Enhancements are permanent unless re-rolled.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  19. The Following 2 Users Say Thank You to Justg For This Useful Post:


  20. #17
    Senior Member Niixed's Avatar
    Join Date
    Jun 2014
    Location
    Underground
    Posts
    567
    Thanks Thanks Given 
    233
    Thanks Thanks Received 
    322
    Thanked in
    145 Posts

    Default

    By default, I love game options that add more dimension to items in terms of stats. However, I urge caution to all parties, players and devs alike. This system is an in-game slot machine, which is why no slot can 'kept' or re-rolled individually. The "jackpot" of the most powerful/useful stats will be almost infinitely rare and I hope players in search of the "perfect" stats will take this into account. There are kids playing AL and I worry that young minds are often more susceptible to gambling addiction.

    Member Arlorian Realtors Association

  21. The Following User Says Thank You to Niixed For This Useful Post:


  22. #18
    Senior Member Vvildfire's Avatar
    Join Date
    Aug 2015
    Posts
    893
    Thanks Thanks Given 
    205
    Thanks Thanks Received 
    171
    Thanked in
    114 Posts

    Default

    Quote Originally Posted by Niixed View Post
    This system is an in-game slot machine, which is why no slot can 'kept' or re-rolled individually. The "jackpot" of the most powerful/useful stats will be almost infinitely rare
    @.@ su true.
    I'm not the best at math, but here should be the odds:
    There's 132 total possible enchantments. Say you want 4 different ones in your arcane weapon... It would be (I think) 4/132 x 3/132 x 2/132 x 1/132 = 24/303595776 = 7.9x10^(-8) = 0.0000079% lol please tell me I'm wrong
    (That's only if the chance to get a bad enchant is the same as that of a good enchant. Idk if it is)
    Even lower if you want 4 of the same enchantment, or 2/2, or 3/1
    Last edited by Vvildfire; 08-30-2016 at 05:49 PM.

  23. #19
    Senior Member Vvildfire's Avatar
    Join Date
    Aug 2015
    Posts
    893
    Thanks Thanks Given 
    205
    Thanks Thanks Received 
    171
    Thanked in
    114 Posts

    Default

    Looks exciting! But I've always been awful at gambling (chests, luck elixirs, merching... XD)

  24. #20
    Senior Member Zynzyn's Avatar
    Join Date
    Jan 2014
    Posts
    1,143
    Thanks Thanks Given 
    441
    Thanks Thanks Received 
    321
    Thanked in
    177 Posts

    Default

    Lately the design team has been coming up with lots of fresh ideas. This system seems interesting, cant wait to try it. Thank you dev team, you're all doing great. <3

Similar Threads

  1. Special Event Preview | 7/20/16 | OCCUPY WINDMOORE!!!
    By Justg in forum AL Announcements
    Replies: 135
    Last Post: 07-27-2016, 04:40 AM
  2. Item Preview In Auction
    By Ebezaanec in forum AL Suggestions
    Replies: 13
    Last Post: 10-22-2013, 01:22 AM
  3. Item preview in trade
    By LwMark in forum AL Suggestions
    Replies: 1
    Last Post: 04-05-2013, 03:56 AM
  4. Bug: After stashing lvl51 item system convert to lvl55 item
    By Apostel in forum PL Technical Issues and Bugs
    Replies: 11
    Last Post: 05-30-2011, 12:02 PM
  5. CS item stat preview
    By BeefyMeat in forum PL Suggestions and Feedback
    Replies: 3
    Last Post: 01-27-2011, 05:32 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •