Results 1 to 10 of 10

  Click here to go to the first Dev post in this thread.   Thread: put back 100% spawn

  1. #1
    Member
    Join Date
    Feb 2013
    Posts
    58
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default put back 100% spawn

    its better than nothing to kill at all!!!!!!!!

  2. The Following User Says Thank You to dexievia For This Useful Post:


  3. #2
    Junior Member
    Join Date
    Sep 2016
    Posts
    16
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3
    Thanked in
    2 Posts

    Default

    I don't understand.?

  4. #3
    Member Teasajah's Avatar
    Join Date
    Jul 2016
    Posts
    87
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    7
    Thanked in
    5 Posts

    Default

    Quote Originally Posted by Circy View Post
    I don't understand.?
    Just do what he says!!!!! There is no time to explain!!!!

  5. The Following 2 Users Say Thank You to Teasajah For This Useful Post:


  6. #4
    Senior Member Hail's Avatar
    Join Date
    Jul 2013
    Location
    In an Igloo
    Posts
    2,016
    Thanks Thanks Given 
    321
    Thanks Thanks Received 
    566
    Thanked in
    296 Posts

    Default

    Stop being lazy and work for your reward rather than expecting guaranteed odds.
    - (un) Retired -

  7. #5
    Member
    Join Date
    Jul 2016
    Posts
    134
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Pls dont .-. enough already for the bug

  8. #6
    Senior Member
    Join Date
    Dec 2014
    Posts
    738
    Thanks Thanks Given 
    1,030
    Thanks Thanks Received 
    199
    Thanked in
    126 Posts

    Default

    We do not need a 100% spawn rate but we need a farmable rate where farmers do not give up in frustration.

  9. #7
    Member
    Join Date
    Sep 2016
    Location
    Somewhere on Arlor
    Posts
    177
    Thanks Thanks Given 
    61
    Thanks Thanks Received 
    10
    Thanked in
    10 Posts

    Default

    yes, 100% spawn rate + slowered thief movement + easy kill + 100% drop rate which is contains full 5 pieces of antignome set (helm,armor,belt,ring,amulet)


    Sent from my S50F using Tapatalk

  10. #8
    Member Teasajah's Avatar
    Join Date
    Jul 2016
    Posts
    87
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    7
    Thanked in
    5 Posts

    Default

    Quote Originally Posted by EbenevTheMage View Post
    yes, 100% spawn rate + slowered thief movement + easy kill + 100% drop rate which is contains full 5 pieces of antignome set (helm,armor,belt,ring,amulet)


    Sent from my S50F using Tapatalk
    Mehh... Who cares about that? They should put full banished set and a random Immo weapon. With full exq jewels on them. Maybe a random arcane egg too.

  11. #9
    Member
    Join Date
    Sep 2016
    Location
    Somewhere on Arlor
    Posts
    177
    Thanks Thanks Given 
    61
    Thanks Thanks Received 
    10
    Thanked in
    10 Posts

    Default

    Hahaha

    Sent from my S50F using Tapatalk

  12.   This is the last Dev post in this thread.   #10
    Spacetime Studios Dev Justg's Avatar
    Join Date
    Feb 2010
    Posts
    5,018
    Thanks Thanks Given 
    238
    Thanks Thanks Received 
    11,003
    Thanked in
    2,037 Posts

    Default

    Our goal is to make it worthwhile to farm, but not flood the market so the value is somewhat protected.

    We're comfortable with the thief spawn rate, and as always will evaluate on Monday.

    Closing this one down, to make sure we see responses continue the discussion here: http://www.spacetimestudios.com/show...6-Event-Tweaks

    Have a great weekend!

    - g
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

Similar Threads

  1. Re-spawn for gold in Pve
    By Linkincena in forum AL Suggestions
    Replies: 22
    Last Post: 03-31-2014, 01:52 AM
  2. spawn of the shadows
    By shadow5263 in forum AL Guilds
    Replies: 0
    Last Post: 08-24-2013, 12:12 PM
  3. Spawn Killing in CTF.
    By Wendellism in forum PL Player vs. Player
    Replies: 19
    Last Post: 05-08-2013, 05:00 AM
  4. PvP Spawn
    By Hadesofshadow in forum PL Suggestions and Feedback
    Replies: 11
    Last Post: 08-21-2012, 01:10 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •