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Junior Member
Operative Skillweaving?
I have tried it but have not been able to apply the same practices as other games where you would say Skill > Regular > Skill > Regular > Skill > or in a manner that maximizes cooldowns to have less periods of just regular attacks. Has anyone figured out a pattern or is this pointless in SL? Or did I miss it in that one guide I read, I'll double check.
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If the SL system is anything like PL, I wouldn't worry about weaving. In PL, it's confirmed that skill damage/usage doesn't override normal attacks. So spam away, and your normal attacks should still happen.
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