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Thread: Warrior Class Damage buff

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    Default Warrior Class Damage buff

    Now here im not talking about PVP. Just PVE.

    1- faster movement speed same as the other classes.

    2- skills castable while moving like the other classes . For example, Axe Throw or Skyward Smash. Freeze you on place for 1 or 2 sec. ( you fall way behind while running with a team)

    3- killing mobs and bosses takes too long. I mean killing means. less farming, more time wasted, less money and drops.


    also how do you want us to play the rule of tank if we die by 1 hit ?
    and the new weapons of 61 : heals you on hit ? really heals what if we die by 1 hit ?
    or the other option to give more armor : if we can't kill what do we need the armor for , we won't go to the boss to begin with?

    now level 61 and still using Aegis 46 and glintstone set. any explanation to that ?
    Last edited by Kide2008; 10-26-2016 at 03:55 AM.

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    Senior Member Rakuuun's Avatar
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    Default

    glinstone set for pve ?

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    Senior Member nightmaresmoke's Avatar
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    Default

    Glintstone set is still good specially warrior and rogue not sure about sorcerer's pve wise of course.

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    Default

    glinstone set armor is freking low for new maps.

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    Senior Member nightmaresmoke's Avatar
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    Quote Originally Posted by supersyan View Post
    glinstone set armor is freking low for new maps.
    Im using it always no problems whatsoever unless u joined a nab pugs.

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    Senior Member Abuze's Avatar
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    Having damage on par with rogue & mage class contradicts the role of being a tank. Using the new gear, tanks can have around 1.8k+ damage already. What really made tanks loved is the aegis, this is the only weapon that still giving tanks a little purpose.
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    Sorry but I see no use at all for tanks needing more damage.
    Last edited by Abuze; 11-04-2016 at 11:25 AM.

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