Was just wondering, can any dev clarify that please? Thanks
Was just wondering, can any dev clarify that please? Thanks
This seems a glitch. Sent email to ask but didn't get reply. I think they are still figuring out?
Anyways. CURSE IS NOT DOT. I don't know why this pet removes curse. :/
Hm. True.
I see how you can call it as DoT.
But then it should remove fireball, ice, time dot and curse too.
That's a lot for a class to lose skill dmg.
And ofc it's more about twink for sure. But saying it's OK because you don't use it is not a good solution here I think.
Last edited by Excuses; 10-29-2016 at 08:35 PM.
I wasnt going to comment on your edit, but i feel compelled to do so, because what you said in your closing comment has zero regards to my post that you quoted. I believe you have me confused with another, as you can see in the above quote, I never mentioned anything about "twinks or I don't use".
*Back to topic, it will be good to see what a dev has to say about Glowstik's aa's to remove curse*.
Cheers!
Last edited by Avaree; 10-30-2016 at 11:27 AM. Reason: Changed the wording in the closing statement
Avy
12-2012
By that logic anything can be considered damage over time. Aim shot deals massive damage instantaneously. The fraction of a second it takes to deal damage is a unit of time. If you split that instant into infinitely smaller ones, we can start defining almost any damage taken as damage over time (if server response were instanteous this would not be the case).
What most people consider d.o.t is a consistant amount of damage over a consistant period of time, like the poison effect of nox bolt, the burn of fireball or the freezing damage of ice. Because curse is dependent on opponents skills, the damage and time when it is dealt will usually not be consistant.
Yes yes make mages even mor usless in pvp. Horray for usless mages ^_^
This is after all rogues legends again right? I mean the app icon says it all xD
In this game, curse is considered DOT. Many times the new pet is helpful for the new or current content, and in this case, alleviating the pain of the curse mages. I don't think it should be removed/patched/fixed.
If curse is a DOT I'm not a mage...
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Curse is not a dot. It only does dmg if the enemy does dmg to u,not a reoccurring dmg every tic like clock fireball or ice.
Tyvm =]
We have pets to remove curse already try nilbog or misty ^_^ learn how to deal with problems without trying to add everything to one pet lol.
Imo curse should not be removed using glowstik
Last edited by Spell; 10-29-2016 at 11:37 AM.
It's classified as a DoT in skill description, therefore glowstik AA will remove it. Although, since no sorcerer uses curse in PvP, this shouldn't be much of an issue.
In PvE, this is useful and intended to remove the mage curse.
The English is simple in the skill description. If it does not fit the description that one thinks how the skill should work does not mean that Glowstik's AA is bugged.
Rather, this thread title should be changed to: "How I Think Glowstik AA Should Function"
Uhhmmm lol. I'm guessing you haven't played mage in twink.
Mage lvl 25 below uses curse. Glowstik's AA- Slows enemy, toxic pools( op stun too), buff allies with a shield (it heals, idk how much per tick, dmg reduction and dot immunity). So FB, Ice, clock(no one use in pvp) are DoT and CURSE = AA DoT immunity.And the AA removes curse? Dayum. I'm seeing useless mages in *Twinks* now.
*Endgame players don't need to reply on this thread since no one use curse in endgame(This is not for endgame PvP). I'm pretty sure this thread are meant for Twink PvP.
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