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    Spacetime Studios Dev Justg's Avatar
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    This will also come with the new client:

    Game Changes/ Tweaks

    + Champions should no longer pause immediately after dashing.
    + Improvements to teleportation behavior.
    + Improved the behavior of talents which apply effects when falling below a certain health threshold.
    + Players are now required to have a Champion at Tier 10 and complete 20 practice matches before being able to play a ranked match.

    Champion Tweaks/ Balance Changes:

    + Ash: Base hp increased to 620 (from 530).
    + Cobal: Increased the model size of Cobal.
    + Khalid (Sands of Time): Reduced heal per second to 30 on allies, 15 on self (from 35 on allies, 16 on self).
    + Jack (Soul Riot): Adjusted base heal from Soul Riot to heal allies for 70, and Jack for 50 (from 60 health to both). Adjusted healing over time to heal Jack for 12 per second, allies for 18 per second (from 15 for both).
    + Magmatus (Molten Charge): Reduced the push distance to 2 (from 5).
    + Shard (Mirage): Shard’s Clone is now untargetable for the first second it’s alive.
    + Violet (Cooties): Base damage decreased to 27 (from 30). Damage over time decreased to 75 (from 80).
    + Violet (Itsy Bitsy Spidy): Explosion damage decreased to 60 (from 64). Damage over time decreased to 60 (from 66).
    + Violet (Vile Vomit): Base vomit damage reduced to 20 (from 27). Resistance Debuff decreased to 18% (from 20%).
    + Zaar (Frostburn): Corrected an issue which caused ability and talent damage to mismatch. Ability no longer freezes, instead applies a snare for the same duration. Increased ability cast time.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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