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    Senior Member Ceuidear's Avatar
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    Quote Originally Posted by resurrected View Post
    Gary you nerfed one of class that was already dying fast. Its now like you took shield from mage in AL
    Quote Originally Posted by Raww View Post
    Lol Chacho's poster boy much? Anyways, Violet is barely getting needed in this update. You and I both know Violets skills are a one combo killer if all successfully lands an enemy. So this little nerf provides an opening for enemies to have a chance to regain themselves. And as for violets inability to survive against assassins, I think the most effective way to survive is kiting (or "tower hugging"). As for Zaar, all they are changing is frostburn. And once again, Zaar is a one combo killer. This also provides leeway for enemies to have a chance against him.

    Sent from my SAMSUNG-SM-G900A using Tapatalk
    Ya its like taking away shield from Mage, Aimed Shot from Rogue & Jugg from Tank(LoL)

    Many other champions too have got deadly combos including Cinder, Zaar, Shard n others. They too need to be nerfed not the one which is already weak n getting destroyed day by day. Assassins too have got deadly combos *nerf needed*. If the damage dealing champions r meant to be nerfed its better to take away the classes n consider all champions as tanks by nerfing them all.

    ► Magmatus is already a tank & when he is surrounded by 2 assassins he could have survived with the Molten charge by pushing them(when it was 5) if magamtus gets nerfed then an assassin(just 1) can easily hunt him down.

    ► Ash isnt a tank & i dont think he needs so much of buff(+90HP).

    ► Khalid is supporting champion & if his healing is nerfed whats the purpose of having him in a team when his heal wont help while his teammates r snared & loosing HP ?

    ► Regarding Violet........ So much of nerf ??? Its better to kill her instead of making a useless mage who is already Weak.

    Cooties :-
    Magical Damage : Low
    Range : 9Mts
    Magic Damage Overtime : Medium

    Nothing is good in the ability except the Range of attack. If couple of assassins cover up violet to kill her she can atleast save herself using the range attack of cooties dealing some good damage. If its nerfed then she ll be used to dummy farm. -3 on base damage & -5 on damage overtime Nerf kills this ability.

    Itsy Bitsy Spidy :-
    Magical Damage : Medium
    Magic Damage Overtime : Medium
    Stun Duration : 1.5 Secs.

    Same as cooties NO CHANGES in this ability too no high damage, no high damage overtime, stun duration is 1.5 secs -4 on explosion damage & -6 on damage decreased overtime doesnt even help if it stuns the enemies as. If a shard in stunned for 1.5 seconds with an HP of 65-70 it would help violet by killing with an basic attack after cursing the enemy.

    My Tummy Hurts(Vile Vomit):-
    Magical Damage : High
    Range : 6 Mts, 65 Degrees

    Only ability with High magical damage & soon becoming low just like the rest. Base damage caused by the vomit + a itsy bitsy spidy rapidly decreased the health or might kill the opponent or an enemy if the base damage of vomit is decreased -7 & Debuff by 2% then violets users will have to use all other 5 abilities in order to survive or fight just when its cooldown time its nothing but Death to violet.
    Last edited by Justg; 11-09-2016 at 11:15 AM. Reason: less drama

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