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    Default Champions Update | 12/14/16 | New Champion Eloia, plus Balance Tweaks

    Eloia is here!

    Name:  Eloia.JPG
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    Eloia is the queen of the elves and the most powerful figure in the Realm of Nature; she has ruled Alterra for over two thousand years. She is passionate, wise, and skilled in the tactics of war, having led a combined force of Elves, Ursans, and Avians to victory against the Gargoyles during her rise to power in the War of Stones. Eloia has a deep connection to the threads of magic that run through the Realmsphere; she has carefully considered the mysteries of space and time during her long and fruitful life.

    For centuries, Alterra has existed in a state of balance. Under Eloia's rule, pure-hearted heroes spring to life as quickly as the threats they pursue, a circular waltz of equal and opposite forces, light and shadow... Eloia has glimpsed the grand narrative of the Realmshere, and she understands her place in it as a force for order. But as the pace of change accelerates day by day, year after year, Eloia feels the ominous ticks of a cryptic, timeless clock... she knows that the grand dance of order and chaos must eventually reach its end, and she worries about what's at stake.

    After thousands of years, Eloia has taken up her staff and set out for adventure, leaving the Realm of Nature to scatter the seeds of order while there's still time. She did her best to explain the importance of her mission to her constant companions, Swift and Gobi; although they couldn't possibly understand the magnitude of her words, they didn't need to, sticking by her side with unwavering loyalty. Together the trio travel from realm to realm, preserving the lives of key figures and turning the tides of crucial events... they fight for the future of Alterra, and to preserve the entire Realmsphere as it exists.

    Eloia's Abilities

    Nature's Grasp
    Eloia conjures twisting vines in an area, damaging and snaring enemies. Enemies affected by Eloia's Mark are dealt additional damage, pulled, and rooted. Allies hit by Nature's Grasp are sped up, with increased speed for allies with Eloia's Mark

    Totem of Strength
    Eloia summons a Totem of Strength; it grants nearby allies increased defense, and decreases the damage of nearby enemies. Allies and enemies are affected by Eloia's Mark.

    Totem of Restoration
    Eloia summons a Totem of Restoration; it heals nearby allies over time, and hurts enemies over time. Allies and enemies are affected by Eloia's Mark.

    Seeds of Power
    Eloia sends a volley of seeds to an ally. When the seeds hit an ally they are healed. After reading the ally seeds can bounce to a nearby enemy dealing damage. Seeds will continue to bounce between allies and enemies up to 5 times. Heal and damage are increased with Eloia's Mark.

    Totem of Life
    Eloia summons a Totem of Life on the ground. Allies can pick it up to be healed, enemies can stomp on it to destroy it but are slowed. Heal is increased with Eloia's mark, enemies affected by Eloia's Mark take damage and are rooted.

    Big News!

    + Eloia is now released! She can be purchased for 400 Platinum
    + Gobi is now available for purchase by all players for 600 Platinum or 600000 gold.

    Champion Specific:

    + Cobal (Supressing Shot): Increased range to 8m (from 6m)
    + Gobi (Shield Bash): Decreased Damage to 90 (from 100). Corrected issue where ability was targeting outside the intended range
    + Magmatus (Burning Blood): Damage and snare now increase with pools further away from Magmatus. Nearest pool deals 10 damage. Middle pool deals 20 damage and snares for 1 second. Furthest pool deals 60 damage and snares for 2 seconds.
    + Magmatus (Meltdown): Damage decreased to 41 (from 46)
    + Magmatus (Eruption): Damage decreased to 56 (from 66)
    + Magmatus talent (Explosive Eruption): Additional damage decreased to 15 (from 21)
    + Magmatus (Lava Flow): Damage per tick decreased to 10 (from 15). Enemy armor debuff increased to 30% (from 20%)
    + Zaar (Black Ice): Damage decreased to 56 (from 66)
    + Zaar (Hailstorm): Damage per tick increased to 25 (from 15)
    Last edited by Justg; 12-07-2016 at 03:27 PM.
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    Thank you guys 👏👏

    😎😎

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    Ewww... 4 Nerfs & 1 buff for Magmatus...

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    Wow! Gone for a week and a new patch! Day after Dota 7.00 as well! ..Awesome! Great time in between you guys.
    Great nerfs to that dumb ol mag. Finally. He was that one champion you devs re-did right before you guys left for almost a year and was crazy OP.
    Removing the freeze from Zaars third was enough, perfect.
    and nice, the Gobi nerf that was needed in the last patch. Nice wording you got there "Corrected issue where ability was targeting outside the 'intended' range" lol. Was a great time to be alive if you noticed something was wrong with that skill

    Overall, great job Devs. Can't wait to see more. Hopefully monthly/ bi-monthly updates for 2017? ;D
    Now gonna go try out Eloia. Support, my specialty
    Maybe we get to see more skins a little sooner? Those are really dope. Truly gives the game a little more of flavor and personalization. Would also be really cool if released in duos like Sera+Cinder, maybe like Nova+Violet next?

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    Quote Originally Posted by Justg View Post
    Eloia is here!

    Name:  Eloia.JPG
Views: 590
Size:  59.9 KB

    Eloia is the queen of the elves and the most powerful figure in the Realm of Nature; she has ruled Alterra for over two thousand years. She is passionate, wise, and skilled in the tactics of war, having led a combined force of Elves, Ursans, and Avians to victory against the Gargoyles during her rise to power in the War of Stones. Eloia has a deep connection to the threads of magic that run through the Realmsphere; she has carefully considered the mysteries of space and time during her long and fruitful life.

    For centuries, Alterra has existed in a state of balance. Under Eloia's rule, pure-hearted heroes spring to life as quickly as the threats they pursue, a circular waltz of equal and opposite forces, light and shadow... Eloia has glimpsed the grand narrative of the Realmshere, and she understands her place in it as a force for order. But as the pace of change accelerates day by day, year after year, Eloia feels the ominous ticks of a cryptic, timeless clock... she knows that the grand dance of order and chaos must eventually reach its end, and she worries about what's at stake.

    After thousands of years, Eloia has taken up her staff and set out for adventure, leaving the Realm of Nature to scatter the seeds of order while there's still time. She did her best to explain the importance of her mission to her constant companions, Swift and Gobi; although they couldn't possibly understand the magnitude of her words, they didn't need to, sticking by her side with unwavering loyalty. Together the trio travel from realm to realm, preserving the lives of key figures and turning the tides of crucial events... they fight for the future of Alterra, and to preserve the entire Realmsphere as it exists.

    Eloia's Abilities

    Nature's Grasp
    Eloia conjures twisting vines in an area, damaging and snaring enemies. Enemies affected by Eloia's Mark are dealt additional damage, pulled, and rooted. Allies hit by Nature's Grasp are sped up, with increased speed for allies with Eloia's Mark

    Totem of Strength
    Eloia summons a Totem of Strength; it grants nearby allies increased defense, and decreases the damage of nearby enemies. Allies and enemies are affected by Eloia's Mark.

    Totem of Restoration
    Eloia summons a Totem of Restoration; it heals nearby allies over time, and hurts enemies over time. Allies and enemies are affected by Eloia's Mark.

    Seeds of Power
    Eloia sends a volley of seeds to an ally. When the seeds hit an ally they are healed. After reading the ally seeds can bounce to a nearby enemy dealing damage. Seeds will continue to bounce between allies and enemies up to 5 times. Heal and damage are increased with Eloia's Mark.

    Totem of Life
    Eloia summons a Totem of Life on the ground. Allies can pick it up to be healed, enemies can stomp on it to destroy it but are slowed. Heal is increased with Eloia's mark, enemies affected by Eloia's Mark take damage and are rooted.

    Big News!

    + Eloia is now released! She can be purchased for 400 Platinum
    + Gobi is now available for purchase by all players for 600 Platinum or 600000 gold.

    Champion Specific:

    + Cobal (Supressing Shot): Increased range to 8m (from 6m)
    + Gobi (Shield Bash): Decreased Damage to 90 (from 100). Corrected issue where ability was targeting outside the intended range
    + Magmatus (Burning Blood): Damage and snare now increase with pools further away from Magmatus. Nearest pool deals 10 damage. Middle pool deals 20 damage and snares for 1 second. Furthest pool deals 60 damage and snares for 2 seconds.
    + Magmatus (Meltdown): Damage decreased to 41 (from 46)
    + Magmatus (Eruption): Damage decreased to 56 (from 66)
    + Magmatus talent (Explosive Eruption): Additional damage decreased to 15 (from 21)
    + Magmatus (Lava Flow): Damage per tick decreased to 10 (from 15). Enemy armor debuff increased to 30% (from 20%)
    + Zaar (Black Ice): Damage decreased to 56 (from 66)
    + Zaar (Hailstorm): Damage per tick increased to 25 (from 15)
    There's no eloia tier 10 achievement or a gold eloia badge for 500 wins?

    😎😎

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