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Thread: My opinions on the Mage Class and a fix

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    Senior Member Lawpvp's Avatar
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    Quote Originally Posted by Dispressor View Post
    Pff serious. I know dodge is not applied in skill and I try to explain that. i don't understand why people say that dodge is bad because it provide a good defense on fisical attack(auto attack ).
    Rogue have defense lower than other class because it is the damager of team and have big damage and loss survivability .
    Rogue build is based on make damage not on survivability It can' t have the biggest damage and big defense too.
    My question is about annoying time factor on defense of mage and block of a slot of skill of a character that have huge mana so it seems to be born for raining skills and give advantage for his primary of big mana resource .
    Understand now? here it is not a buff request
    Only a request to fix this annoying thing of time skill defense .
    because dodging auto attacks is completely irrelevant with the exception of rogue vs mage and rogue vs warrior to a lesser extent. But 1v1 is not what balance should be based off of so dodge, by the transitive property, is completely irrelevant when discussing balance of the game with regards to pvp. From there, both rogues and mages are 1 shot/1 comboed through nekro shield etc., but mages have their own form of invulnerability and damage reduction, while rogues have no form of immunity and a pitiful form of damage reduction. Therefore, asking for ANOTHER form of defense for mages while rogues still have none is complete bs

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    U fear that it ruins game but untimed mechanics don't have to be stronger of current, only eliminate stupid time factor and a skill block. If mages with 3 skills got too many damage devs have to equilibrate damages . But try to use mage after a few matches u got bored about this tipe of defense.

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    Senior Member Lawpvp's Avatar
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    Quote Originally Posted by Dispressor View Post
    U fear that it ruins game but untimed mechanics don't have to be stronger of current, only eliminate stupid time factor and a skill block. If mages with 3 skills got too many damage devs have to equilibrate damages . But try to use mage after a few matches u got bored about this tipe of defense.
    i dont fear it will ruin the game, i fear that people like you will influence the devs to do things that make absolutely no sense, like how mages last cap ensured that rogues got 0 help while they were being shafted.

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