Quote Originally Posted by Zeus View Post
Dodge doesn't work against skills in PvP. If mages have weak defense, then what defense do rogues have? We've been over this and I had to play mage to prove people wrong. Sorcerers are just fine right now.
No sorry I am not agree .
rogue dodge provide a huge defense on fisic attack. Think about a tank with dusk that have good fisique damage but not heavy skill and u can dodge with razor skill 9 attack out of 10, other way he lose 30 armor .
Instead of consider damage of skills divided on time so dms , then see fisic dms of a mage and u realise that dodge work well . Only if u are lucky u got critical on 2 skill but u have more prob to have on 4 fiscal attack landed in cool down ,so only 1 of 6 to pick lighting critical(and it only leave u with 60% healt ) .
Problem in mage defense is the stupid time factor that make annoing kill by "respawn and revenge", and runner tactics .
Also shield block a skill slot that can be used for attack skill.
Mana bar of mage don't go over 60 % so there is a big waste. New mechanic provide a more efficient use that makes more efficient mage defense.
new mechanic is based on int and u too can benefit of that bonus depending of your int level .