Today, I respeced my rogue out of curiosity to see what exactly how 1 DEX, 1 STR, and 1 INT affect the stats of the rogue. I'm here to share my results with you guys!
- Level 61 Rogue
- No house location buffs
- No pet buffs
- No passive buffs
- No elixir buffs
- No armor or weapon buffs
Bare minimum stats for a level 61 Rogue
As you can see, at level 61, a rogue has 360 stat points to spend. And I figured out how much each DEX, STR, and INT stat effects the rogue class. Here's a table for a summary:
x Stat Points Affect on Rogue's Stats
x is the number of stat in STR, DEX, or INT
x Points Strength Dexterity Intelligence Health 10x 3x 5x Bonus Damage 0x% 0.5x% 0x% Dodge 0x% 0.075x% 0x% Critical 0x% 0.025x% 0.015x% Damage 0x 0.0002x^2 + 0.035x 0.0275x Mana 0x 0x 10x
I've also found out that stat point DEX is equivalent to item DEX, which means that all DEX affects rogue stats in the same manner. For example:
A Leprechaun's Fire Pendant with 3 Weak Finesse Jewels gives +12 DEX so it's stats should give me the following:
and if I remove the pendant and add +12 to my DEX using stat points, I get the following:
I hope you guys enjoy my finds, and I hope this helps you in choosing how to build your rogue.