Quote Originally Posted by voidPtr View Post

Now to the thread's point. I also agree that you shouldn't be killed instantly by mobs, even maxed warriors (well, in the case of curse it's more like 'kill yourself' - but again it shouldn't be instantly). Also, as other people have noted and this and other similar threads - there should be warning BEFORE the curse. Before. A red zone or any other Warning.
Also, I agree that the curse immunity pets shouldn't be the 'decision', they shouldn't be obligatory. Curse death shouldn't be 'always and instant'.
Thinking a bit more on this, I wonder, if our warning is there, and we have over looked it. The mages normally will fire one shot that slows, there is a red zone for this. When I see this or aggro'd mage(s) rapidly moving forward, I use glow's aa.

I do agree I have been subjected to one hits outside of red zones by the exploding bombs, the guards that fire cross bows, and ogre's smashing hammer (just like in the glinstone maps).