Originally Posted by
rkq
I'm not so sure how refreshing it is to one shot and get one shot due to broken gear and an obvious patch oversight. Bears and mages were largely dominant on the last patch - this patch, bears are the best class by a large margin. Yes, birds and foxes can also mash all their buttons now and kill people with more effectiveness than before. Thats fine - I'm happy to see other classes brought up to par. I also don't mind my class being nerfed. I can adjust my build and playstyle to compete without issue. The problem is that bears have absolutely gone over the edge. A bear that activates rage, auto attacks, and then takes his hands off his keyboard is still 30-40% to win many matchups when each of his auto attacks deal upward of 250 dmg on a 60 armor target.
The hit % nerf is icing on the cake. I have no idea what you mean about 100% hit being irrelevant. There is not an 85% hit cap. I was sitting at 100% hit prior to this patch and I never missed an ability (without debuffs), tried and tested over the course of several months and thousands of pvp kills.
The bottom line is:
1. Low level characters should not be able to equip level 70 items.
2. Instant kills are unhealthy - they do not make for fun or interactive gameplay.
3. The hit % nerf was intended for max level pvp and has had a presumably unintended negative impact on the ability to be consistent in low lvl pvp brackets.
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