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Thread: [Facts] The Gold Cap

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    Exclamation [Facts] The Gold Cap

    The mysterious gold cap...
    It puzzles us, provokes us, rages us, motivates us, and last of all, pleases us.

    But what is the gold cap and why?

    -The gold cap is currently fixed at 9,999,999 gold by SpacetimeStudios.
    This means you are allowed to have your stash, and each character you have capped at this amount.

    -Once you have a capped character, you cannot:
    -Collect/claim sales that make you go over the gold limit
    -Buy gold with Platinum
    -Trade for gold
    -Earn gold from killing monsters in dungeons

    -Once you have a capped character, it is suggested to move the gold to a mule or alt as I have done in the first picture.

    -Use the gold carefully! You may have 9,999,999 gold at once but all of it could be gone easily.

    -The gold cap was probably made to disable people from getting so much gold on one character.

    -There have been suggestions made towards SpacetimeStudios to raise the gold cap.

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    Senior Member Fastcast's Avatar
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    Yes plz raise the gold cap to 999.999.999 plzz

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    R.
    O.
    F.
    L.

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    If you hit the gold cap, you should be taxed, and the money given to the poor. It's the fair thing to do.

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    Senior Member thedream's Avatar
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    Quote Originally Posted by csb View Post
    If you hit the gold cap, you should be taxed, and the money given to the poor. It's the fair thing to do.
    taxed?! if you have earned the money it should be yours

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    Quote Originally Posted by csb View Post
    If you hit the gold cap, you should be taxed, and the money given to the poor. It's the fair thing to do.
    lol there are people probably with over 10 alt mules at the gold cap
    and a lot more with people who have 1-2 mules at cap

    but its kinda sad...what does all that wealth do but sit there and collect dust?
    i know lots of ppl host events and thats cool, but what about others that dont?
    but alas it is true that they did earn it and they can do w/e they want with it
    PL - Eznite, Tachmonite, Adullam, Kelach
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    Banned Otukura's Avatar
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    Quote Originally Posted by csb View Post
    If you hit the gold cap, you should be taxed, and the money given to the poor. It's the fair thing to do.
    While we're at it, why don't we add property tax to demonic sets, and sets only. 150k/day sounds about right, eh?

    edit: IMO, it's there to make a cap on each item. Can't sell a 4 piece set for more than 40mil cash, currently.
    Last edited by Otukura; 10-02-2011 at 01:19 AM.

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    Banned Nick41324's Avatar
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    Quote Originally Posted by csb View Post
    If you hit the gold cap, you should be taxed, and the money given to the poor. It's the fair thing to do.
    Dream is completely right.... Players work their butts off to get the gold they have, just so they can give it to players that have done absolutely nothing... I don't think so lol

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    Quote Originally Posted by csb View Post
    If you hit the gold cap, you should be taxed, and the money given to the poor. It's the fair thing to do.
    I understand why hardcore guys would be against that. Everyone has gone through a lot of grinding or trading to max up mules etc BUT, the above idea may not be so stupid from a DEV perspective.
    Having a tax system would:
    i) Force people to continue buy and sell ,and increase fluidity in the market
    ii) Encourage people to share their wealth. Whether it is within their guild, community of friends or just pop up in a game and give 100k to a lvl 20 player. Think Sorros or Bill Gates, they're going to give away half if not more of their fortune to charities.

    There might be a requirement for some cool items to be made available for people who do this. Like the 'Mother Theresa" shield, the 'Cap of Altruism', The 'Sorros' Sword' (or mace!) :-))) I would go for that set!!!!

    But if this doesn't convince you, then taxing people who are inactive could be an idea. If one doesn't play for a period of time, they lose 0.5% of their fortune. If you have that at a week, after a week, one would lose 0.5% each day. It's not a lot but it could incentivise people to play more, and thereby generate more revenue for PL. numbers to be worked out obviously.

    Use of proceeds could go to the cleaning of Baleford Castle (!), restoring the roads in between maps (!), or go into a pooled fund that can be applied for by the community to create official events and contests. Imagine: if that fund grows to 10m, you could have a contest with ten 1 mil winners. That could generate a lot of buzz, and increase the power of the community.

    Right, there might be some interesting stuff above. not all tho.

    :-))
    Last edited by Pakax; 10-02-2011 at 04:05 AM.
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    LOL
    Last edited by Pandar; 01-03-2012 at 07:15 PM.

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    Quote Originally Posted by csb:433806
    If you hit the gold cap, you should be taxed, and the money given to the poor. It's the fair thing to do.
    LOL

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    Senior Member Ixillicus's Avatar
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    All of these rich people problems. lol

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    Senior Member Kraze's Avatar
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    More money more problems?
    Just my 2 plat

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    Actually less money=more troubles.
    Because with more money, you can go buy a de-troublizer.

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    Well I can see an evident problem with too many players at gold cap. Since there is much more money in game the players are willing to send more and more on items (2M becoming equivalent to 200K, 2 months ago for example) but the problem is that new players having just joined the game still have to grind for the same amount of money and at the same speed as the now rich players used to do months ago are faced with their rewardhaving a net worth that is actually much lower than it used to and are unable to afford the items sold by the richest players. These folks trying to reach the end game and not having any reservs of money in oing so are confronted with using "second class" gear and wondring how everybody got so rich

    Every ennemy killed, every chest opened, every quest reward in gold, every item liquidated adds to the total gold in game and it is simply overwhelming compared to the cost of potions and non CS items (only way to take money out of the game) and eventually every item in game will basically be worth more than folks can carry (gold cap) unless a sinkhole is created (potions more expansive or better gear for sale at non cs vendors).

    My 2 cents.
    Last edited by StompArtist; 10-02-2011 at 11:28 PM. Reason: Time for bed can't type.

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    You can always share it with me

    SupaProdigy level 32 operative SpaceReaper level 12 .Beastrocity lvl 63
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    Can you just tell your squirrel to rez lol jk :P
    When there is too much

    Don't forget

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    yes plz rise the gold cap! in 1-2 weeks will have reached the 100mil mark, the i need to make another char...
    - PL - Founder and proud C.O.T. officer
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    With current prices 9.99Mil is just not that much anymore. Anybody who farms a lot, and gets a bit of luck in the process, can reach the gold cap in no time IMO. If you can't even sell an entire set in 1 go because of that cap, I'd say it's time to raise it.

    The only reason I can think of, that would make it difficult to raise it, are database restrictions.


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    Quote Originally Posted by JaytB:434803
    With current prices 9.99Mil is just not that much anymore. Anybody who farms a lot, and gets a bit of luck in the process, can reach the gold cap in no time IMO. If you can't even sell an entire set in 1 go because of that cap, I'd say it's time to raise it.

    The only reason I can think of, that would make it difficult to raise it, are database restrictions.
    That's how the rich get richer.... hopefully ill hit the cap soon. Only a million or so to go LOL.

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