Results 1 to 16 of 16

Thread: Let's try this for ankh and plat revives.

  1. #1
    Member
    Join Date
    Mar 2016
    Posts
    159
    Thanks
    39
    Thanked 69 Times in 40 Posts

    Default Let's try this for ankh and plat revives.

    Ok so ive been annoyed by this for some time.

    StS please move the ankh/plat revive selection pop-up ANYWHERE but directly over our character.it makes it virtually impossible to tell if we can rev safely and not just guess.

    There's got to be a different way to do this.revives already have lag issues at least move that dang pop-up or make it smaller.

    I would assume that the vast majority would agree.

    Thank you for your time

    Ign: Archonmage

  2. The Following User Says Thank You to Eagle Eye229 For This Useful Post:


  3. #2
    Forum Adept Abuze's Avatar
    Join Date
    Aug 2016
    Location
    Guildhall
    Posts
    357
    Thanks
    76
    Thanked 143 Times in 67 Posts

    Default

    Speaking of ankhs..
    I believe a lot of people have been in situations where they instantly die after using an ankh. This may be due some lag or so, what if ankhs gave 1-2s immunity to aviod this from happening?

  4. The Following 6 Users Say Thank You to Abuze For This Useful Post:


  5. #3
    Senior Member Ceuidear's Avatar
    Join Date
    May 2015
    Location
    On Highway to Hell
    Posts
    949
    Thanks
    35
    Thanked 151 Times in 95 Posts

    Default

    Quote Originally Posted by Abuze View Post
    Speaking of ankhs..
    I believe a lot of people have been in situations where they instantly die after using an ankh. This may be due some lag or so, what if ankhs gave 1-2s immunity to aviod this from happening?
    It does make the pt invulnerable for 5 secs.... only if u use 5 ankhs

  6. #4
    Forum Adept codered's Avatar
    Join Date
    Jan 2015
    Posts
    373
    Thanks
    43
    Thanked 68 Times in 46 Posts

    Default

    Quote Originally Posted by Ceuidear View Post
    It does make the pt invulnerable for 5 secs.... only if u use 5 ankhs
    *15 sec
    +1 for 2sec invulnrblity, in case we died anywhere near pool -.-

  7. The Following User Says Thank You to codered For This Useful Post:


  8. #5
    Senior Member Sakurahb's Avatar
    Join Date
    Apr 2013
    Posts
    1,055
    Thanks
    999
    Thanked 383 Times in 192 Posts

    Default

    Quote Originally Posted by Abuze View Post
    Speaking of ankhs..
    I believe a lot of people have been in situations where they instantly die after using an ankh. This may be due some lag or so, what if ankhs gave 1-2s immunity to aviod this from happening?
    This happened to me a few times at first I thought it was lag but on some times I had a good ping, so I think it's a bug.

  9. #6
    Senior Member
    Join Date
    Mar 2015
    Posts
    557
    Thanks
    111
    Thanked 81 Times in 54 Posts

    Default

    Quote Originally Posted by Abuze View Post
    Speaking of ankhs..
    I believe a lot of people have been in situations where they instantly die after using an ankh. This may be due some lag or so, what if ankhs gave 1-2s immunity to aviod this from happening?
    it happens to me sometimes, I think if there is a pool effect/environmental dmg. no way to see if it's safe to revive or not. so +1 for short period of immunity, enough to get out of the pool.

  10. The Following User Says Thank You to acewasabi For This Useful Post:


  11. #7
    Junior Member
    Join Date
    Dec 2016
    Posts
    24
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    I agree, hate this.. hope sts can find some solution

  12. #8
    Forum Adept Babyeterne's Avatar
    Join Date
    Mar 2016
    Location
    Los Angeles
    Posts
    370
    Thanks
    141
    Thanked 21 Times in 15 Posts

    Default

    The game is slow ( i have a good device) it took like 3-4 seconds to revive even when my ping is 150
    ign: positive

  13. #9
    Junior Member
    Join Date
    Dec 2016
    Posts
    26
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Default

    agreed

    Sent from my SM-G7102 using Tapatalk

  14. #10
    Member
    Join Date
    Mar 2016
    Posts
    159
    Thanks
    39
    Thanked 69 Times in 40 Posts

    Default

    Bump

    Let's keeps this on front page news as I know every single person that uses ankh/plat revives would agree about our distaste for blocking our view.

    I also agree for 1.5s immunity to damg, by the time we are alive and can attack that protection is gone so its not like it would cheap or wrong to give it.

    Any devs brave enough to touch this one?

  15. #11
    Member
    Join Date
    Mar 2016
    Posts
    159
    Thanks
    39
    Thanked 69 Times in 40 Posts

    Default

    Bump

    Still an issue,don't know how this hasn't been addressed at all, I'm pretty sure this can be fixed in a very short time.

    Seems like you put this on purpose directly over the view of our avatars. Its pretty annoying and actually makes me not to want to use ankhs or plat half the time.

    Ty

  16. #12
    Member
    Join Date
    Nov 2016
    Posts
    173
    Thanks
    14
    Thanked 34 Times in 19 Posts

    Default

    Quote Originally Posted by Eagle Eye229 View Post
    ...Still an issue,don't know how this hasn't been addressed at all, I'm pretty sure this can be fixed in a very short time...
    Yes, I'm certain the placement/view can be easily changed, but I also Suspect that they would/can say something like "this is a client code"(i'm not sure but suspect it's client change), meaning it should probably meet apple acceptation cycles ..., so probably can't be said when there would be new client.
    And even then, there's no guarantee that anything will be done about it. I'm pretty bewildered how many things that seem to be "elementary fixable"(according to me ofc) still stay after months and years. Lets not start writing examples here, because every example that i have deserves a separate thread (and some of them Really look as Elementary fixable).

  17. #13
    Luminary Poster Suentous PO's Avatar
    Join Date
    Jul 2011
    Location
    Punk in drublic
    Posts
    5,213
    Thanks
    666
    Thanked 2,241 Times in 1,272 Posts

    Default

    Quote Originally Posted by acewasabi View Post
    it happens to me sometimes, I think if there is a pool effect/environmental dmg. no way to see if it's safe to revive or not. so +1 for short period of immunity, enough to get out of the pool.
    Yup -.-

    Quote Originally Posted by Babyeterne View Post
    The game is slow ( i have a good device) it took like 3-4 seconds to revive even when my ping is 150
    Yup >.<'

    And not being able to see the screen has also cost me multiple ankhs because I could not see that my entire party got wiped, therefore I reved thinking I was being heroic and saving my party the trouble of a boss reset.
    When in fact I wasted an ankh stupid as a screed door on a submarine
    \m/,___(-. - ')____,\m/
    Ign - suentous - No I won't watch or sub ur youtube channel.

  18. #14
    Senior Member
    Join Date
    Sep 2014
    Location
    Washington, DC
    Posts
    562
    Thanks
    37
    Thanked 121 Times in 89 Posts

    Default

    Quote Originally Posted by Eagle Eye229 View Post
    Ok so ive been annoyed by this for some time.

    StS please move the ankh/plat revive selection pop-up ANYWHERE but directly over our character.it makes it virtually impossible to tell if we can rev safely and not just guess.

    There's got to be a different way to do this.revives already have lag issues at least move that dang pop-up or make it smaller.

    I would assume that the vast majority would agree.

    Thank you for your time

    Ign: Archonmage
    Yeah.... This happened to me yesterday........ Used like 5 anks because everytime I revived I would be sent RIGHT BACK to my maker..... There should definitely be like a good 5 sec immunity... Only option now is to just lay there DEAD for awhile and guesstimate when would be a good time to revive, lol..... I called someone a NOOB for just laying there but, it was all just mutual jokes and fun ... ....

    Official Signature Of Dot Com Entertainment

  19. #15
    Member
    Join Date
    Sep 2016
    Posts
    130
    Thanks
    12
    Thanked 12 Times in 12 Posts

    Default

    Quote Originally Posted by Eagle Eye229 View Post
    Ok so ive been annoyed by this for some time.

    StS please move the ankh/plat revive selection pop-up ANYWHERE but directly over our character.it makes it virtually impossible to tell if we can rev safely and not just guess.

    There's got to be a different way to do this.revives already have lag issues at least move that dang pop-up or make it smaller.

    I would assume that the vast majority would agree.

    Thank you for your time

    Ign: Archonmage
    Makes sense but you might receive a warning for posting a post on the wrong forum section, I could be wrong, I think this should be posted in suggestion forums


    Sent from my iPhone using Tapatalk

  20. #16
    Forum Adept
    Join Date
    Feb 2015
    Posts
    389
    Thanks
    69
    Thanked 81 Times in 44 Posts

    Default

    agreed on this..
    its mostly waste of ankhs if u cant even see how many mobs actually are around you or if u die in a pool u cant see if u could make it if u use a ankh..
    free bump!

    Sent from my SM-A500F using Tapatalk

Similar Threads

  1. New Use for Ankh
    By pompous in forum AL General Discussion
    Replies: 8
    Last Post: 10-01-2015, 01:08 AM
  2. Thanks for Ankh and chance for daily ankh!!
    By Okoetek in forum AL General Discussion
    Replies: 2
    Last Post: 11-21-2014, 04:49 PM
  3. Revives in Swamp
    By amn624 in forum PL Technical Issues and Bugs
    Replies: 23
    Last Post: 05-24-2010, 04:27 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •