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  1. #1
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    Quote Originally Posted by VROOMIGoRealFast View Post
    Can you explain the reasons for wanting this change?

    Our reasoning behind having combatant below recruiter is so that you can allow people to fight in a Guild Battleground without also having to give them permissions to invite people to the guild. We believe the situation is more likely that someone joins the guild who you want to fight, but don't want to give them recruiting status.

    Are players finding the opposite, that they want to allow someone to recruit members to the guild, but not fight in a Guild Battleground?
    The thing is that u want some members to invite but they are too weak for guild battle.

    It could be awesome if u had master>officer>comb>recruiter>member

    And about the problem only master being able to start battle:
    If you make some sort of place that only master can access, where he can see the battles and who was in the battle and how much gold they won. Then he could get the gold like a "reward" for winning, then he could give it to the ones who was in the battle.

    So master and officer or someone between master...officer, could acpte guild battles

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    Quote Originally Posted by VROOMIGoRealFast View Post
    Can you explain the reasons for wanting this change?

    Our reasoning behind having combatant below recruiter is so that you can allow people to fight in a Guild Battleground without also having to give them permissions to invite people to the guild. We believe the situation is more likely that someone joins the guild who you want to fight, but don't want to give them recruiting status.

    Are players finding the opposite, that they want to allow someone to recruit members to the guild, but not fight in a Guild Battleground?
    For guilds that mostly have PvE members, once a battle is accepted by the guild master, all combatants, recruiters, officers and the guild master could join. Sometimes some guildies, who are not included for the battle line up, will join just because they want to see how it looks like inside the battleground map. And as you know, once both sides have complete members, it automatically starts the ten second countdown for the battle. It does take time explaining they should leave so the spot would be free for the person it is intended to. And we have no choice but to start the battle while having to swap the members during battle.

    I can't speak for other guilds, but in ours, since we are a PvE guild, it would be easier promoting the people who are "ready for battles" than having to demote the current recruiters to members just so we could make sure that no one that isn't PvP ready could join.

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    just adding in my lil ten cents ^^
    ^ soweey if i stole ur idea.. :P
    but uhhh how bout an option where the gm or officers can choose their line up? so they have an option where they go on the guild list and pick their 1-10?...

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    Just reduce level differences cuz 45-46-54 etc etc can easy join to 61 and cant do nothing

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    I think it would be a greater experience if there is a Spectator mode. This is what i wish it was implemented.

    -Having to roam around freely and spectate the match (like how you disable/enable "lock house camera" which we can freely roam around the house, same thing we can apply in BG, so that by locking it, we can spectate by pressing left and right prior to their names and see from their POV or by unlocking the settings we can just freely roam around across the map.

    Thats about it, i hope STS will take this into considerations. Vouch this if you agree.

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    Last edited by Spyrel; 02-16-2017 at 12:06 PM.

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    Few requests

    1. Officers able to accept BG requests
    2. Nerf the damage dealt (20k crits on tanks with jugg on)
    3. Class restriction on request
    4. When someone DC in 1 team make the system allowed to block a recent dead person in enemy team until the DCed one would come back, I think that's fair enough to keep it healthy.

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    Quote Originally Posted by Twerk View Post
    Few requests

    1. Officers able to accept BG requests
    2. Nerf the damage dealt (20k crits on tanks with jugg on)
    3. Class restriction on request
    4. When someone DC in 1 team make the system allowed to block a recent dead person in enemy team until the DCed one would come back, I think that's fair enough to keep it healthy.
    I totally agree on class restrictions. Stacking tanks on battle is a problem. Just experienced a 9v9 battle with six tanks on the opposite team. No fun. Just saying.

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    A question: I see as an officer I now have an option to challenge guilds in the bg tab. It doen't work at the moment, plus there is a curious glitch. But will officers be able to send and accept challenges in the future?

    Thank you!

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    I agree with reposition Officer - Combatant - Recruiter. In my opinion member who can combat in BG more restrict than Recruiter role in guild it's so obvious. And I agree too for add new position in guild example Master - Commander - Officer. Commander can handle all Battleground matter if master don't have time to online. Swaping guild master is too risky so a master need some right hand. For BG wager issues you can build BG Vault for wagers security. Only master and commander who can access it. But only for commander, he/she need approval from 3 or more officer to remove/add gold from it. Like nuclear football security that will be interesting. New optional BG maps and costumes will be great to implement in the future. Thank you.

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    I just need "watching feature" (Only for Guild member)
    so I can see and learn the matches

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    I agree to add Co-GM or some high officers,tnx

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    A section in the leaderboard to see how many wins and losses a guild has would be awesome.

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    Indo? Join Guild NKRI

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